Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing 10 anni fa
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Win32 9e5b116ee1 Making sure scene grid renders after all objects so its depth is valid 10 anni fa
BsBuildManager.cpp e6b22c9586 Getting ScriptCompiler to work 10 anni fa
BsBuiltinEditorResources.cpp 9e5b116ee1 Making sure scene grid renders after all objects so its depth is valid 10 anni fa
BsCmdRecordSO.cpp 734f25c36c Deferred destruction of game objects 11 anni fa
BsCmdReparentSO.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsCodeEditor.cpp 558bba0c05 Added runtime script compiling (untested) 10 anni fa
BsDbgTestGameObjectRef.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsDockManager.cpp e9775eae14 Added GUILayoutExplicit 11 anni fa
BsDockManagerLayout.cpp d61a7ecffd A lot more work on C# scene window 11 anni fa
BsEditorApplication.cpp 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing 10 anni fa
BsEditorCommand.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 anni fa
BsEditorSettings.cpp 0683c43fd8 Refresh handle as soon as it changes and make move handle the default 11 anni fa
BsEditorTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 anni fa
BsEditorUtility.cpp e9fc86930e A lot more work on handles (WIP) 11 anni fa
BsEditorWidget.cpp 8782c6cc48 Slight fixes to EditorWidget and C# GUIArea depth 11 anni fa
BsEditorWidgetContainer.cpp 8782c6cc48 Slight fixes to EditorWidget and C# GUIArea depth 11 anni fa
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 anni fa
BsEditorWidgetManager.cpp 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing 10 anni fa
BsEditorWindow.cpp 46eb1edb0f WIP Scene window 11 anni fa
BsEditorWindowBase.cpp 3f3075d532 More work on modal windows & progress bar window 11 anni fa
BsEditorWindowManager.cpp bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 10 anni fa
BsGUIColor.cpp 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIColorField.cpp 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIComponentFoldout.cpp 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIDockSlider.cpp e9775eae14 Added GUILayoutExplicit 11 anni fa
BsGUIDropButton.cpp e9775eae14 Added GUILayoutExplicit 11 anni fa
BsGUIFieldBase.cpp dd31dc8f1c GUI slider and progress bar WIP 11 anni fa
BsGUIFloatField.cpp 0155525166 Fixed a bug where min/max range in int/float fields wasn't properly applied 10 anni fa
BsGUIFoldout.cpp 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIIntField.cpp 0155525166 Fixed a bug where min/max range in int/float fields wasn't properly applied 10 anni fa
BsGUIMenuBar.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 anni fa
BsGUIResourceTreeView.cpp 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsGUISceneTreeView.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 anni fa
BsGUITabButton.cpp e9775eae14 Added GUILayoutExplicit 11 anni fa
BsGUITabbedTitleBar.cpp e9775eae14 Added GUILayoutExplicit 11 anni fa
BsGUITextField.cpp 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIToggleField.cpp 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUITreeView.cpp e9775eae14 Added GUILayoutExplicit 11 anni fa
BsGUITreeViewEditBox.cpp e9775eae14 Added GUILayoutExplicit 11 anni fa
BsGUIVector2Field.cpp 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIVector3Field.cpp 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIVector4Field.cpp 27d362cd4c Most GUI elements are now tintable 11 anni fa
BsGUIWindowDropArea.cpp e9775eae14 Added GUILayoutExplicit 11 anni fa
BsGUIWindowFrame.cpp b1e42e1c76 GUIRenderTexture now uses a non-transparent shader 11 anni fa
BsGUIWindowFrameWidget.cpp 3f3075d532 More work on modal windows & progress bar window 11 anni fa
BsGizmoManager.cpp 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 anni fa
BsHandleDrawManager.cpp 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 anni fa
BsHandleManager.cpp 24f99ac96e Various fixes in order to get handles operational 11 anni fa
BsHandleSlider.cpp 912143ab1e Fix for handle sometimes moving backwards 11 anni fa
BsHandleSliderDisc.cpp 50e58153be Cutoff plane for rotate handle sliders work 11 anni fa
BsHandleSliderLine.cpp 17e7648476 Work on handles: 11 anni fa
BsHandleSliderManager.cpp 24f99ac96e Various fixes in order to get handles operational 11 anni fa
BsHandleSliderPlane.cpp 9260710936 Various tweaks related to handle rendering 11 anni fa
BsMainEditorWindow.cpp b518d7811b Drop down & menu bar fixes: 10 anni fa
BsModalWindow.cpp 7cc69e70b2 Better ColorPicker layout 10 anni fa
BsPlatformInfo.cpp 558bba0c05 Added runtime script compiling (untested) 10 anni fa
BsProjectLibrary.cpp e6b22c9586 Getting ScriptCompiler to work 10 anni fa
BsProjectLibraryEntries.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 anni fa
BsProjectResourceMeta.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 anni fa
BsResourceImporter.cpp 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 anni fa
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 anni fa
BsSceneGrid.cpp 104413fc4a Fixed GUI layout so it doesn't incorrectly set its minimum size range based on its children, therefore potentially expanding other children out of bounds 10 anni fa
BsScenePicking.cpp 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 anni fa
BsSceneViewHandler.cpp 9277fddd48 Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used 10 anni fa
BsSelection.cpp 13b511ed32 Clicking on empty space deselects the selected scene object 11 anni fa
BsSelectionRenderer.cpp 3270121b9d Better scene grid shader/rendering + selection rendering 10 anni fa
BsTestTextSprite.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 anni fa
BsUndoRedo.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 anni fa
DbgEditorWidget1.cpp 46eb1edb0f WIP Scene window 11 anni fa
DbgEditorWidget2.cpp 74e5650965 GUISlider and GUIProgressBar working 11 anni fa