ParticleEmitterSkinnedMeshShape.generated.cs 1.9 KB

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  1. using System;
  2. using System.Runtime.CompilerServices;
  3. using System.Runtime.InteropServices;
  4. namespace BansheeEngine
  5. {
  6. /** @addtogroup Particles
  7. * @{
  8. */
  9. /// <summary>
  10. /// Particle emitter shape that emits particles from a surface of a skinned (animated) mesh. Particles can be emitted from
  11. /// mesh vertices, edges or triangles. If information about normals exists, particles will also inherit the normals.
  12. /// </summary>
  13. [ShowInInspector]
  14. public partial class ParticleEmitterSkinnedMeshShape : ParticleEmitterShape
  15. {
  16. private ParticleEmitterSkinnedMeshShape(bool __dummy0) { }
  17. /// <summary>Creates a new particle emitter skinned mesh shape.</summary>
  18. public ParticleEmitterSkinnedMeshShape(ParticleSkinnedMeshShapeOptions desc)
  19. {
  20. Internal_create(this, ref desc);
  21. }
  22. /// <summary>Creates a new particle emitter skinned mesh shape.</summary>
  23. public ParticleEmitterSkinnedMeshShape()
  24. {
  25. Internal_create0(this);
  26. }
  27. /// <summary>Options describing the shape.</summary>
  28. [ShowInInspector]
  29. public ParticleSkinnedMeshShapeOptions Options
  30. {
  31. get
  32. {
  33. ParticleSkinnedMeshShapeOptions temp;
  34. Internal_getOptions(mCachedPtr, out temp);
  35. return temp;
  36. }
  37. set { Internal_setOptions(mCachedPtr, ref value); }
  38. }
  39. [MethodImpl(MethodImplOptions.InternalCall)]
  40. private static extern void Internal_setOptions(IntPtr thisPtr, ref ParticleSkinnedMeshShapeOptions options);
  41. [MethodImpl(MethodImplOptions.InternalCall)]
  42. private static extern void Internal_getOptions(IntPtr thisPtr, out ParticleSkinnedMeshShapeOptions __output);
  43. [MethodImpl(MethodImplOptions.InternalCall)]
  44. private static extern void Internal_create(ParticleEmitterSkinnedMeshShape managedInstance, ref ParticleSkinnedMeshShapeOptions desc);
  45. [MethodImpl(MethodImplOptions.InternalCall)]
  46. private static extern void Internal_create0(ParticleEmitterSkinnedMeshShape managedInstance);
  47. }
  48. /** @} */
  49. }