Marco Bellan cb7984e18f Fixed getRadius 8 jaren geleden
..
ThirdParty 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 jaren geleden
Unix aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
Win32 26eb76603f Added include that was missing on some compilers 8 jaren geleden
BsAABox.cpp cb7984e18f Fixed getRadius 8 jaren geleden
BsAsyncOp.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsBinaryCloner.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsBinaryDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsBinarySerializer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsBitmapWriter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsBounds.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCapsule.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsColor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsCompression.cpp d0e98c524b Added support for compression when saving resources 8 jaren geleden
BsConsoleTestOutput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsConvexVolume.cpp e315616d5d More work on shadow mapping 8 jaren geleden
BsCrashHandler.cpp 36c515ba66 When logging an error report, log the system information as well 8 jaren geleden
BsDataStream.cpp 046b0c02a9 More shaders ported the new system 8 jaren geleden
BsDebug.cpp 36c515ba66 When logging an error report, log the system information as well 8 jaren geleden
BsDegree.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsDynLib.cpp 5080f1b35a Updated builtin resource import so it only imports file that have been modified (instead of everything) 8 jaren geleden
BsDynLibManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsException.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsFileSerializer.cpp d0e98c524b Added support for compression when saving resources 8 jaren geleden
BsFileSystem.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsFileSystemTestSuite.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsFrameAlloc.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsGlobalFrameAlloc.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsIReflectable.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsLine2.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsLineSegment3.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsLog.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMath.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMatrix3.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMatrix4.cpp 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends 8 jaren geleden
BsMemStack.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMemoryAllocator.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMemorySerializer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsMessageHandler.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPath.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsPlane.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsQuaternion.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRTTIField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRTTIType.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRadian.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRay.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRect2.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsRect2I.cpp 10558a89b0 Refactoring renderer camera so it may be more easily used on its own for various rendering helper tasks 9 jaren geleden
BsRect3.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSerializedObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsSphere.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsString.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsStringID.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsTaskScheduler.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsTestOutput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsTestSuite.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsTextureAtlasLayout.cpp 84eb9fc38b Laid much of the foundation for shadow map depth rendering 8 jaren geleden
BsThreadPool.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsTime.cpp a4a8a242bb Added a new low-level rendering example project 9 jaren geleden
BsTimer.cpp ddf6204f9e Fixing cylindrical/spherical environment map import 9 jaren geleden
BsTorus.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsUtil.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsUtilityTest.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsVector2.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsVector2I.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsVector3.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BsVector4.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden