BearishSun f60cf22ae6 Fixing linker warnings on 32-bit build 9 years ago
..
BansheeCore 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 years ago
BansheeD3D11RenderAPI 59dd53307b Tonemapping WIP 9 years ago
BansheeD3D9RenderAPI aa06514ff9 Added support for texture arrays 9 years ago
BansheeEditor 68f2b08a2e Fixing stack corruption on 32-bit builds 9 years ago
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 years ago
BansheeEngine 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 years ago
BansheeFBXImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeFMOD 107ce688f5 Don't check for FMOD if FMOD is not selected for build 9 years ago
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeGLRenderAPI 20da94c930 Fix path inconsistency 9 years ago
BansheeMono bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeOpenAudio 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 years ago
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeSL bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeUtility 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 years ago
CMake 765b0623bc Added skeleton for FMOD audio implementation 9 years ago
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 years ago
Game 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 years ago
MBansheeEditor f820b9de33 Moved pdb2mdb script out of the dependencies folder 9 years ago
MBansheeEngine f820b9de33 Moved pdb2mdb script out of the dependencies folder 9 years ago
RenderBeast e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer 9 years ago
SBansheeEditor f786c98c14 Getting OpenAudio functional 9 years ago
SBansheeEngine cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 years ago
CMakeLists.txt f60cf22ae6 Fixing linker warnings on 32-bit build 9 years ago