BearishSun e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
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BsEditorResourceLoader.cpp c62e06ed74 Refactored how resources are unloaded to allow more fine grained control vor 10 Jahren
BsEditorScriptLibrary.cpp d3b00942e8 In-editor compilation vor 10 Jahren
BsEditorScriptManager.cpp 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state vor 10 Jahren
BsGUIGameObjectField.cpp 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector vor 10 Jahren
BsGUIResourceField.cpp fdb3896efc Fixed crash that occurred when deleting a light from the scene vor 10 Jahren
BsGUITextureField.cpp b5bfb88590 Resource handle refactor complete vor 10 Jahren
BsMenuItemManager.cpp 770cb6bd2e Assembly refresh: vor 10 Jahren
BsScriptBrowseDialog.cpp b5bfb88590 Resource handle refactor complete vor 10 Jahren
BsScriptBuildManager.cpp c62e06ed74 Refactored how resources are unloaded to allow more fine grained control vor 10 Jahren
BsScriptCodeEditor.cpp a2124e6be1 Default code editor is hooked up at editor startup vor 10 Jahren
BsScriptDragDropManager.cpp b5bfb88590 Resource handle refactor complete vor 10 Jahren
BsScriptDropDownWindow.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptEditorApplication.cpp a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename vor 10 Jahren
BsScriptEditorBuiltin.cpp 839ae0f784 Better icons for the console window vor 10 Jahren
BsScriptEditorInput.cpp 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state vor 10 Jahren
BsScriptEditorPlugin.cpp 3209476868 Save project on editor exit vor 10 Jahren
BsScriptEditorSettings.cpp b5bfb88590 Resource handle refactor complete vor 10 Jahren
BsScriptEditorTestSuite.cpp fe9db60c5a Added support for managed unit tests and a unit test for managed diff vor 10 Jahren
BsScriptEditorUtility.cpp 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always vor 10 Jahren
BsScriptEditorVirtualInput.cpp 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state vor 10 Jahren
BsScriptEditorWindow.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptFolderMonitor.cpp b5bfb88590 Resource handle refactor complete vor 10 Jahren
BsScriptGUIColorField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIEnumField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIFloatField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIGameObjectField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIIntField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIListBoxField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIResourceField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUISceneTreeView.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input vor 10 Jahren
BsScriptGUISliderField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUITextField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUITextureField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIToggleField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIVector2Field.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIVector3Field.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGUIVector4Field.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptGizmoManager.cpp 1b1895f796 WIP VisualStudio project syncing vor 10 Jahren
BsScriptGizmos.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptHandleDrawing.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptHandleManager.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases vor 10 Jahren
BsScriptHandleSlider.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptHandleSliderDisc.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptHandleSliderLine.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptHandleSliderManager.cpp 76fbe5db43 Fixed a couple of exceptions on handle manager shutdown vor 11 Jahren
BsScriptHandleSliderPlane.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptImportOptions.cpp e3f01f3c80 Font importing supports multiple render styles vor 10 Jahren
BsScriptInspectorUtility.cpp 153a11a96e Material inspector vor 10 Jahren
BsScriptModalWindow.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptOSDropTarget.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptPlatformInfo.cpp b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful vor 10 Jahren
BsScriptPrefabUtility.cpp f3b2014804 Added SceneObject inspector fields vor 10 Jahren
BsScriptProjectLibrary.cpp b5bfb88590 Resource handle refactor complete vor 10 Jahren
BsScriptProjectSettings.cpp b5bfb88590 Resource handle refactor complete vor 10 Jahren
BsScriptSceneViewHandler.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects vor 10 Jahren
BsScriptSelection.cpp 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh vor 10 Jahren
BsScriptUndoRedo.cpp 145a44e4ca Duplicate in scene window now works vor 10 Jahren
BsScriptUnitTests.cpp 05bef870f2 Unit test for managed diff passes vor 10 Jahren
BsToolbarItemManager.cpp f70ad040e9 Various fixes related to GUI array: vor 10 Jahren