Marko Pintera f256dad7d6 Texture refactor to comply with new CoreObject design преди 11 години
..
GLSL fb6e14ead4 All wire/solid gizmos render properly преди 11 години
win32 21e4301182 More documentation преди 11 години
BsGLContext.cpp 21e4301182 More documentation преди 11 години
BsGLEventQuery.cpp 19a14f5940 GPU profiler working преди 11 години
BsGLFrameBufferObject.cpp a328c6e377 OpenGL render texture depth buffer is properly hooked up преди 11 години
BsGLGpuBuffer.cpp 19a14f5940 GPU profiler working преди 11 години
BsGLGpuParamBlockBuffer.cpp 19a14f5940 GPU profiler working преди 11 години
BsGLHardwareBufferManager.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread преди 11 години
BsGLIndexBuffer.cpp 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer преди 11 години
BsGLMultiRenderTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design преди 11 години
BsGLOcclusionQuery.cpp 19a14f5940 GPU profiler working преди 11 години
BsGLPixelBuffer.cpp a328c6e377 OpenGL render texture depth buffer is properly hooked up преди 11 години
BsGLPixelFormat.cpp aef74705f2 Added texture compression and texture mip map generation преди 11 години
BsGLQueryManager.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items преди 11 години
BsGLRenderSystem.cpp f256dad7d6 Texture refactor to comply with new CoreObject design преди 11 години
BsGLRenderSystemFactory.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsGLRenderTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design преди 11 години
BsGLRenderWindowManager.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread преди 11 години
BsGLSLParamParser.cpp 350e767ebf Added support for load/store textures преди 11 години
BsGLSupport.cpp b23fbf3bad Renderer working as normal преди 11 години
BsGLTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design преди 11 години
BsGLTextureManager.cpp f256dad7d6 Texture refactor to comply with new CoreObject design преди 11 години
BsGLTimerQuery.cpp 19a14f5940 GPU profiler working преди 11 години
BsGLVertexArrayObjectManager.cpp 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer преди 11 години
BsGLVertexBuffer.cpp 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer преди 11 години
BsWin32GLSupport.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread преди 11 години
BsWin32VideoModeInfo.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality преди 11 години
BsWin32Window.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread преди 11 години
glew.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години