Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 éve
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BsCmdRecordSO.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 éve
BsCmdReparentSO.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsDbgTestGameObjectRef.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsDockManager.cpp 830c1f5fe8 Added a debug model in Scene view 11 éve
BsDockManagerLayout.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 éve
BsEditorApplication.cpp 830c1f5fe8 Added a debug model in Scene view 11 éve
BsEditorCommand.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 éve
BsEditorGUI.cpp 55d19e7973 Added GUIFoldout to InspectableArray/List/Object 11 éve
BsEditorTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 éve
BsEditorWidget.cpp 5ddbb09dcd Avoid resizing/moving widget if the new size/position is the same as old one 11 éve
BsEditorWidgetContainer.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 éve
BsEditorWidgetLayout.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 éve
BsEditorWidgetManager.cpp e4d4e884c9 Handle abort signal instead of exit 11 éve
BsEditorWindow.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 éve
BsEditorWindowBase.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 éve
BsEditorWindowManager.cpp e4d4e884c9 Handle abort signal instead of exit 11 éve
BsGUIColor.cpp b0236b0eb1 Added support for GUI sub-styles 11 éve
BsGUIColorField.cpp 4b4f583a71 Added C# versions of many editor fields 11 éve
BsGUIComponentFoldout.cpp 55d19e7973 Added GUIFoldout to InspectableArray/List/Object 11 éve
BsGUIDockSlider.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsGUIDropButton.cpp d1f33eb36a Tested remaining inspector fields 11 éve
BsGUIFieldBase.cpp b0236b0eb1 Added support for GUI sub-styles 11 éve
BsGUIFloatField.cpp d1f33eb36a Tested remaining inspector fields 11 éve
BsGUIFoldout.cpp 5bd0616417 Fixed an issue with GUI manager where meshes were not getting released properly 11 éve
BsGUIIntField.cpp e21240a94f Don't update inspectable fields while they're being edited 11 éve
BsGUIMenuBar.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 éve
BsGUIResourceTreeView.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 éve
BsGUISceneTreeView.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsGUITabButton.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 éve
BsGUITabbedTitleBar.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 éve
BsGUITextField.cpp c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet 11 éve
BsGUIToggleField.cpp b0236b0eb1 Added support for GUI sub-styles 11 éve
BsGUITreeView.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 éve
BsGUITreeViewEditBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 éve
BsGUIVector2Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 éve
BsGUIVector3Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 éve
BsGUIVector4Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 éve
BsGUIWindowDropArea.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsGUIWindowFrame.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsGUIWindowFrameWidget.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 éve
BsMainEditorWindow.cpp 830c1f5fe8 Added a debug model in Scene view 11 éve
BsProjectLibrary.cpp 4ee72a455c ProjectLibrary::create added and working 11 éve
BsProjectLibraryEntries.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 éve
BsProjectResourceMeta.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 éve
BsResourceImporter.cpp 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 éve
BsSceneCameraController.cpp 830c1f5fe8 Added a debug model in Scene view 11 éve
BsSceneEditorWidget.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 éve
BsTestTextSprite.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsUndoRedo.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 éve
DbgEditorWidget1.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 éve
DbgEditorWidget2.cpp c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet 11 éve