BearishSun 1fefa8e763 Bugfix: Duplicated objects are now duplicated using their world position instead of local position %!s(int64=8) %!d(string=hai) anos
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Build 8c1384e4bf Bugfix: Built-in shaders are now properly registered in the resource manifest %!s(int64=8) %!d(string=hai) anos
CodeEditor b893a905c6 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
EditorWindow c57de7effa Bugfix: Crash on shutdown when camera in scene %!s(int64=8) %!d(string=hai) anos
GUI 1fefa8e763 Bugfix: Duplicated objects are now duplicated using their world position instead of local position %!s(int64=8) %!d(string=hai) anos
Handles 441b7dc7dc WIP: Editor polish and cleanup %!s(int64=8) %!d(string=hai) anos
Library e296bff3fd WIP: Linux port %!s(int64=8) %!d(string=hai) anos
Linux 07c160bb50 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
RTTI 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
Scene 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation %!s(int64=8) %!d(string=hai) anos
SceneView b9a107bd99 Bugfix: Object picking in editor scene view now works properly on OpenGL %!s(int64=8) %!d(string=hai) anos
Settings 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
Testing 24a1f44cd8 Refactor: Cleaned up custom allocators %!s(int64=8) %!d(string=hai) anos
UndoRedo 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation %!s(int64=8) %!d(string=hai) anos
Utility 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
Win32 c236f47084 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsEditorApplication.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsEditorApplication.h 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsEditorConfig.h 78d5c4096e Feature: Banshee Editor -> Visual Studio integration now supports VS2017 %!s(int64=8) %!d(string=hai) anos
BsEditorPrerequisites.h c236f47084 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
CMakeLists.txt 68084885cb WIP: Linux port %!s(int64=8) %!d(string=hai) anos
CMakeSources.cmake 441b7dc7dc WIP: Editor polish and cleanup %!s(int64=8) %!d(string=hai) anos