BearishSun f08b104df3 Fixed a couple of issues with the struct refactor in the previous commit преди 10 години
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GUI e4b531cc0e Making all interop structs be passed by referenced in editor script objects преди 10 години
Inspector b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful преди 10 години
Inspectors b5bfb88590 Resource handle refactor complete преди 10 години
Library 15f45489c8 Fixed drop targets so they are properly destroyed before new ones are added преди 10 години
Properties e51cbce52c Started work on scripting преди 12 години
Scene f08b104df3 Fixed a couple of issues with the struct refactor in the previous commit преди 10 години
AboutBox.cs 0ab825051b Added render target for game view преди 10 години
BrowseDialog.cs d8d5034b30 Added a way to add basic 3D primitives to the scene преди 10 години
BuildManager.cs b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful преди 10 години
BuildWindow.cs b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful преди 10 години
CodeEditor.cs b7e345e7a0 ConsoleWindow: преди 10 години
ColorPicker.cs a393b43fc3 Hooked up color picker to the color field преди 10 години
ConsoleWindow.cs 76cef38e81 Scene color added to deferred renderer and removed dummy light since we now have an ambient term преди 10 години
DefaultSize.cs c9a85f77da Added a (working) way to specify default size for editor windows преди 10 години
DialogBox.cs f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps преди 10 години
DragDrop.cs cd6d63da7d Documentation преди 10 години
DropDownWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects преди 10 години
EditorApplication.cs a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename преди 10 години
EditorBuiltin.cs 839ae0f784 Better icons for the console window преди 10 години
EditorInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state преди 10 години
EditorSettings.cs 6248cf4f7f Documentation преди 10 години
EditorStyles.cs 56f5d5db86 About box преди 10 години
EditorUtility.cs 4d598f3d9e Added a way to retrieve resource dependencies from managed code преди 10 години
EditorVirtualInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state преди 10 години
EditorWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects преди 10 години
FolderMonitor.cs 4f0d194556 Documentation преди 10 години
GameWindow.cs 4356e8e773 Main camera aspect ratio switching works преди 10 години
HierarchyWindow.cs 4f0d194556 Documentation преди 10 години
ImportOptions.cs e3f01f3c80 Font importing supports multiple render styles преди 10 години
LocEdString.cs 4f0d194556 Documentation преди 10 години
MBansheeEditor.csproj 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state преди 10 години
MenuItem.cs 4f0d194556 Documentation преди 10 години
MenuItems.cs cf708239e6 Fixed a bug with scene view where the render texture would get stretched at smaller sizes преди 10 години
ModalWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects преди 10 години
OSDropTarget.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects преди 10 години
PrefabUtility.cs b270993395 Light inspector преди 10 години
Program.cs 3209476868 Save project on editor exit преди 10 години
ProgressBar.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save преди 10 години
ProjectLibrary.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save преди 10 години
ProjectSettings.cs 6248cf4f7f Documentation преди 10 години
ProjectWindow.cs 8f27ad6744 Fixed an issue where a destroyed core object would cause a crash when previously being queued for core sync преди 10 години
ScriptCodeManager.cs 22028f04e4 Clear prefab diffs when saving prefabs for build преди 10 години
ScriptCompiler.cs ab1231720c Use separate debug and release assemblies when building преди 10 години
Selection.cs 26ee02017f Added C# MeshImportOptions and extended TextureImportOptions with new properties преди 10 години
SettingsWindow.cs e9e45b6d6b Added UV to full screen quad преди 10 години
ToolbarItem.cs 1fd09a0d22 Fixed a crash due to a localized string finalizer being called twice преди 10 години
UndoRedo.cs 6f6648e223 Lots of fixes related to list/dictionary GUI refactor преди 10 години
UnitTestTypes.cs 059d757ac5 Added a way to find scene objects by name преди 10 години
UnitTests.cs a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows преди 10 години