BearishSun f6daa0e16d Gotten rid of foldout and component foldout GUI elements, and replaced them with a styled toggle instead 10 年之前
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Win32 95b85ee642 Documentation 10 年之前
BsBuildDataRTTI.h 2c35a0c825 Removed all the unused allocators 10 年之前
BsBuildManager.h fb10aa71f2 Project Load/Unload (not tested) 10 年之前
BsBuiltinEditorResources.h f6daa0e16d Gotten rid of foldout and component foldout GUI elements, and replaced them with a styled toggle instead 10 年之前
BsCmdCloneSO.h 09bbc8848d Added C# Undo/redo (untested) 10 年之前
BsCmdCreateSO.h 09bbc8848d Added C# Undo/redo (untested) 10 年之前
BsCmdDeleteSO.h 09bbc8848d Added C# Undo/redo (untested) 10 年之前
BsCmdInputFieldValueChange.h 09bbc8848d Added C# Undo/redo (untested) 10 年之前
BsCmdInstantiateSO.h 09bbc8848d Added C# Undo/redo (untested) 10 年之前
BsCmdRecordSO.h 09bbc8848d Added C# Undo/redo (untested) 10 年之前
BsCmdReparentSO.h 09bbc8848d Added C# Undo/redo (untested) 10 年之前
BsCmdUtility.h 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 年之前
BsCodeEditor.h 95b85ee642 Documentation 10 年之前
BsDockManager.h 05bcc32e89 EditorWindow maximize/restore works 10 年之前
BsDockManagerLayout.h 05bcc32e89 EditorWindow maximize/restore works 10 年之前
BsDockManagerLayoutRTTI.h 05bcc32e89 EditorWindow maximize/restore works 10 年之前
BsDropDownWindow.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 年之前
BsDropDownWindowManager.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 年之前
BsEditorApplication.h fedd162d57 Various bug fixes relating to new project loading system: 10 年之前
BsEditorCommand.h 09bbc8848d Added C# Undo/redo (untested) 10 年之前
BsEditorPrerequisites.h f6daa0e16d Gotten rid of foldout and component foldout GUI elements, and replaced them with a styled toggle instead 10 年之前
BsEditorSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 年之前
BsEditorSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 年之前
BsEditorTestSuite.h 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 年之前
BsEditorUtility.h baa64d1449 Documentation 10 年之前
BsEditorWidget.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 年之前
BsEditorWidgetContainer.h 05bcc32e89 EditorWindow maximize/restore works 10 年之前
BsEditorWidgetLayout.h fedd162d57 Various bug fixes relating to new project loading system: 10 年之前
BsEditorWidgetLayoutRTTI.h 2c35a0c825 Removed all the unused allocators 10 年之前
BsEditorWidgetManager.h fedd162d57 Various bug fixes relating to new project loading system: 10 年之前
BsEditorWindow.h 05bcc32e89 EditorWindow maximize/restore works 10 年之前
BsEditorWindowBase.h 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 年之前
BsEditorWindowManager.h 7ff9dee1ec Documentation 10 年之前
BsGUIColor.h d0445e615b Documentation 10 年之前
BsGUIColorField.h 060f7589a4 Documentation 10 年之前
BsGUIDockSlider.h 060f7589a4 Documentation 10 年之前
BsGUIDropButton.h 060f7589a4 Documentation 10 年之前
BsGUIFieldBase.h 060f7589a4 Documentation 10 年之前
BsGUIFloatField.h df84033adc Documentation 10 年之前
BsGUIHoverHitBox.h d1c685013d Fixed an issue with non-client mouse events not having proper coordinates 10 年之前
BsGUIIntField.h d0445e615b Documentation 10 年之前
BsGUIMenuBar.h c5349658df Logic for new drop down box style 10 年之前
BsGUIResourceTreeView.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 年之前
BsGUISceneTreeView.h e8ef106115 Scene tree view features (untested) 10 年之前
BsGUIStatusBar.h abdc256dcf Status bar working 10 年之前
BsGUITabButton.h 0ddc6c09b5 Working on new UI 10 年之前
BsGUITabbedTitleBar.h 0ddc6c09b5 Working on new UI 10 年之前
BsGUITextField.h c1d0163465 Minimized allocations when updating TextSprite 10 年之前
BsGUIToggleField.h ef747c6872 Documentation 10 年之前
BsGUITreeView.h 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 年之前
BsGUITreeViewEditBox.h 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects 10 年之前
BsGUIVector2Field.h f12949f26d Documentation 10 年之前
BsGUIVector3Field.h f12949f26d Documentation 10 年之前
BsGUIVector4Field.h f12949f26d Documentation 10 年之前
BsGUIWindowFrame.h f12949f26d Documentation 10 年之前
BsGUIWindowFrameWidget.h 9d54de245b Fixed a memory corruption issue in GUIManager that happened when a widget was deleted 10 年之前
BsGizmoManager.h b8d2d25e1d Properly unregister various core rendering managers when they are destroyed 10 年之前
BsHandleDrawManager.h b8d2d25e1d Properly unregister various core rendering managers when they are destroyed 10 年之前
BsHandleManager.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsHandleSlider.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsHandleSliderDisc.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsHandleSliderLine.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsHandleSliderManager.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsHandleSliderPlane.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsMainEditorWindow.h bd0666745d Menu bar new UI 10 年之前
BsModalWindow.h d123f1b676 Documentation 10 年之前
BsPlatformInfo.h 7c655205d8 Added icons to windows platform info 10 年之前
BsPlatformInfoRTTI.h 7c655205d8 Added icons to windows platform info 10 年之前
BsProjectLibrary.h a4b506c55b Unloading project library no longer deletes all imported assets 10 年之前
BsProjectLibraryEntries.h d123f1b676 Documentation 10 年之前
BsProjectLibraryEntriesRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsProjectResourceMeta.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 年之前
BsProjectResourceMetaRTTI.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 年之前
BsProjectSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 年之前
BsProjectSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 年之前
BsResourceImporter.h 1fa051f852 Documentation 10 年之前
BsSceneCameraController.h b64a0482e7 Various Gizmo rendering fixes 11 年之前
BsSceneEditorWidget.h 46eb1edb0f WIP Scene window 11 年之前
BsSceneGrid.h 6c9390b79b Dock overlay no longer uses the sim thread rendering callback 10 年之前
BsScenePicking.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsSceneViewHandler.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsSelection.h 02ce72bd87 Added Ping to GUISceneTreeView 10 年之前
BsSelectionRenderer.h b8d2d25e1d Properly unregister various core rendering managers when they are destroyed 10 年之前
BsSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 年之前
BsSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 年之前
BsShaderIncludeHandler.h ecfe9ff397 Project library dependant resource import (untested) 10 年之前
BsUndoRedo.h fb10aa71f2 Project Load/Unload (not tested) 10 年之前