BearishSun 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code vor 8 Jahren
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Include c530c1795f Transparent rendering path now functional using clustered rendering without depth pre-pass requirement. Same path can also be used for normal opaque object rendering if needed. vor 9 Jahren
Source 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code vor 8 Jahren
CMakeLists.txt e32b4ad844 Skybox rendering & cubemap import fixes vor 9 Jahren
CMakeSources.cmake 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix vor 9 Jahren