CRenderable.generated.cs 4.0 KB

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  1. using System;
  2. using System.Runtime.CompilerServices;
  3. using System.Runtime.InteropServices;
  4. namespace BansheeEngine
  5. {
  6. /** @addtogroup Rendering
  7. * @{
  8. */
  9. /// <summary>
  10. /// Renderable represents any visible object in the scene. It has a mesh, bounds and a set of materials. Renderer will
  11. /// render any Renderable objects visible by a camera.
  12. /// </summary>
  13. [ShowInInspector]
  14. public partial class Renderable : Component
  15. {
  16. private Renderable(bool __dummy0) { }
  17. protected Renderable() { }
  18. /// <summary>
  19. /// Determines the mesh to render. All sub-meshes of the mesh will be rendered, and you may set individual materials for
  20. /// each sub-mesh.
  21. /// </summary>
  22. [ShowInInspector]
  23. public RRef<Mesh> Mesh
  24. {
  25. get { return Internal_getMesh(mCachedPtr); }
  26. set { Internal_setMesh(mCachedPtr, value); }
  27. }
  28. /// <summary>
  29. /// Determines all materials used for rendering this renderable. Each of the materials is used for rendering a single
  30. /// sub-mesh. If number of materials is larger than number of sub-meshes, they will be ignored. If lower, the remaining
  31. /// materials will be removed.
  32. /// </summary>
  33. [ShowInInspector]
  34. public RRef<Material>[] Materials
  35. {
  36. get { return Internal_getMaterials(mCachedPtr); }
  37. set { Internal_setMaterials(mCachedPtr, value); }
  38. }
  39. /// <summary>
  40. /// Determines the layer bitfield that controls whether a renderable is considered visible in a specific camera.
  41. /// Renderable layer must match camera layer in order for the camera to render the component.
  42. /// </summary>
  43. [ShowInInspector]
  44. public ulong Layers
  45. {
  46. get { return Internal_getLayer(mCachedPtr); }
  47. set { Internal_setLayer(mCachedPtr, value); }
  48. }
  49. /// <summary>Gets world bounds of the mesh rendered by this object.</summary>
  50. [ShowInInspector]
  51. public Bounds Bounds
  52. {
  53. get
  54. {
  55. Bounds temp;
  56. Internal_getBounds(mCachedPtr, out temp);
  57. return temp;
  58. }
  59. }
  60. /// <summary>
  61. /// Sets a material that will be used for rendering a sub-mesh with the specified index. If a sub-mesh doesn't have a
  62. /// specific material set then the primary material will be used.
  63. /// </summary>
  64. public void SetMaterial(uint idx, RRef<Material> material)
  65. {
  66. Internal_setMaterial(mCachedPtr, idx, material);
  67. }
  68. /// <summary>
  69. /// Sets a material that will be used for rendering a sub-mesh with the specified index. If a sub-mesh doesn't have a
  70. /// specific material set then the primary material will be used.
  71. /// </summary>
  72. public void SetMaterial(RRef<Material> material)
  73. {
  74. Internal_setMaterial0(mCachedPtr, material);
  75. }
  76. /// <summary>Returns the material used for rendering a sub-mesh with the specified index.</summary>
  77. public RRef<Material> GetMaterial(uint idx)
  78. {
  79. return Internal_getMaterial(mCachedPtr, idx);
  80. }
  81. [MethodImpl(MethodImplOptions.InternalCall)]
  82. private static extern void Internal_setMesh(IntPtr thisPtr, RRef<Mesh> mesh);
  83. [MethodImpl(MethodImplOptions.InternalCall)]
  84. private static extern RRef<Mesh> Internal_getMesh(IntPtr thisPtr);
  85. [MethodImpl(MethodImplOptions.InternalCall)]
  86. private static extern void Internal_setMaterial(IntPtr thisPtr, uint idx, RRef<Material> material);
  87. [MethodImpl(MethodImplOptions.InternalCall)]
  88. private static extern void Internal_setMaterial0(IntPtr thisPtr, RRef<Material> material);
  89. [MethodImpl(MethodImplOptions.InternalCall)]
  90. private static extern RRef<Material> Internal_getMaterial(IntPtr thisPtr, uint idx);
  91. [MethodImpl(MethodImplOptions.InternalCall)]
  92. private static extern void Internal_setMaterials(IntPtr thisPtr, RRef<Material>[] materials);
  93. [MethodImpl(MethodImplOptions.InternalCall)]
  94. private static extern RRef<Material>[] Internal_getMaterials(IntPtr thisPtr);
  95. [MethodImpl(MethodImplOptions.InternalCall)]
  96. private static extern void Internal_setLayer(IntPtr thisPtr, ulong layer);
  97. [MethodImpl(MethodImplOptions.InternalCall)]
  98. private static extern ulong Internal_getLayer(IntPtr thisPtr);
  99. [MethodImpl(MethodImplOptions.InternalCall)]
  100. private static extern void Internal_getBounds(IntPtr thisPtr, out Bounds __output);
  101. }
  102. /** @} */
  103. }