BearishSun 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 年 前
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BsLightRendering.cpp 8a5d6db814 Material refactor - Things working again 9 年 前
BsObjectRendering.cpp ed8fcf6b9f Don't try to call managed assembly entry points, as they don't exist 9 年 前
BsPostProcessing.cpp 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 年 前
BsRenderBeast.cpp 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 年 前
BsRenderBeastFactory.cpp 855b052658 More fixes in order to get everything to compile with Clang 10 年 前
BsRenderBeastPlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 年 前
BsRenderTargets.cpp cbd7b0af8b Albedo surface in G-buffer now stores its data in sRGB so that we don't lose colors 9 年 前
BsRenderTexturePool.cpp aa06514ff9 Added support for texture arrays 9 年 前
BsRendererCamera.cpp 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 年 前
BsSamplerOverrides.cpp 78a144768e Mark material parameters as dirty when they are modified 9 年 前