BearishSun ef59933827 More work on user manuals 9 jaren geleden
..
Win32 aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAnimation.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAnimationClip.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAnimationClipRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAnimationCurve.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAnimationCurveRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAnimationManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAnimationUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAudio.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAudioClip.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAudioClipImportOptions.h d4d0bb0360 More user manuals and minor usability tweaks 9 jaren geleden
BsAudioClipImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAudioClipRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAudioListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAudioManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAudioSource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsAudioUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsBlendState.h d3f4c074ed Modified vertex declaration creation so assigns identical ids to identical declarations 9 jaren geleden
BsBlendStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsBoxCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCAudioListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCAudioListenerRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCAudioSource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCAudioSourceRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCBoxCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCBoxColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCCamera.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCCameraRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCCapsuleCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCCapsuleColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCCharacterController.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCCharacterControllerRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCD6Joint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCD6JointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCDistanceJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCDistanceJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCFixedJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCFixedJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCHingeJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCHingeJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCMeshCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCMeshColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCPlaneCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCPlaneColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCRigidbody.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCRigidbodyRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCSliderJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCSliderJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCSphereCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCSphereColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCSphericalJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCSphericalJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCamera.h 55f8dfb02e More work on user-facing manuals 9 jaren geleden
BsCameraRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCapsuleCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCharacterController.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCommandBuffer.h 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 jaren geleden
BsCommandBufferManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCommandQueue.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCommonTypes.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 jaren geleden
BsComponent.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsComponentRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCoreApplication.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 jaren geleden
BsCoreObject.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 jaren geleden
BsCoreObjectCore.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCoreObjectManager.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 jaren geleden
BsCorePrerequisites.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 jaren geleden
BsCoreRenderer.h 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output 9 jaren geleden
BsCoreSceneManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCoreThread.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 jaren geleden
BsCoreThreadQueue.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 jaren geleden
BsCurveCache.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsD6Joint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsDeferredCallManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsDepthStencilState.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsDepthStencilStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsDistanceJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsEventQuery.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsFCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsFJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsFixedJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
BsFont.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsFontDesc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsFontImportOptions.h d4d0bb0360 More user manuals and minor usability tweaks 9 jaren geleden
BsFontImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsFontManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsFontRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGameObject.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGameObjectHandle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGameObjectHandleRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGameObjectManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGameObjectRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGpuBuffer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGpuParam.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGpuParamBlockBuffer.h 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 jaren geleden
BsGpuParamDesc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGpuParams.h efd471af58 Fixing and refactoring GpuParams 9 jaren geleden
BsGpuParamsSet.h 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. 9 jaren geleden
BsGpuPipelineParamInfo.h 27533beff9 Vulkan: When internal image/buffer objects change (e.g. due to a discard caused by a write, or otherwise), properly update the descriptor sets the original buffers were bound to, so they instead use the new versions 9 jaren geleden
BsGpuPipelineState.h 31962e5dfc Fixing issues with GLSL parsing for Vulkan 9 jaren geleden
BsGpuProgram.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 jaren geleden
BsGpuProgramManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGpuProgramRTTI.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 jaren geleden
BsGpuResourceData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGpuResourceDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsHString.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsHardwareBuffer.h 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 jaren geleden
BsHardwareBufferManager.h d3f4c074ed Modified vertex declaration creation so assigns identical ids to identical declarations 9 jaren geleden
BsHingeJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsIResourceListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsIconUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsImportOptions.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsIndexBuffer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsInput.h 05e0207f0f More work on user manuals 9 jaren geleden
BsInputFwd.h ef59933827 More work on user manuals 9 jaren geleden
BsJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMaterial.h 3b15a84140 Fixing an issue where all renderables using the same material would incorrectly use the same per-object and per-call uniform buffers 9 jaren geleden
BsMaterialManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMaterialParam.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMaterialParams.h 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. 9 jaren geleden
BsMaterialParamsRTTI.h 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. 9 jaren geleden
BsMaterialRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMesh.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 jaren geleden
BsMeshBase.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 jaren geleden
BsMeshBaseRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMeshCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMeshData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMeshDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMeshHeap.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMeshImportOptions.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 jaren geleden
BsMeshImportOptionsRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 jaren geleden
BsMeshManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMeshRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 jaren geleden
BsMeshUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMorphShapes.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMorphShapesRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsOSInputHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsOcclusionQuery.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsParamBlocks.h 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 jaren geleden
BsPass.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPassRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPhysics.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPhysicsCommon.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPhysicsManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPhysicsMaterial.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPhysicsMaterialRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPhysicsMesh.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPhysicsMeshRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPixelData.h ff0accfe92 Vulkan texture direct mapping 9 jaren geleden
BsPixelDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPixelUtil.h ff0accfe92 Vulkan texture direct mapping 9 jaren geleden
BsPixelVolume.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPlaneCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPlatform.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPostProcessSettings.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPostProcessSettingsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPrefab.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPrefabDiff.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPrefabDiffRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPrefabRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPrefabUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsProfilerCPU.h d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 jaren geleden
BsProfilerGPU.h d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 jaren geleden
BsProfilingManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsQueryManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRasterizerState.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRasterizerStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRawInputHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRenderAPI.h d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 jaren geleden
BsRenderAPICapabilities.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 jaren geleden
BsRenderAPIFactory.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRenderAPIManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRenderStateManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRenderStats.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRenderTarget.h c0f7bfdf61 Dropping support for rendering to arbitrary ranges within a 3D texture, since Vulkan doesn't support it 9 jaren geleden
BsRenderTexture.h 81c38aea72 Vulkan render texture implementation 9 jaren geleden
BsRenderWindow.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 jaren geleden
BsRenderWindowManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRendererExtension.h 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output 9 jaren geleden
BsRendererFactory.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRendererManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRendererMeshData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResourceHandle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResourceHandleRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResourceListenerManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResourceManifest.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResourceManifestRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResourceMetaData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResourceMetaDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResourceRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsResources.h d4d0bb0360 More user manuals and minor usability tweaks 9 jaren geleden
BsRigidbody.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSamplerState.h bc46d7159e More work on user-facing manuals 9 jaren geleden
BsSamplerStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSavedResourceData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSavedResourceDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSceneObject.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSceneObjectRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsShader.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsShaderDefines.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsShaderImportOptions.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsShaderImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsShaderInclude.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsShaderIncludeImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsShaderIncludeRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsShaderManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsShaderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSkeleton.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSkeletonMask.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSkeletonRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSliderJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSpecificImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSphereCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSphericalJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsStringTable.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsStringTableManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsStringTableRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSubMesh.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsTechnique.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 jaren geleden
BsTechniqueRTTI.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 jaren geleden
BsTextData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsTexture.h 01cf5c56f4 Updating documentation to reflect the core accessor changes 9 jaren geleden
BsTextureImportOptions.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 jaren geleden
BsTextureImportOptionsRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 jaren geleden
BsTextureManager.h 81c38aea72 Vulkan render texture implementation 9 jaren geleden
BsTextureRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 jaren geleden
BsTextureView.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsTimerQuery.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsTransientMesh.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsUUID.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsVertexBuffer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsVertexData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsVertexDataDesc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsVertexDataDescRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsVertexDeclaration.h d3f4c074ed Modified vertex declaration creation so assigns identical ids to identical declarations 9 jaren geleden
BsVertexDeclarationRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsVideoModeInfo.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsViewport.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsViewportRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden