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ThirdParty
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1b1895f796
WIP VisualStudio project syncing
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пре 10 година |
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Win32
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fbbe8659aa
Refactored how builtin resources are processed and loaded
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пре 10 година |
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BsAABox.cpp
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f33b14ebe1
Fixed lag between material updates when rendering GUI
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пре 11 година |
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BsAsyncOp.cpp
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4667ba6cc9
Making blockUntilComplete an internal method
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пре 11 година |
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BsBinaryCloner.cpp
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612e9680b7
Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested)
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пре 10 година |
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BsBinaryDiff.cpp
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9a0e9b0b78
Linked native and managed diff
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пре 10 година |
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BsBinarySerializer.cpp
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57733a8660
WIP Prefabs and PrefabDiff
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пре 10 година |
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BsBitmapWriter.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |
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BsBounds.cpp
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4101088f37
Massive refactor due to work on Renderer
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пре 11 година |
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BsCapsule.cpp
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a4c60121f4
WIP work on handles
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пре 11 година |
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BsColor.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |
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BsConvexVolume.cpp
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331d4ac2aa
Frustum culling working
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пре 11 година |
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BsDataStream.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |
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BsDebug.cpp
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1b1895f796
WIP VisualStudio project syncing
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пре 10 година |
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BsDegree.cpp
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ad79f66da3
Scene view refactor (moving it to C#)
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пре 11 година |
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BsDynLib.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |
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BsDynLibManager.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |
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BsException.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |
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BsFileSerializer.cpp
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66ead8f27e
Binary serializer fixed after the refactor
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пре 10 година |
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BsFrameAlloc.cpp
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4fdb3da864
Made Pass/Shader/Technique immutable
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пре 11 година |
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BsHString.cpp
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117612030f
Refactored Profiler and CPUProfiler to make them a bit more intuitive
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пре 11 година |
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BsIReflectable.cpp
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8644a9f53d
Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format.
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пре 11 година |
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BsLineSegment3.cpp
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a4c60121f4
WIP work on handles
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пре 11 година |
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BsLog.cpp
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8069c9bdeb
Some fixes for input handling
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пре 11 година |
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BsManagedDataBlock.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |
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BsMath.cpp
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23ac844b5d
A couple of fixes that handle opening of drop down windows and menus at proper location
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пре 10 година |
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BsMatrix3.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |
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BsMatrix4.cpp
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17e7648476
Work on handles:
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пре 11 година |
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BsMemStack.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |
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BsMemoryAllocator.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |
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BsMemorySerializer.cpp
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1ff5442ad7
Better RTTI object cloning (untested)
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пре 10 година |
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BsMessageHandler.cpp
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9e0a56737c
Fixed an issue where unsubscribing from a message didn't properly remove the subscription
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пре 10 година |
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BsPath.cpp
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fbbe8659aa
Refactored how builtin resources are processed and loaded
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пре 10 година |
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BsPlane.cpp
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331d4ac2aa
Frustum culling working
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пре 11 година |
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BsQuaternion.cpp
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f3b2014804
Added SceneObject inspector fields
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пре 10 година |
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BsRTTIField.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |
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BsRTTIType.cpp
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928c215c48
GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design
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пре 11 година |
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BsRadian.cpp
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ad79f66da3
Scene view refactor (moving it to C#)
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пре 11 година |
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BsRay.cpp
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fb655afe7f
Started work on C# camera
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пре 11 година |
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BsRect2.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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пре 11 година |
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BsRect2I.cpp
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51bc2f8ae1
Hovering over GUI menu bar items will now properly open the sub-menus if menu bar is active
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пре 10 година |
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BsRect3.cpp
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9fbd25a56f
Added free rotate and free scale handles (WIP)
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пре 11 година |
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BsSerializedObject.cpp
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5ac5f7fec0
PrefabDiff tested, fixed and working
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пре 10 година |
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BsSphere.cpp
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fb655afe7f
Started work on C# camera
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пре 11 година |
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BsString.cpp
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1b1895f796
WIP VisualStudio project syncing
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пре 10 година |
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BsStringID.cpp
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ab1746c542
BansheeSL: Shader parser generates an actual Shader
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пре 10 година |
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BsStringTable.cpp
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90e94fb9b2
Fixed issue with HString parameter placement
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пре 11 година |
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BsTaskScheduler.cpp
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c17b562a7e
Fixed DX11 hardware buffer write so it properly handles offset when writing
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пре 11 година |
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BsTestOutput.cpp
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4867d3a4a3
Added test case for scene object commit and restore
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пре 11 година |
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BsTestSuite.cpp
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4867d3a4a3
Added test case for scene object commit and restore
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пре 11 година |
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BsTexAtlasGenerator.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |
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BsThreadPool.cpp
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492ad2cac2
Major RenderTarget refactor to separate sim and core thread functionality
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пре 11 година |
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BsTime.cpp
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53ff33bd57
Fixed drag and drop so that mouse capture change event doesn't incorrectly fire before the mouse up event, prematurely stopping the drop action
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пре 10 година |
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BsTorus.cpp
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9b7e69903c
Fixed ray-torus intersection so it properly handles all quadrants
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пре 11 година |
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BsUtil.cpp
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3a73e65b09
VS integration finished (for now)
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пре 10 година |
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BsVector2.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |
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BsVector2I.cpp
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17e7648476
Work on handles:
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пре 11 година |
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BsVector3.cpp
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17e7648476
Work on handles:
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пре 11 година |
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BsVector4.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |