Marc Legendre f5a8d36faa Fix std::hash being specialized outside of namespace std vor 9 Jahren
..
BansheeCore f5a8d36faa Fix std::hash being specialized outside of namespace std vor 9 Jahren
BansheeD3D11RenderAPI 59dd53307b Tonemapping WIP vor 9 Jahren
BansheeD3D9RenderAPI aa06514ff9 Added support for texture arrays vor 9 Jahren
BansheeEditor 68f2b08a2e Fixing stack corruption on 32-bit builds vor 9 Jahren
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging vor 9 Jahren
BansheeEngine 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components vor 9 Jahren
BansheeFBXImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library vor 9 Jahren
BansheeFMOD 107ce688f5 Don't check for FMOD if FMOD is not selected for build vor 9 Jahren
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library vor 9 Jahren
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library vor 9 Jahren
BansheeGLRenderAPI 20da94c930 Fix path inconsistency vor 9 Jahren
BansheeMono bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library vor 9 Jahren
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library vor 9 Jahren
BansheeOpenAudio 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components vor 9 Jahren
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library vor 9 Jahren
BansheeSL bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library vor 9 Jahren
BansheeUtility 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization vor 9 Jahren
CMake 765b0623bc Added skeleton for FMOD audio implementation vor 9 Jahren
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization vor 9 Jahren
Game 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization vor 9 Jahren
MBansheeEditor f820b9de33 Moved pdb2mdb script out of the dependencies folder vor 9 Jahren
MBansheeEngine ceac99cc68 Updated list view so it doesn't lag one frame behind (quite noticeable on quickly updating lists) vor 9 Jahren
RenderBeast e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer vor 9 Jahren
SBansheeEditor f786c98c14 Getting OpenAudio functional vor 9 Jahren
SBansheeEngine cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor vor 9 Jahren
CMakeLists.txt f60cf22ae6 Fixing linker warnings on 32-bit build vor 9 Jahren