BearishSun 9620459208 Scene object transform modifications can now modify skeleton bones (for IK and similar) 9 年之前
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BsD3D11BlendState.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsD3D11DepthStencilState.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsD3D11Device.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsD3D11Driver.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsD3D11DriverList.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsD3D11EventQuery.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsD3D11GpuBuffer.cpp 2079efc1fe Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper 9 年之前
BsD3D11GpuBufferView.cpp 2079efc1fe Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper 9 年之前
BsD3D11GpuParamBlockBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsD3D11GpuProgram.cpp fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline 9 年之前
BsD3D11HLSLParamParser.cpp b03b62bf18 More work on GUICanvas line rendering 9 年之前
BsD3D11HLSLProgramFactory.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsD3D11HardwareBuffer.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 年之前
BsD3D11HardwareBufferManager.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 年之前
BsD3D11IndexBuffer.cpp 24341978b0 Added RenderAPI manual 10 年之前
BsD3D11InputLayoutManager.cpp c027669083 Updated render API with support for instanced rendering 9 年之前
BsD3D11Mappings.cpp adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) 9 年之前
BsD3D11MultiRenderTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsD3D11OcclusionQuery.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsD3D11Plugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年之前
BsD3D11QueryManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 年之前
BsD3D11RasterizerState.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsD3D11RenderAPI.cpp b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 年之前
BsD3D11RenderAPIFactory.cpp 855b052658 More fixes in order to get everything to compile with Clang 10 年之前
BsD3D11RenderStateManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsD3D11RenderTexture.cpp a419f4cb4f Postprocessing WIP 9 年之前
BsD3D11RenderUtility.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsD3D11RenderWindow.cpp 9620459208 Scene object transform modifications can now modify skeleton bones (for IK and similar) 9 年之前
BsD3D11RenderWindowManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 年之前
BsD3D11SamplerState.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsD3D11Texture.cpp aa06514ff9 Added support for texture arrays 9 年之前
BsD3D11TextureManager.cpp aa06514ff9 Added support for texture arrays 9 年之前
BsD3D11TextureView.cpp aa06514ff9 Added support for texture arrays 9 年之前
BsD3D11TimerQuery.cpp 49729fede9 Made timer query messages fall under the verbose category so they don't spam the normal log 9 年之前
BsD3D11VertexBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前
BsD3D11VideoModeInfo.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 年之前