MeshInspector.cs 11 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System.Collections.Generic;
  4. using BansheeEngine;
  5. namespace BansheeEditor
  6. {
  7. /** @addtogroup Inspectors
  8. * @{
  9. */
  10. /// <summary>
  11. /// Renders an inspector for the <see cref="Mesh"/> resource.
  12. /// </summary>
  13. [CustomInspector(typeof(Mesh))]
  14. internal class MeshInspector : Inspector
  15. {
  16. private GUIToggleField normalsField;
  17. private GUIToggleField tangentsField;
  18. private GUIToggleField skinField;
  19. private GUIToggleField blendShapesField;
  20. private GUIToggleField animationField;
  21. private GUIFloatField scaleField;
  22. private GUIToggleField cpuReadableField;
  23. private GUIEnumField collisionMeshTypeField;
  24. private GUIToggleField keyFrameReductionField;
  25. private GUIArrayField<AnimationSplitInfo, AnimSplitArrayRow> animSplitInfoField;
  26. private GUIButton reimportButton;
  27. private MeshImportOptions importOptions;
  28. private AnimationSplitInfo[] splitInfos;
  29. /// <inheritdoc/>
  30. protected internal override void Initialize()
  31. {
  32. if (InspectedObject != null)
  33. {
  34. importOptions = GetImportOptions();
  35. BuildGUI();
  36. }
  37. }
  38. /// <inheritdoc/>
  39. protected internal override InspectableState Refresh()
  40. {
  41. MeshImportOptions newImportOptions = GetImportOptions();
  42. bool rebuildGUI = false;
  43. AnimationSplitInfo[] splitInfos = newImportOptions.AnimationClipSplits;
  44. if (splitInfos == null)
  45. rebuildGUI |= animSplitInfoField.Array != null;
  46. else
  47. {
  48. if (animSplitInfoField.Array == null)
  49. rebuildGUI = true;
  50. else
  51. rebuildGUI |= splitInfos.Length != animSplitInfoField.Array.GetLength(0);
  52. }
  53. if (rebuildGUI)
  54. BuildGUI();
  55. InspectableState splitInfosModified = animSplitInfoField.Refresh();
  56. if (splitInfosModified == InspectableState.Modified)
  57. newImportOptions.AnimationClipSplits = splitInfos;
  58. normalsField.Value = newImportOptions.ImportNormals;
  59. tangentsField.Value = newImportOptions.ImportTangents;
  60. skinField.Value = newImportOptions.ImportSkin;
  61. blendShapesField.Value = newImportOptions.ImportBlendShapes;
  62. animationField.Value = newImportOptions.ImportAnimation;
  63. scaleField.Value = newImportOptions.Scale;
  64. cpuReadableField.Value = newImportOptions.CPUReadable;
  65. collisionMeshTypeField.Value = (ulong)newImportOptions.CollisionMeshType;
  66. keyFrameReductionField.Value = newImportOptions.KeyframeReduction;
  67. importOptions = newImportOptions;
  68. return InspectableState.NotModified;
  69. }
  70. /// <summary>
  71. /// Recreates all the GUI elements used by this inspector.
  72. /// </summary>
  73. private void BuildGUI()
  74. {
  75. Layout.Clear();
  76. normalsField = new GUIToggleField(new LocEdString("Import Normals"));
  77. tangentsField = new GUIToggleField(new LocEdString("Import Tangents"));
  78. skinField = new GUIToggleField(new LocEdString("Import Skin"));
  79. blendShapesField = new GUIToggleField(new LocEdString("Import Blend Shapes"));
  80. animationField = new GUIToggleField(new LocEdString("Import Animation"));
  81. scaleField = new GUIFloatField(new LocEdString("Scale"));
  82. cpuReadableField = new GUIToggleField(new LocEdString("CPU readable"));
  83. collisionMeshTypeField = new GUIEnumField(typeof(CollisionMeshType), new LocEdString("Collision mesh"));
  84. keyFrameReductionField = new GUIToggleField(new LocEdString("Keyframe Reduction"));
  85. reimportButton = new GUIButton(new LocEdString("Reimport"));
  86. normalsField.OnChanged += x => importOptions.ImportNormals = x;
  87. tangentsField.OnChanged += x => importOptions.ImportTangents = x;
  88. skinField.OnChanged += x => importOptions.ImportSkin = x;
  89. blendShapesField.OnChanged += x => importOptions.ImportBlendShapes = x;
  90. animationField.OnChanged += x => importOptions.ImportAnimation = x;
  91. scaleField.OnChanged += x => importOptions.Scale = x;
  92. cpuReadableField.OnChanged += x => importOptions.CPUReadable = x;
  93. collisionMeshTypeField.OnSelectionChanged += x => importOptions.CollisionMeshType = (CollisionMeshType)x;
  94. keyFrameReductionField.OnChanged += x => importOptions.KeyframeReduction = x;
  95. reimportButton.OnClick += TriggerReimport;
  96. Layout.AddElement(normalsField);
  97. Layout.AddElement(tangentsField);
  98. Layout.AddElement(skinField);
  99. Layout.AddElement(blendShapesField);
  100. Layout.AddElement(animationField);
  101. Layout.AddElement(scaleField);
  102. Layout.AddElement(cpuReadableField);
  103. Layout.AddElement(collisionMeshTypeField);
  104. Layout.AddElement(keyFrameReductionField);
  105. splitInfos = importOptions.AnimationClipSplits;
  106. animSplitInfoField = GUIArrayField<AnimationSplitInfo, AnimSplitArrayRow>.Create(
  107. new LocEdString("Animation splits"), splitInfos, Layout);
  108. animSplitInfoField.OnChanged += x => { splitInfos = x; importOptions.AnimationClipSplits = x; };
  109. animSplitInfoField.IsExpanded = Persistent.GetBool("animSplitInfos_Expanded");
  110. animSplitInfoField.OnExpand += x => Persistent.SetBool("animSplitInfos_Expanded", x);
  111. Layout.AddSpace(10);
  112. GUILayout reimportButtonLayout = Layout.AddLayoutX();
  113. reimportButtonLayout.AddFlexibleSpace();
  114. reimportButtonLayout.AddElement(reimportButton);
  115. }
  116. /// <summary>
  117. /// Retrieves import options for the mesh we're currently inspecting.
