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- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- namespace BansheeEngine
- {
- /** @addtogroup Physics
- * @{
- */
- /// <summary>Specifies type of constraint placed on a specific axis.</summary>
- public enum D6JointMotion
- {
- /// <summary>Axis is immovable.</summary>
- Locked = 0,
- /// <summary>Axis will be constrained by the specified limits.</summary>
- Limited = 1,
- /// <summary>Axis will not be constrained.</summary>
- Free = 2,
- Count = 3
- }
- /** @} */
- }
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