BearishSun e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 lat temu
..
Win32 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu
BsAnimation.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsAnimationClip.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsAnimationCurve.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsAnimationManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsAnimationUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsAudio.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsAudioClip.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsAudioClipImportOptions.cpp d4d0bb0360 More user manuals and minor usability tweaks 9 lat temu
BsAudioListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsAudioManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsAudioSource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsAudioUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsBlendState.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsBoxCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCAudioListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCAudioSource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCBoxCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCCamera.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCCapsuleCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCCharacterController.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCD6Joint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCDistanceJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCFixedJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCHingeJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCMeshCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCPlaneCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCRigidbody.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCSliderJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCSphereCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCSphericalJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCamera.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCapsuleCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCharacterController.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCommandBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCommandBufferManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCommandQueue.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsComponent.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCoreApplication.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu
BsCoreObject.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu
BsCoreObjectCore.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCoreObjectManager.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu
BsCoreRenderer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCoreSceneManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsCoreThread.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu
BsCoreThreadQueue.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu
BsD6Joint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsDeferredCallManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsDepthStencilState.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsDistanceJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsEventQuery.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsFCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsFJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsFixedJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsFont.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsFontImportOptions.cpp d4d0bb0360 More user manuals and minor usability tweaks 9 lat temu
BsFontManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGameObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGameObjectHandle.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGameObjectManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGpuBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGpuParam.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGpuParamBlockBuffer.cpp 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 lat temu
BsGpuParams.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGpuParamsSet.cpp b00680e742 Refactoring renderer so camera parameter buffers are populated on camera change, instead of every frame 9 lat temu
BsGpuPipelineParamInfo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGpuPipelineState.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGpuProgram.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGpuProgramManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsGpuResourceData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsHString.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsHardwareBufferManager.cpp d3f4c074ed Modified vertex declaration creation so assigns identical ids to identical declarations 9 lat temu
BsHingeJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsIResourceListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsIconUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsImportOptions.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsIndexBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsMaterial.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsMaterialManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsMaterialParam.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsMaterialParams.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsMaterialRTTI.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsMesh.cpp e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 lat temu
BsMeshBase.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsMeshCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsMeshData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsMeshHeap.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsMeshImportOptions.cpp e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 lat temu
BsMeshManager.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu
BsMeshUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsMorphShapes.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsOSInputHandler.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsOcclusionQuery.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsPass.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsPhysics.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsPhysicsManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsPhysicsMaterial.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsPhysicsMesh.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsPixelData.cpp ff0accfe92 Vulkan texture direct mapping 9 lat temu
BsPixelUtil.cpp ff0accfe92 Vulkan texture direct mapping 9 lat temu
BsPlaneCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsPlatform.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsPostProcessSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsPrefab.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsPrefabDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsPrefabUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsProfilerCPU.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsProfilerGPU.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsProfilingManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsQueryManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsRasterizerState.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsRenderAPI.cpp 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer 9 lat temu
BsRenderAPICapabilities.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsRenderAPIManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsRenderStateManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsRenderTarget.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu
BsRenderTexture.cpp 81c38aea72 Vulkan render texture implementation 9 lat temu
BsRenderWindow.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu
BsRenderWindowManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsRendererManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsRendererMeshData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsResource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsResourceHandle.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsResourceListenerManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsResourceManifest.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsResourceMetaData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsResources.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsRigidbody.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsSamplerState.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsSavedResourceData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsSceneObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsShader.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsShaderDefines.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsShaderImportOptions.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsShaderInclude.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsShaderIncludeImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsShaderManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsSkeleton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsSkeletonMask.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsSliderJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsSpecificImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsSphereCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsSphericalJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsStringTable.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsStringTableManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsTechnique.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsTextData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsTexture.cpp e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 lat temu
BsTextureImportOptions.cpp e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 lat temu
BsTextureManager.cpp 81c38aea72 Vulkan render texture implementation 9 lat temu
BsTextureView.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsTimerQuery.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsTransientMesh.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsUUID.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsVertexBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsVertexData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsVertexDataDesc.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsVertexDeclaration.cpp d3f4c074ed Modified vertex declaration creation so assigns identical ids to identical declarations 9 lat temu
BsVideoModeInfo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BsViewport.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu