BsScriptGUIElement.cpp 4.8 KB

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  1. #include "BsScriptGUIElement.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoMethod.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUIElement.h"
  9. #include "BsScriptGUILayout.h"
  10. #include "BsScriptContextMenu.h"
  11. #include "BsGUILayout.h"
  12. namespace BansheeEngine
  13. {
  14. ScriptGUIElementBaseTBase::ScriptGUIElementBaseTBase(MonoObject* instance)
  15. :ScriptObjectBase(instance), mIsDestroyed(false), mElement(nullptr)
  16. { }
  17. void ScriptGUIElementBaseTBase::initialize(GUIElementBase* element)
  18. {
  19. mElement = element;
  20. }
  21. ScriptGUIElementTBase::ScriptGUIElementTBase(MonoObject* instance)
  22. :ScriptGUIElementBaseTBase(instance)
  23. {
  24. }
  25. void ScriptGUIElementTBase::destroy()
  26. {
  27. if(!mIsDestroyed)
  28. {
  29. if (mElement->_getType() == GUIElementBase::Type::Element)
  30. {
  31. GUIElement::destroy((GUIElement*)mElement);
  32. mElement = nullptr;
  33. mIsDestroyed = true;
  34. }
  35. }
  36. }
  37. ScriptGUIElement::ScriptGUIElement(MonoObject* instance)
  38. :ScriptObject(instance)
  39. {
  40. }
  41. void ScriptGUIElement::initRuntimeData()
  42. {
  43. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUIElement::internal_destroy);
  44. metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUIElement::internal_setVisible);
  45. metaData.scriptClass->addInternalCall("Internal_GetBounds", &ScriptGUIElement::internal_getBounds);
  46. metaData.scriptClass->addInternalCall("Internal_SetBounds", &ScriptGUIElement::internal_setBounds);
  47. metaData.scriptClass->addInternalCall("Internal_GetVisibleBounds", &ScriptGUIElement::internal_getVisibleBounds);
  48. metaData.scriptClass->addInternalCall("Internal_SetPosition", &ScriptGUIElement::internal_SetPosition);
  49. metaData.scriptClass->addInternalCall("Internal_SetWidth", &ScriptGUIElement::internal_SetWidth);
  50. metaData.scriptClass->addInternalCall("Internal_SetFlexibleWidth", &ScriptGUIElement::internal_SetFlexibleWidth);
  51. metaData.scriptClass->addInternalCall("Internal_SetHeight", &ScriptGUIElement::internal_SetHeight);
  52. metaData.scriptClass->addInternalCall("Internal_SetFlexibleHeight", &ScriptGUIElement::internal_SetFlexibleHeight);
  53. metaData.scriptClass->addInternalCall("Internal_ResetDimensions", &ScriptGUIElement::internal_ResetDimensions);
  54. metaData.scriptClass->addInternalCall("Internal_SetContextMenu", &ScriptGUIElement::internal_SetContextMenu);
  55. }
  56. void ScriptGUIElement::internal_destroy(ScriptGUIElementBaseTBase* nativeInstance)
  57. {
  58. nativeInstance->destroy();
  59. }
  60. void ScriptGUIElement::internal_setVisible(ScriptGUIElementBaseTBase* nativeInstance, bool visible)
  61. {
  62. if(visible)
  63. nativeInstance->getGUIElement()->enableRecursively();
  64. else
  65. nativeInstance->getGUIElement()->disableRecursively();
  66. }
  67. Rect2I ScriptGUIElement::internal_getBounds(ScriptGUIElementBaseTBase* nativeInstance)
  68. {
  69. return nativeInstance->getGUIElement()->getBounds();
  70. }
  71. void ScriptGUIElement::internal_setBounds(ScriptGUIElementBaseTBase* nativeInstance, Rect2I bounds)
  72. {
  73. nativeInstance->getGUIElement()->setPosition(bounds.x, bounds.y);
  74. nativeInstance->getGUIElement()->setWidth(bounds.width);
  75. nativeInstance->getGUIElement()->setHeight(bounds.height);
  76. }
  77. Rect2I ScriptGUIElement::internal_getVisibleBounds(ScriptGUIElementBaseTBase* nativeInstance)
  78. {
  79. return nativeInstance->getGUIElement()->getVisibleBounds();
  80. }
  81. void ScriptGUIElement::internal_SetPosition(ScriptGUIElementBaseTBase* nativeInstance, INT32 x, INT32 y)
  82. {
  83. nativeInstance->getGUIElement()->setPosition(x, y);
  84. }
  85. void ScriptGUIElement::internal_SetWidth(ScriptGUIElementBaseTBase* nativeInstance, UINT32 width)
  86. {
  87. nativeInstance->getGUIElement()->setWidth(width);
  88. }
  89. void ScriptGUIElement::internal_SetFlexibleWidth(ScriptGUIElementBaseTBase* nativeInstance, UINT32 minWidth, UINT32 maxWidth)
  90. {
  91. nativeInstance->getGUIElement()->setFlexibleWidth(minWidth, maxWidth);
  92. }
  93. void ScriptGUIElement::internal_SetHeight(ScriptGUIElementBaseTBase* nativeInstance, UINT32 height)
  94. {
  95. nativeInstance->getGUIElement()->setHeight(height);
  96. }
  97. void ScriptGUIElement::internal_SetFlexibleHeight(ScriptGUIElementBaseTBase* nativeInstance, UINT32 minHeight, UINT32 maxHeight)
  98. {
  99. nativeInstance->getGUIElement()->setFlexibleHeight(minHeight, maxHeight);
  100. }
  101. void ScriptGUIElement::internal_ResetDimensions(ScriptGUIElementBaseTBase* nativeInstance)
  102. {
  103. nativeInstance->getGUIElement()->resetDimensions();
  104. }
  105. void ScriptGUIElement::internal_SetContextMenu(ScriptGUIElementBaseTBase* nativeInstance, ScriptContextMenu* contextMenu)
  106. {
  107. GUIElementBase* guiElemBase = nativeInstance->getGUIElement();
  108. if (guiElemBase->_getType() == GUIElementBase::Type::Element)
  109. {
  110. GUIElement* guiElem = static_cast<GUIElement*>(guiElemBase);
  111. GUIContextMenuPtr nativeContextMenu;
  112. if (contextMenu != nullptr)
  113. nativeContextMenu = contextMenu->getInternal();
  114. guiElem->setContextMenu(nativeContextMenu);
  115. }
  116. }
  117. }