BsScriptGUILayout.cpp 6.2 KB

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  1. #include "BsScriptGUILayout.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsScriptGUIScrollArea.h"
  7. #include "BsGUILayout.h"
  8. #include "BsGUILayoutX.h"
  9. #include "BsGUILayoutY.h"
  10. #include "BsGUIPanel.h"
  11. #include "BsGUIScrollArea.h"
  12. namespace BansheeEngine
  13. {
  14. ScriptGUILayout::ScriptGUILayout(MonoObject* instance, GUILayout* layout)
  15. :TScriptGUIElementBase(instance, layout), mLayout(layout), mIsDestroyed(false)
  16. {
  17. }
  18. void ScriptGUILayout::initRuntimeData()
  19. {
  20. metaData.scriptClass->addInternalCall("Internal_CreateInstanceX", &ScriptGUILayout::internal_createInstanceX);
  21. metaData.scriptClass->addInternalCall("Internal_CreateInstanceY", &ScriptGUILayout::internal_createInstanceY);
  22. metaData.scriptClass->addInternalCall("Internal_CreateInstancePanel", &ScriptGUILayout::internal_createInstancePanel);
  23. metaData.scriptClass->addInternalCall("Internal_CreateInstanceYFromScrollArea", &ScriptGUILayout::internal_createInstanceYFromScrollArea);
  24. metaData.scriptClass->addInternalCall("Internal_AddElement", &ScriptGUILayout::internal_addElement);
  25. metaData.scriptClass->addInternalCall("Internal_InsertElement", &ScriptGUILayout::internal_insertElement);
  26. metaData.scriptClass->addInternalCall("Internal_GetChildCount", &ScriptGUILayout::internal_getChildCount);
  27. metaData.scriptClass->addInternalCall("Internal_GetChild", &ScriptGUILayout::internal_getChild);
  28. }
  29. void ScriptGUILayout::destroy()
  30. {
  31. if(!mIsDestroyed)
  32. {
  33. if (mParent != nullptr)
  34. mParent->removeChild(this);
  35. while (mChildren.size() > 0)
  36. {
  37. ChildInfo childInfo = mChildren[0];
  38. childInfo.element->destroy();
  39. }
  40. GUILayout::destroy(mLayout);
  41. mLayout = nullptr;
  42. mIsDestroyed = true;
  43. }
  44. }
  45. void ScriptGUILayout::addChild(ScriptGUIElementBaseTBase* element)
  46. {
  47. ChildInfo childInfo;
  48. childInfo.element = element;
  49. childInfo.gcHandle = mono_gchandle_new(element->getManagedInstance(), false);
  50. mChildren.push_back(childInfo);
  51. }
  52. void ScriptGUILayout::insertChild(UINT32 idx, ScriptGUIElementBaseTBase* element)
  53. {
  54. ChildInfo childInfo;
  55. childInfo.element = element;
  56. childInfo.gcHandle = mono_gchandle_new(element->getManagedInstance(), false);
  57. mChildren.insert(mChildren.begin() + idx, childInfo);
  58. }
  59. void ScriptGUILayout::removeChild(ScriptGUIElementBaseTBase* element)
  60. {
  61. auto iterFind = std::find_if(mChildren.begin(), mChildren.end(),
  62. [&](const ChildInfo& x)
  63. {
  64. return x.element == element;
  65. });
  66. if (iterFind != mChildren.end())
  67. {
  68. mono_gchandle_free(iterFind->gcHandle);
  69. mChildren.erase(iterFind);
  70. }
  71. }
  72. void ScriptGUILayout::internal_createInstanceX(MonoObject* instance, MonoArray* guiOptions)
  73. {
  74. GUIOptions options;
  75. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  76. for (UINT32 i = 0; i < arrayLen; i++)
  77. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  78. GUILayout* layout = GUILayoutX::create(options);
  79. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>()) ScriptGUILayout(instance, layout);
  80. }
  81. void ScriptGUILayout::internal_createInstanceY(MonoObject* instance, MonoArray* guiOptions)
  82. {
  83. GUIOptions options;
  84. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  85. for (UINT32 i = 0; i < arrayLen; i++)
  86. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  87. GUILayout* layout = GUILayoutY::create(options);
  88. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>()) ScriptGUILayout(instance, layout);
  89. }
  90. void ScriptGUILayout::internal_createInstancePanel(MonoObject* instance, INT16 depth, UINT16 depthRangeMin, UINT32 depthRangeMax, MonoArray* guiOptions)
  91. {
  92. GUIOptions options;
  93. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  94. for (UINT32 i = 0; i < arrayLen; i++)
  95. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  96. GUILayout* layout = GUIPanel::create(depth, depthRangeMin, depthRangeMax, options);
  97. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>()) ScriptGUILayout(instance, layout);
  98. }
  99. void ScriptGUILayout::internal_createInstanceYFromScrollArea(MonoObject* instance, MonoObject* parentScrollArea)
  100. {
  101. ScriptGUIScrollArea* scriptScrollArea = ScriptGUIScrollArea::toNative(parentScrollArea);
  102. GUIScrollArea* scrollArea = (GUIScrollArea*)scriptScrollArea->getGUIElement();
  103. GUILayout* nativeLayout = &scrollArea->getLayout();
  104. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>())
  105. ScriptGUILayout(instance, nativeLayout);
  106. }
  107. void ScriptGUILayout::internal_addElement(ScriptGUILayout* instance, ScriptGUIElementBaseTBase* element)
  108. {
  109. if (instance->isDestroyed() || element->isDestroyed())
  110. return;
  111. instance->getInternalValue()->addElement(element->getGUIElement());
  112. if (element->getParent() != nullptr)
  113. element->getParent()->removeChild(element);
  114. element->setParent(instance);
  115. instance->addChild(element);
  116. }
  117. void ScriptGUILayout::internal_insertElement(ScriptGUILayout* instance, UINT32 index, ScriptGUIElementBaseTBase* element)
  118. {
  119. if (instance->isDestroyed() || element->isDestroyed())
  120. return;
  121. instance->getInternalValue()->insertElement(index, element->getGUIElement());
  122. if (element->getParent() != nullptr)
  123. element->getParent()->removeChild(element);
  124. element->setParent(instance);
  125. instance->insertChild(index, element);
  126. }
  127. UINT32 ScriptGUILayout::internal_getChildCount(ScriptGUILayout* instance)
  128. {
  129. if (instance->isDestroyed())
  130. return 0;
  131. return instance->mLayout->getNumChildren();
  132. }
  133. MonoObject* ScriptGUILayout::internal_getChild(ScriptGUILayout* instance, UINT32 index)
  134. {
  135. if (instance->isDestroyed() || instance->mChildren.size() >= index)
  136. return nullptr;
  137. return instance->mChildren[index].element->getManagedInstance();
  138. }
  139. ScriptGUIPanel::ScriptGUIPanel(MonoObject* instance)
  140. :ScriptObject(instance)
  141. { }
  142. void ScriptGUIPanel::initRuntimeData()
  143. { }
  144. MonoObject* ScriptGUIPanel::createFromExisting(GUIPanel* panel)
  145. {
  146. MonoObject* managedInstance = metaData.scriptClass->createInstance();
  147. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>()) ScriptGUILayout(managedInstance, panel);
  148. return managedInstance;
  149. }
  150. }