  118. /// </summary>
  119. /// <returns>Mesh import options object.</returns>
  120. private MeshImportOptions GetImportOptions()
  121. {
  122. Mesh mesh = InspectedObject as Mesh;
  123. MeshImportOptions output = null;
  124. if (mesh != null)
  125. {
  126. LibraryEntry meshEntry = ProjectLibrary.GetEntry(ProjectLibrary.GetPath(mesh));
  127. if (meshEntry != null && meshEntry.Type == LibraryEntryType.File)
  128. {
  129. FileEntry meshFileEntry = (FileEntry)meshEntry;
  130. output = meshFileEntry.Options as MeshImportOptions;
  131. }
  132. }
  133. if (output == null)
  134. {
  135. if (importOptions == null)
  136. output = new MeshImportOptions();
  137. else
  138. output = importOptions;
  139. }
  140. return output;
  141. }
  142. /// <summary>
  143. /// Reimports the resource according to the currently set import options.
  144. /// </summary>
  145. private void TriggerReimport()
  146. {
  147. Mesh mesh = (Mesh)InspectedObject;
  148. string resourcePath = ProjectLibrary.GetPath(mesh);
  149. ProjectLibrary.Reimport(resourcePath, importOptions, true);
  150. }
  151. /// <summary>
  152. /// Row element used for displaying GUI for animation clip split information.
  153. /// </summary>
  154. private class AnimSplitArrayRow : GUIListFieldRow
  155. {
  156. private GUITextField nameField;
  157. private GUIIntField startFrameField;
  158. private GUIIntField endFrameField;
  159. private GUIToggleField isAdditiveField;
  160. /// <inheritdoc/>
  161. protected override GUILayoutX CreateGUI(GUILayoutY layout)
  162. {
  163. GUILayoutX titleLayout = layout.AddLayoutX();
  164. GUILayoutX contentLayout = layout.AddLayoutX();
  165. GUILabel title = new GUILabel(new LocEdString(SeqIndex + ". "));
  166. nameField = new GUITextField(new LocEdString("Name"), 40, false, "", GUIOption.FixedWidth(160));
  167. startFrameField = new GUIIntField(new LocEdString("Start"), 40, "", GUIOption.FixedWidth(80));
  168. endFrameField = new GUIIntField(new LocEdString("End"), 40, "", GUIOption.FixedWidth(80));
  169. isAdditiveField = new GUIToggleField(new LocEdString("Is additive"), 50, "", GUIOption.FixedWidth(80));
  170. startFrameField.SetRange(0, int.MaxValue);
  171. endFrameField.SetRange(0, int.MaxValue);
  172. titleLayout.AddElement(title);
  173. titleLayout.AddElement(nameField);
  174. titleLayout.AddFlexibleSpace();
  175. contentLayout.AddSpace(10);
  176. contentLayout.AddElement(startFrameField);
  177. contentLayout.AddSpace(5);
  178. contentLayout.AddElement(endFrameField);
  179. contentLayout.AddSpace(5);
  180. contentLayout.AddElement(isAdditiveField);
  181. nameField.OnChanged += x =>
  182. {
  183. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  184. splitInfo.name = x;
  185. MarkAsModified();
  186. };
  187. nameField.OnFocusLost += ConfirmModify;
  188. nameField.OnConfirmed += ConfirmModify;
  189. startFrameField.OnChanged += x =>
  190. {
  191. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  192. splitInfo.startFrame = x;
  193. MarkAsModified();
  194. };
  195. startFrameField.OnFocusLost += ConfirmModify;
  196. startFrameField.OnConfirmed += ConfirmModify;
  197. endFrameField.OnChanged += x =>
  198. {
  199. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  200. splitInfo.endFrame = x;
  201. MarkAsModified();
  202. };
  203. endFrameField.OnFocusLost += ConfirmModify;
  204. endFrameField.OnConfirmed += ConfirmModify;
  205. isAdditiveField.OnChanged += x =>
  206. {
  207. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  208. splitInfo.isAdditive = x;
  209. MarkAsModified();
  210. ConfirmModify();
  211. };
  212. return titleLayout;
  213. }
  214. /// <inheritdoc/>
  215. protected internal override InspectableState Refresh()
  216. {
  217. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  218. if (splitInfo != null)
  219. {
  220. nameField.Value = splitInfo.name;
  221. startFrameField.Value = splitInfo.startFrame;
  222. endFrameField.Value = splitInfo.endFrame;
  223. isAdditiveField.Value = splitInfo.isAdditive;
  224. }
  225. return base.Refresh();
  226. }
  227. }
  228. }
  229. /** @} */
  230. }