| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236 |
- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsStdHeaders.h"
- #include "BsThreadDefines.h"
- namespace BansheeEngine
- {
- /** @addtogroup Memory
- * @{
- */
- class FrameAlloc;
- /**
- * Returns a global, application wide FrameAlloc. Each thread gets its own frame allocator.
- *
- * @note Thread safe.
- */
- inline BS_UTILITY_EXPORT FrameAlloc& gFrameAlloc();
- /**
- * Allocates some memory using the global frame allocator.
- *
- * @param[in] numBytes Number of bytes to allocate.
- */
- inline BS_UTILITY_EXPORT UINT8* bs_frame_alloc(UINT32 numBytes);
- /**
- * Allocates the specified number of bytes aligned to the provided boundary, using the global frame allocator. Boundary
- * is in bytes and must be a power of two.
- */
- inline BS_UTILITY_EXPORT UINT8* bs_frame_alloc_aligned(UINT32 count, UINT32 align);
- /**
- * Deallocates memory allocated with the global frame allocator.
- *
- * @note Must be called on the same thread the memory was allocated on.
- */
- inline BS_UTILITY_EXPORT void bs_frame_free(void* data);
- /**
- * Frees memory previously allocated with bs_frame_alloc_aligned().
- *
- * @note Must be called on the same thread the memory was allocated on.
- */
- inline BS_UTILITY_EXPORT void bs_frame_free_aligned(void* data);
- /**
- * Allocates enough memory to hold the object of specified type using the global frame allocator, but does not
- * construct the object.
- */
- template<class T>
- T* bs_frame_alloc()
- {
- return (T*)bs_frame_alloc(sizeof(T));
- }
- /**
- * Allocates enough memory to hold N objects of specified type using the global frame allocator, but does not
- * construct the object.
- */
- template<class T>
- T* bs_frame_alloc(UINT32 count)
- {
- return (T*)bs_frame_alloc(sizeof(T) * count);
- }
- /**
- * Allocates enough memory to hold the object(s) of specified type using the global frame allocator,
- * and constructs them.
- */
- template<class T>
- T* bs_frame_new(UINT32 count = 0)
- {
- T* data = bs_frame_alloc<T>(count);
- for(unsigned int i = 0; i < count; i++)
- new ((void*)&data[i]) T;
- return data;
- }
- /**
- * Allocates enough memory to hold the object(s) of specified type using the global frame allocator, and constructs them.
- */
- template<class T, class... Args>
- T* bs_frame_new(Args &&...args, UINT32 count = 0)
- {
- T* data = bs_frame_alloc<T>(count);
- for(unsigned int i = 0; i < count; i++)
- new ((void*)&data[i]) T(std::forward<Args>(args)...);
- return data;
- }
- /**
- * Destructs and deallocates an object allocated with the global frame allocator.
- *
- * @note Must be called on the same thread the memory was allocated on.
- */
- template<class T>
- void bs_frame_delete(T* data)
- {
- data->~T();
- bs_frame_free((UINT8*)data);
- }
- /**
- * Destructs and deallocates an array of objects allocated with the global frame allocator.
- *
- * @note Must be called on the same thread the memory was allocated on.
- */
- template<class T>
- void bs_frame_delete(T* data, UINT32 count)
- {
- for(unsigned int i = 0; i < count; i++)
- data[i].~T();
- bs_frame_free((UINT8*)data);
- }
- /** @copydoc FrameAlloc::markFrame */
- inline BS_UTILITY_EXPORT void bs_frame_mark();
- /** @copydoc FrameAlloc::clear */
- inline BS_UTILITY_EXPORT void bs_frame_clear();
- /** String allocated with a frame allocator. */
- typedef std::basic_string<char, std::char_traits<char>, StdAlloc<char, FrameAlloc>> FrameString;
- /** WString allocated with a frame allocator. */
- typedef std::basic_string<wchar_t, std::char_traits<wchar_t>, StdAlloc<wchar_t, FrameAlloc>> FrameWString;
- /** Vector allocated with a frame allocator. */
- template <typename T, typename A = StdAlloc<T, FrameAlloc>>
- using FrameVector = std::vector < T, A > ;
- /** Stack allocated with a frame allocator. */
- template <typename T, typename A = StdAlloc<T, FrameAlloc>>
- using FrameStack = std::stack < T, std::deque<T, A> > ;
- /** Set allocated with a frame allocator. */
- template <typename T, typename P = std::less<T>, typename A = StdAlloc<T, FrameAlloc>>
- using FrameSet = std::set < T, P, A > ;
- /** Map allocated with a frame allocator. */
- template <typename K, typename V, typename P = std::less<K>, typename A = StdAlloc<std::pair<const K, V>, FrameAlloc>>
- using FrameMap = std::map < K, V, P, A >;
- /** UnorderedSet allocated with a frame allocator. */
- template <typename T, typename H = std::hash<T>, typename C = std::equal_to<T>, typename A = StdAlloc<T, FrameAlloc>>
- using FrameUnorderedSet = std::unordered_set < T, H, C, A >;
- /** UnorderedMap allocated with a frame allocator. */
- template <typename K, typename V, typename H = std::hash<K>, typename C = std::equal_to<K>, typename A = StdAlloc<std::pair<const K, V>, FrameAlloc>>
- using FrameUnorderedMap = std::unordered_map < K, V, H, C, A >;
- /** @} */
- /** @addtogroup Internal-Utility
- * @{
- */
- /** @addtogroup Memory-Internal
- * @{
- */
- extern BS_THREADLOCAL FrameAlloc* _GlobalFrameAlloc;
- /**
- * Specialized memory allocator implementations that allows use of a global frame allocator in normal
- * new/delete/free/dealloc operators.
- */
- template<>
- class MemoryAllocator<FrameAlloc> : public MemoryAllocatorBase
- {
- public:
- /** @copydoc MemoryAllocator::allocate */
- static void* allocate(size_t bytes)
- {
- return bs_frame_alloc((UINT32)bytes);
- }
- /** @copydoc MemoryAllocator::allocateAligned */
- static void* allocateAligned(size_t bytes, size_t alignment)
- {
- #if BS_PROFILING_ENABLED
- incAllocCount();
- #endif
- return bs_frame_alloc_aligned((UINT32)bytes, (UINT32)alignment);
- }
- /** @copydoc MemoryAllocator::allocateAligned16 */
- static void* allocateAligned16(size_t bytes)
- {
- #if BS_PROFILING_ENABLED
- incAllocCount();
- #endif
- return bs_frame_alloc_aligned((UINT32)bytes, 16);
- }
- /** @copydoc MemoryAllocator::free */
- static void free(void* ptr)
- {
- bs_frame_free(ptr);
- }
- /** @copydoc MemoryAllocator::freeAligned */
- static void freeAligned(void* ptr)
- {
- #if BS_PROFILING_ENABLED
- incFreeCount();
- #endif
- bs_frame_free_aligned(ptr);
- }
- /** @copydoc MemoryAllocator::freeAligned16 */
- static void freeAligned16(void* ptr)
- {
- #if BS_PROFILING_ENABLED
- incFreeCount();
- #endif
- bs_frame_free_aligned(ptr);
- }
- };
- /** @} */
- /** @} */
- }
|