CCapsuleCollider.generated.cs 2.5 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182
  1. using System;
  2. using System.Runtime.CompilerServices;
  3. using System.Runtime.InteropServices;
  4. namespace BansheeEngine
  5. {
  6. /** @addtogroup Physics
  7. * @{
  8. */
  9. /// <summary>Collider with a capsule geometry.</summary>
  10. [ShowInInspector]
  11. public partial class CapsuleCollider : Collider
  12. {
  13. private CapsuleCollider(bool __dummy0) { }
  14. protected CapsuleCollider() { }
  15. /// <summary>Normal vector that determines how is the capsule oriented.</summary>
  16. [ShowInInspector]
  17. public Vector3 Normal
  18. {
  19. get
  20. {
  21. Vector3 temp;
  22. Internal_getNormal(mCachedPtr, out temp);
  23. return temp;
  24. }
  25. set { Internal_setNormal(mCachedPtr, ref value); }
  26. }
  27. /// <summary>Determines the position of the capsule shape, relative to the component's scene object.</summary>
  28. [ShowInInspector]
  29. public Vector3 Center
  30. {
  31. get
  32. {
  33. Vector3 temp;
  34. Internal_getCenter(mCachedPtr, out temp);
  35. return temp;
  36. }
  37. set { Internal_setCenter(mCachedPtr, ref value); }
  38. }
  39. /// <summary>
  40. /// Determines the half height of the capsule, from the origin to one of the hemispherical centers, along the normal
  41. /// vector.
  42. /// </summary>
  43. [ShowInInspector]
  44. public float HalfHeight
  45. {
  46. get { return Internal_getHalfHeight(mCachedPtr); }
  47. set { Internal_setHalfHeight(mCachedPtr, value); }
  48. }
  49. /// <summary>Determines the radius of the capsule.</summary>
  50. [ShowInInspector]
  51. public float Radius
  52. {
  53. get { return Internal_getRadius(mCachedPtr); }
  54. set { Internal_setRadius(mCachedPtr, value); }
  55. }
  56. [MethodImpl(MethodImplOptions.InternalCall)]
  57. private static extern void Internal_setNormal(IntPtr thisPtr, ref Vector3 normal);
  58. [MethodImpl(MethodImplOptions.InternalCall)]
  59. private static extern void Internal_getNormal(IntPtr thisPtr, out Vector3 __output);
  60. [MethodImpl(MethodImplOptions.InternalCall)]
  61. private static extern void Internal_setCenter(IntPtr thisPtr, ref Vector3 center);
  62. [MethodImpl(MethodImplOptions.InternalCall)]
  63. private static extern void Internal_getCenter(IntPtr thisPtr, out Vector3 __output);
  64. [MethodImpl(MethodImplOptions.InternalCall)]
  65. private static extern void Internal_setHalfHeight(IntPtr thisPtr, float halfHeight);
  66. [MethodImpl(MethodImplOptions.InternalCall)]
  67. private static extern float Internal_getHalfHeight(IntPtr thisPtr);
  68. [MethodImpl(MethodImplOptions.InternalCall)]
  69. private static extern void Internal_setRadius(IntPtr thisPtr, float radius);
  70. [MethodImpl(MethodImplOptions.InternalCall)]
  71. private static extern float Internal_getRadius(IntPtr thisPtr);
  72. }
  73. /** @} */
  74. }