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GLSL
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fb6e14ead4
All wire/solid gizmos render properly
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преди 11 години |
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win32
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21e4301182
More documentation
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преди 11 години |
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BsGLContext.cpp
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21e4301182
More documentation
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преди 11 години |
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BsGLEventQuery.cpp
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19a14f5940
GPU profiler working
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преди 11 години |
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BsGLFrameBufferObject.cpp
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a328c6e377
OpenGL render texture depth buffer is properly hooked up
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преди 11 години |
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BsGLGpuBuffer.cpp
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19a14f5940
GPU profiler working
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преди 11 години |
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BsGLGpuParamBlockBuffer.cpp
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19a14f5940
GPU profiler working
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преди 11 години |
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BsGLHardwareBufferManager.cpp
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88ee5b68fd
First part of render target refactor in order to get only core versions used on core thread
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преди 11 години |
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BsGLIndexBuffer.cpp
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234d75d39d
Ensured that core thread uses only core versions of Index and Vertex buffer
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преди 11 години |
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BsGLMultiRenderTexture.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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преди 11 години |
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BsGLOcclusionQuery.cpp
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19a14f5940
GPU profiler working
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преди 11 години |
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BsGLPixelBuffer.cpp
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a328c6e377
OpenGL render texture depth buffer is properly hooked up
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преди 11 години |
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BsGLPixelFormat.cpp
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aef74705f2
Added texture compression and texture mip map generation
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преди 11 години |
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BsGLQueryManager.cpp
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4460630297
Fixed Renderer by properly updating dirty parameters and properly handling DrawList items
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преди 11 години |
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BsGLRenderSystem.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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преди 11 години |
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BsGLRenderSystemFactory.cpp
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17afc600a7
Massive Cm->Bs file rename
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преди 11 години |
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BsGLRenderTexture.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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преди 11 години |
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BsGLRenderWindowManager.cpp
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88ee5b68fd
First part of render target refactor in order to get only core versions used on core thread
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преди 11 години |
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BsGLSLParamParser.cpp
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350e767ebf
Added support for load/store textures
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преди 11 години |
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BsGLSupport.cpp
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b23fbf3bad
Renderer working as normal
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преди 11 години |
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BsGLTexture.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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преди 11 години |
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BsGLTextureManager.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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преди 11 години |
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BsGLTimerQuery.cpp
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19a14f5940
GPU profiler working
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преди 11 години |
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BsGLVertexArrayObjectManager.cpp
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234d75d39d
Ensured that core thread uses only core versions of Index and Vertex buffer
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преди 11 години |
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BsGLVertexBuffer.cpp
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234d75d39d
Ensured that core thread uses only core versions of Index and Vertex buffer
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преди 11 години |
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BsWin32GLSupport.cpp
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88ee5b68fd
First part of render target refactor in order to get only core versions used on core thread
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преди 11 години |
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BsWin32VideoModeInfo.cpp
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492ad2cac2
Major RenderTarget refactor to separate sim and core thread functionality
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преди 11 години |
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BsWin32Window.cpp
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88ee5b68fd
First part of render target refactor in order to get only core versions used on core thread
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преди 11 години |
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glew.cpp
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17afc600a7
Massive Cm->Bs file rename
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преди 11 години |