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- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "Wrappers/BsScriptComponent.h"
- #include "../../../bsf/Source/Foundation/bsfCore/Physics/BsPhysicsCommon.h"
- namespace bs
- {
- class CCollider;
- struct __CollisionDataInterop;
- class BS_SCR_BE_EXPORT ScriptCColliderBase : public ScriptComponentBase
- {
- public:
- ScriptCColliderBase(MonoObject* instance);
- virtual ~ScriptCColliderBase() {}
- };
- class BS_SCR_BE_EXPORT ScriptCCollider : public TScriptComponent<ScriptCCollider, CCollider, ScriptCColliderBase>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Collider")
- ScriptCCollider(MonoObject* managedInstance, const GameObjectHandle<CCollider>& value);
- private:
- void onCollisionBegin(const CollisionData& p0);
- void onCollisionStay(const CollisionData& p0);
- void onCollisionEnd(const CollisionData& p0);
- typedef void(BS_THUNKCALL *onCollisionBeginThunkDef) (MonoObject*, __CollisionDataInterop* p0, MonoException**);
- static onCollisionBeginThunkDef onCollisionBeginThunk;
- typedef void(BS_THUNKCALL *onCollisionStayThunkDef) (MonoObject*, __CollisionDataInterop* p0, MonoException**);
- static onCollisionStayThunkDef onCollisionStayThunk;
- typedef void(BS_THUNKCALL *onCollisionEndThunkDef) (MonoObject*, __CollisionDataInterop* p0, MonoException**);
- static onCollisionEndThunkDef onCollisionEndThunk;
- static void Internal_setIsTrigger(ScriptCColliderBase* thisPtr, bool value);
- static bool Internal_getIsTrigger(ScriptCColliderBase* thisPtr);
- static void Internal_setMass(ScriptCColliderBase* thisPtr, float mass);
- static float Internal_getMass(ScriptCColliderBase* thisPtr);
- static void Internal_setMaterial(ScriptCColliderBase* thisPtr, MonoObject* material);
- static MonoObject* Internal_getMaterial(ScriptCColliderBase* thisPtr);
- static void Internal_setContactOffset(ScriptCColliderBase* thisPtr, float value);
- static float Internal_getContactOffset(ScriptCColliderBase* thisPtr);
- static void Internal_setRestOffset(ScriptCColliderBase* thisPtr, float value);
- static float Internal_getRestOffset(ScriptCColliderBase* thisPtr);
- static void Internal_setLayer(ScriptCColliderBase* thisPtr, uint64_t layer);
- static uint64_t Internal_getLayer(ScriptCColliderBase* thisPtr);
- static void Internal_setCollisionReportMode(ScriptCColliderBase* thisPtr, CollisionReportMode mode);
- static CollisionReportMode Internal_getCollisionReportMode(ScriptCColliderBase* thisPtr);
- };
- }
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