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BsApplication.cpp
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734f25c36c
Deferred destruction of game objects
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há 11 anos atrás |
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BsBuiltinResources.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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há 11 anos atrás |
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BsCamera.cpp
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fb655afe7f
Started work on C# camera
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há 11 anos atrás |
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BsCameraHandler.cpp
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88ee5b68fd
First part of render target refactor in order to get only core versions used on core thread
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há 11 anos atrás |
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BsCursor.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsDragAndDropManager.cpp
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a68c5a87de
More documentation
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há 11 anos atrás |
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BsDrawHelper.cpp
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fb655afe7f
Started work on C# camera
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há 11 anos atrás |
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BsDrawHelperTemplate.cpp
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0dac075862
Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing
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há 11 anos atrás |
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BsGUIArea.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsGUIButton.cpp
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17afc600a7
Massive Cm->Bs file rename
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há 11 anos atrás |
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BsGUIButtonBase.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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há 11 anos atrás |
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BsGUIContent.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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há 11 anos atrás |
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BsGUIContextMenu.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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há 11 anos atrás |
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BsGUIDropDownBox.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsGUIDropDownBoxManager.cpp
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17afc600a7
Massive Cm->Bs file rename
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há 11 anos atrás |
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BsGUIDropDownHitBox.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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há 11 anos atrás |
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BsGUIElement.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsGUIElementBase.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsGUIElementContainer.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsGUIHelper.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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há 11 anos atrás |
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BsGUIInputBox.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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há 11 anos atrás |
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BsGUIInputCaret.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsGUIInputSelection.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsGUIInputTool.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsGUILabel.cpp
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17afc600a7
Massive Cm->Bs file rename
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há 11 anos atrás |
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BsGUILayout.cpp
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55d19e7973
Added GUIFoldout to InspectableArray/List/Object
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há 11 anos atrás |
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BsGUILayoutOptions.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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há 11 anos atrás |
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BsGUILayoutUtility.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsGUILayoutX.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsGUILayoutY.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsGUIListBox.cpp
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7094b00be0
A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update)
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há 11 anos atrás |
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BsGUIManager.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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há 11 anos atrás |
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BsGUIMaterialManager.cpp
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734f25c36c
Deferred destruction of game objects
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há 11 anos atrás |
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BsGUIMenu.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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há 11 anos atrás |
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BsGUIMouseEvent.cpp
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8bfe4ef813
Ported to VS2013 and removed boost completely
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há 11 anos atrás |
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BsGUIOptions.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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há 11 anos atrás |
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BsGUIRenderTexture.cpp
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88ee5b68fd
First part of render target refactor in order to get only core versions used on core thread
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há 11 anos atrás |
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BsGUIScrollArea.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsGUIScrollBar.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsGUIScrollBarHandle.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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há 11 anos atrás |
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BsGUIScrollBarHorz.cpp
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17afc600a7
Massive Cm->Bs file rename
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há 11 anos atrás |
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BsGUIScrollBarVert.cpp
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17afc600a7
Massive Cm->Bs file rename
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há 11 anos atrás |
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BsGUISkin.cpp
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17afc600a7
Massive Cm->Bs file rename
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há 11 anos atrás |
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BsGUITextInputEvent.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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há 11 anos atrás |
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BsGUITexture.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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há 11 anos atrás |
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BsGUIToggle.cpp
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60ee2232d7
More documentation
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há 11 anos atrás |
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BsGUIToggleGroup.cpp
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60ee2232d7
More documentation
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há 11 anos atrás |
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BsGUIViewport.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsGUIWidget.cpp
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734f25c36c
Deferred destruction of game objects
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há 11 anos atrás |
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BsImageSprite.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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há 11 anos atrás |
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BsInputConfiguration.cpp
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a713a99a65
More documentation & input fixes
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há 11 anos atrás |
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BsOverlay.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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há 11 anos atrás |
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BsOverlayManager.cpp
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4101088f37
Massive refactor due to work on Renderer
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há 11 anos atrás |
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BsProfilerOverlay.cpp
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2386b6c4cd
Ensured meshes get properly released
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há 11 anos atrás |
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BsRenderQueue.cpp
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2870e2266b
Refactored Mesh for use with the new CoreObject design
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há 11 anos atrás |
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BsRenderable.cpp
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2870e2266b
Refactored Mesh for use with the new CoreObject design
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há 11 anos atrás |
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BsRenderableController.cpp
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ff8ed9021c
Refactored Renderable into RenderableHandler
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há 11 anos atrás |
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BsRenderableHandler.cpp
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2870e2266b
Refactored Mesh for use with the new CoreObject design
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há 11 anos atrás |
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BsRenderableProxy.cpp
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2870e2266b
Refactored Mesh for use with the new CoreObject design
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há 11 anos atrás |
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BsSceneManager.cpp
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0e027b8351
Scene picking WIP (untested)
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há 11 anos atrás |
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BsScriptManager.cpp
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84d73a2baa
More fixes to prevent errors at shutdown - Mostly Mono and Script related
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há 11 anos atrás |
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BsShapeMeshes2D.cpp
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0dac075862
Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing
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há 11 anos atrás |
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BsShapeMeshes3D.cpp
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2274315e3b
Fixed cone rendering
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há 11 anos atrás |
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BsSprite.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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há 11 anos atrás |
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BsSpriteTexture.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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há 11 anos atrás |
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BsTextSprite.cpp
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f272125527
Release build compiles
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há 11 anos atrás |
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BsUpdateCallback.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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há 11 anos atrás |
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BsVirtualInput.cpp
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964e591f57
More documentation
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há 11 anos atrás |