BsScriptGUIColorField.generated.h 1.7 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //************** Copyright (c) 2016-2019 Marko Pintera ([email protected]). All rights reserved. *******************//
  3. #pragma once
  4. #include "BsScriptEditorPrerequisites.h"
  5. #include "Wrappers/GUI/BsScriptGUIElement.h"
  6. #include "Image/BsColor.h"
  7. #include "../../bsf/Source/Foundation/bsfCore/Localization/BsHString.h"
  8. namespace bs
  9. {
  10. class GUIColorField;
  11. struct __GUIContentInterop;
  12. class BS_SCR_BED_EXPORT ScriptGUIColorField : public TScriptGUIElement<ScriptGUIColorField>
  13. {
  14. public:
  15. SCRIPT_OBJ(EDITOR_ASSEMBLY, EDITOR_NS, "GUIColorField")
  16. ScriptGUIColorField(MonoObject* managedInstance, GUIColorField* value);
  17. private:
  18. void onClicked();
  19. typedef void(BS_THUNKCALL *onClickedThunkDef) (MonoObject*, MonoException**);
  20. static onClickedThunkDef onClickedThunk;
  21. static void Internal_getValue(ScriptGUIColorField* thisPtr, Color* __output);
  22. static void Internal_setValue(ScriptGUIColorField* thisPtr, Color* value);
  23. static bool Internal_getAllowHDR(ScriptGUIColorField* thisPtr);
  24. static void Internal_setAllowHDR(ScriptGUIColorField* thisPtr, bool allow);
  25. static void Internal_create(MonoObject* managedInstance, __GUIContentInterop* labelContent, uint32_t labelWidth, MonoString* style);
  26. static void Internal_create0(MonoObject* managedInstance, __GUIContentInterop* labelContent, MonoString* style);
  27. static void Internal_create1(MonoObject* managedInstance, MonoObject* labelText, uint32_t labelWidth, MonoString* style);
  28. static void Internal_create2(MonoObject* managedInstance, MonoObject* labelText, MonoString* style);
  29. static void Internal_create3(MonoObject* managedInstance, MonoString* style);
  30. };
  31. }