Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI 11 yıl önce
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BsBuiltinEditorResources.cpp f33b14ebe1 Fixed lag between material updates when rendering GUI 11 yıl önce
BsCmdRecordSO.cpp 734f25c36c Deferred destruction of game objects 11 yıl önce
BsCmdReparentSO.cpp 17afc600a7 Massive Cm->Bs file rename 11 yıl önce
BsDbgTestGameObjectRef.cpp 17afc600a7 Massive Cm->Bs file rename 11 yıl önce
BsDockManager.cpp d61a7ecffd A lot more work on C# scene window 11 yıl önce
BsDockManagerLayout.cpp d61a7ecffd A lot more work on C# scene window 11 yıl önce
BsEditorApplication.cpp f33b14ebe1 Fixed lag between material updates when rendering GUI 11 yıl önce
BsEditorCommand.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 yıl önce
BsEditorSettings.cpp f33b14ebe1 Fixed lag between material updates when rendering GUI 11 yıl önce
BsEditorTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 yıl önce
BsEditorUtility.cpp e9fc86930e A lot more work on handles (WIP) 11 yıl önce
BsEditorWidget.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 yıl önce
BsEditorWidgetContainer.cpp 46eb1edb0f WIP Scene window 11 yıl önce
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 yıl önce
BsEditorWidgetManager.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 yıl önce
BsEditorWindow.cpp 46eb1edb0f WIP Scene window 11 yıl önce
BsEditorWindowBase.cpp aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow 11 yıl önce
BsEditorWindowManager.cpp e4d4e884c9 Handle abort signal instead of exit 11 yıl önce
BsGUIColor.cpp d61a7ecffd A lot more work on C# scene window 11 yıl önce
BsGUIColorField.cpp 4b4f583a71 Added C# versions of many editor fields 11 yıl önce
BsGUIComponentFoldout.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 yıl önce
BsGUIDockSlider.cpp 17afc600a7 Massive Cm->Bs file rename 11 yıl önce
BsGUIDropButton.cpp d1f33eb36a Tested remaining inspector fields 11 yıl önce
BsGUIFieldBase.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 yıl önce
BsGUIFloatField.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 yıl önce
BsGUIFoldout.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 yıl önce
BsGUIIntField.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 yıl önce
BsGUIMenuBar.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 yıl önce
BsGUIResourceTreeView.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 yıl önce
BsGUISceneTreeView.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 yıl önce
BsGUITabButton.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 yıl önce
BsGUITabbedTitleBar.cpp 291d0bb7bd Fixed render target properties so they are updated properly 11 yıl önce
BsGUITextField.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 yıl önce
BsGUIToggleField.cpp b0236b0eb1 Added support for GUI sub-styles 11 yıl önce
BsGUITreeView.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 yıl önce
BsGUITreeViewEditBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 yıl önce
BsGUIVector2Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 yıl önce
BsGUIVector3Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 yıl önce
BsGUIVector4Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 yıl önce
BsGUIWindowDropArea.cpp b1e42e1c76 GUIRenderTexture now uses a non-transparent shader 11 yıl önce
BsGUIWindowFrame.cpp b1e42e1c76 GUIRenderTexture now uses a non-transparent shader 11 yıl önce
BsGUIWindowFrameWidget.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 yıl önce
BsGizmoManager.cpp 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 yıl önce
BsHandleDrawManager.cpp 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 yıl önce
BsHandleManager.cpp 24f99ac96e Various fixes in order to get handles operational 11 yıl önce
BsHandleSlider.cpp 912143ab1e Fix for handle sometimes moving backwards 11 yıl önce
BsHandleSliderDisc.cpp f33b14ebe1 Fixed lag between material updates when rendering GUI 11 yıl önce
BsHandleSliderLine.cpp 17e7648476 Work on handles: 11 yıl önce
BsHandleSliderManager.cpp 24f99ac96e Various fixes in order to get handles operational 11 yıl önce
BsHandleSliderPlane.cpp 9260710936 Various tweaks related to handle rendering 11 yıl önce
BsMainEditorWindow.cpp 46eb1edb0f WIP Scene window 11 yıl önce
BsProjectLibrary.cpp eb4de059fc Advanced resource loading WIP stage 1 11 yıl önce
BsProjectLibraryEntries.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 yıl önce
BsProjectResourceMeta.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 yıl önce
BsResourceImporter.cpp eb4de059fc Advanced resource loading WIP stage 1 11 yıl önce
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 yıl önce
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 yıl önce
BsSceneGrid.cpp 46eb1edb0f WIP Scene window 11 yıl önce
BsScenePicking.cpp 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 yıl önce
BsSceneViewHandler.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 yıl önce
BsSelection.cpp 13b511ed32 Clicking on empty space deselects the selected scene object 11 yıl önce
BsTestTextSprite.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 yıl önce
BsUndoRedo.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 yıl önce
DbgEditorWidget1.cpp 46eb1edb0f WIP Scene window 11 yıl önce
DbgEditorWidget2.cpp aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow 11 yıl önce