Marko Pintera f3b2014804 Added SceneObject inspector fields пре 10 година
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ThirdParty 1b1895f796 WIP VisualStudio project syncing пре 10 година
Win32 fbbe8659aa Refactored how builtin resources are processed and loaded пре 10 година
BsAABox.cpp f33b14ebe1 Fixed lag between material updates when rendering GUI пре 11 година
BsAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method пре 11 година
BsBinaryCloner.cpp 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) пре 10 година
BsBinaryDiff.cpp 9a0e9b0b78 Linked native and managed diff пре 10 година
BsBinarySerializer.cpp 57733a8660 WIP Prefabs and PrefabDiff пре 10 година
BsBitmapWriter.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsBounds.cpp 4101088f37 Massive refactor due to work on Renderer пре 11 година
BsCapsule.cpp a4c60121f4 WIP work on handles пре 11 година
BsColor.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsConvexVolume.cpp 331d4ac2aa Frustum culling working пре 11 година
BsDataStream.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsDebug.cpp 1b1895f796 WIP VisualStudio project syncing пре 10 година
BsDegree.cpp ad79f66da3 Scene view refactor (moving it to C#) пре 11 година
BsDynLib.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsDynLibManager.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsException.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsFileSerializer.cpp 66ead8f27e Binary serializer fixed after the refactor пре 10 година
BsFrameAlloc.cpp 4fdb3da864 Made Pass/Shader/Technique immutable пре 11 година
BsHString.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive пре 11 година
BsIReflectable.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. пре 11 година
BsLineSegment3.cpp a4c60121f4 WIP work on handles пре 11 година
BsLog.cpp 8069c9bdeb Some fixes for input handling пре 11 година
BsManagedDataBlock.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsMath.cpp 23ac844b5d A couple of fixes that handle opening of drop down windows and menus at proper location пре 10 година
BsMatrix3.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsMatrix4.cpp 17e7648476 Work on handles: пре 11 година
BsMemStack.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsMemoryAllocator.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsMemorySerializer.cpp 1ff5442ad7 Better RTTI object cloning (untested) пре 10 година
BsMessageHandler.cpp 9e0a56737c Fixed an issue where unsubscribing from a message didn't properly remove the subscription пре 10 година
BsPath.cpp fbbe8659aa Refactored how builtin resources are processed and loaded пре 10 година
BsPlane.cpp 331d4ac2aa Frustum culling working пре 11 година
BsQuaternion.cpp f3b2014804 Added SceneObject inspector fields пре 10 година
BsRTTIField.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsRTTIType.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design пре 11 година
BsRadian.cpp ad79f66da3 Scene view refactor (moving it to C#) пре 11 година
BsRay.cpp fb655afe7f Started work on C# camera пре 11 година
BsRect2.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I пре 11 година
BsRect2I.cpp 51bc2f8ae1 Hovering over GUI menu bar items will now properly open the sub-menus if menu bar is active пре 10 година
BsRect3.cpp 9fbd25a56f Added free rotate and free scale handles (WIP) пре 11 година
BsSerializedObject.cpp 5ac5f7fec0 PrefabDiff tested, fixed and working пре 10 година
BsSphere.cpp fb655afe7f Started work on C# camera пре 11 година
BsString.cpp 1b1895f796 WIP VisualStudio project syncing пре 10 година
BsStringID.cpp ab1746c542 BansheeSL: Shader parser generates an actual Shader пре 10 година
BsStringTable.cpp 90e94fb9b2 Fixed issue with HString parameter placement пре 11 година
BsTaskScheduler.cpp c17b562a7e Fixed DX11 hardware buffer write so it properly handles offset when writing пре 11 година
BsTestOutput.cpp 4867d3a4a3 Added test case for scene object commit and restore пре 11 година
BsTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore пре 11 година
BsTexAtlasGenerator.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsThreadPool.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality пре 11 година
BsTime.cpp 53ff33bd57 Fixed drag and drop so that mouse capture change event doesn't incorrectly fire before the mouse up event, prematurely stopping the drop action пре 10 година
BsTorus.cpp 9b7e69903c Fixed ray-torus intersection so it properly handles all quadrants пре 11 година
BsUtil.cpp 3a73e65b09 VS integration finished (for now) пре 10 година
BsVector2.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsVector2I.cpp 17e7648476 Work on handles: пре 11 година
BsVector3.cpp 17e7648476 Work on handles: пре 11 година
BsVector4.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година