Marko Pintera f256dad7d6 Texture refactor to comply with new CoreObject design há 11 anos atrás
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BsApplication.cpp 734f25c36c Deferred destruction of game objects há 11 anos atrás
BsBuiltinResources.cpp f256dad7d6 Texture refactor to comply with new CoreObject design há 11 anos atrás
BsCamera.cpp fb655afe7f Started work on C# camera há 11 anos atrás
BsCameraHandler.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread há 11 anos atrás
BsCursor.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsDragAndDropManager.cpp a68c5a87de More documentation há 11 anos atrás
BsDrawHelper.cpp fb655afe7f Started work on C# camera há 11 anos atrás
BsDrawHelperTemplate.cpp 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing há 11 anos atrás
BsGUIArea.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsGUIButton.cpp 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
BsGUIButtonBase.cpp f256dad7d6 Texture refactor to comply with new CoreObject design há 11 anos atrás
BsGUIContent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine há 11 anos atrás
BsGUIContextMenu.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine há 11 anos atrás
BsGUIDropDownBox.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsGUIDropDownBoxManager.cpp 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
BsGUIDropDownHitBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" há 11 anos atrás
BsGUIElement.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsGUIElementBase.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsGUIElementContainer.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsGUIHelper.cpp f256dad7d6 Texture refactor to comply with new CoreObject design há 11 anos atrás
BsGUIInputBox.cpp f256dad7d6 Texture refactor to comply with new CoreObject design há 11 anos atrás
BsGUIInputCaret.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsGUIInputSelection.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsGUIInputTool.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsGUILabel.cpp 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
BsGUILayout.cpp 55d19e7973 Added GUIFoldout to InspectableArray/List/Object há 11 anos atrás
BsGUILayoutOptions.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine há 11 anos atrás
BsGUILayoutUtility.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsGUILayoutX.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsGUILayoutY.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsGUIListBox.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) há 11 anos atrás
BsGUIManager.cpp f256dad7d6 Texture refactor to comply with new CoreObject design há 11 anos atrás
BsGUIMaterialManager.cpp 734f25c36c Deferred destruction of game objects há 11 anos atrás
BsGUIMenu.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" há 11 anos atrás
BsGUIMouseEvent.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely há 11 anos atrás
BsGUIOptions.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine há 11 anos atrás
BsGUIRenderTexture.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread há 11 anos atrás
BsGUIScrollArea.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsGUIScrollBar.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsGUIScrollBarHandle.cpp f256dad7d6 Texture refactor to comply with new CoreObject design há 11 anos atrás
BsGUIScrollBarHorz.cpp 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
BsGUIScrollBarVert.cpp 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
BsGUISkin.cpp 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
BsGUITextInputEvent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine há 11 anos atrás
BsGUITexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design há 11 anos atrás
BsGUIToggle.cpp 60ee2232d7 More documentation há 11 anos atrás
BsGUIToggleGroup.cpp 60ee2232d7 More documentation há 11 anos atrás
BsGUIViewport.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsGUIWidget.cpp 734f25c36c Deferred destruction of game objects há 11 anos atrás
BsImageSprite.cpp f256dad7d6 Texture refactor to comply with new CoreObject design há 11 anos atrás
BsInputConfiguration.cpp a713a99a65 More documentation & input fixes há 11 anos atrás
BsOverlay.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine há 11 anos atrás
BsOverlayManager.cpp 4101088f37 Massive refactor due to work on Renderer há 11 anos atrás
BsProfilerOverlay.cpp 2386b6c4cd Ensured meshes get properly released há 11 anos atrás
BsRenderQueue.cpp 2870e2266b Refactored Mesh for use with the new CoreObject design há 11 anos atrás
BsRenderable.cpp 2870e2266b Refactored Mesh for use with the new CoreObject design há 11 anos atrás
BsRenderableController.cpp ff8ed9021c Refactored Renderable into RenderableHandler há 11 anos atrás
BsRenderableHandler.cpp 2870e2266b Refactored Mesh for use with the new CoreObject design há 11 anos atrás
BsRenderableProxy.cpp 2870e2266b Refactored Mesh for use with the new CoreObject design há 11 anos atrás
BsSceneManager.cpp 0e027b8351 Scene picking WIP (untested) há 11 anos atrás
BsScriptManager.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related há 11 anos atrás
BsShapeMeshes2D.cpp 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing há 11 anos atrás
BsShapeMeshes3D.cpp 2274315e3b Fixed cone rendering há 11 anos atrás
BsSprite.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I há 11 anos atrás
BsSpriteTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design há 11 anos atrás
BsTextSprite.cpp f272125527 Release build compiles há 11 anos atrás
BsUpdateCallback.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine há 11 anos atrás
BsVirtualInput.cpp 964e591f57 More documentation há 11 anos atrás