BearishSun 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 lat temu
..
BsEngineScriptLibrary.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 lat temu
BsManagedComponent.cpp 10e057da7b Prefab fixes: 9 lat temu
BsManagedDiff.cpp 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 lat temu
BsManagedResource.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsManagedResourceManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsManagedResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsManagedSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsManagedSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsManagedSerializableDiff.cpp c2075062e0 Prefab fixes: 9 lat temu
BsManagedSerializableField.cpp a774a03552 AnimationClip foundation 9 lat temu
BsManagedSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsManagedSerializableObject.cpp 7074585593 No longer call constructor after managed object deserialization (no guarantees the class will have one) 9 lat temu
BsManagedSerializableObjectInfo.cpp a774a03552 AnimationClip foundation 9 lat temu
BsPlayInEditorManager.cpp 6e91706388 Fixing a memory corruption issue with skeletal animation poses 9 lat temu
BsScriptAnimation.cpp 0a0047b369 Added generalized 1D blending 9 lat temu
BsScriptAnimationClip.cpp a774a03552 AnimationClip foundation 9 lat temu
BsScriptAnimationCurve.cpp 4dd9edcc77 Added C# AnimationCurve 9 lat temu
BsScriptAssemblyManager.cpp a774a03552 AnimationClip foundation 9 lat temu
BsScriptAsyncOp.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptAudio.cpp 7b8fc664ea Exposed global Audio manager to managed code 9 lat temu
BsScriptAudioClip.cpp 32e348ea19 AudioClip exposed to managed code 9 lat temu
BsScriptAudioListener.cpp 127ba3a962 Added C++ wrappers for AudioSource/AudioListener managed interop 9 lat temu
BsScriptAudioSource.cpp 98598d5494 OpenAL audio source implementation finished (needs testing) 9 lat temu
BsScriptBoneWeight.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptBoxCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptBuiltin.cpp 7a734eddd0 Exposed default builtin font to C# 9 lat temu
BsScriptCamera.cpp eb5d33c976 Post processing: 9 lat temu
BsScriptCapsuleCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptCharacterController.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptCollisionData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptColor.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptComponent.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptContextMenu.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptControllerCollision.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptCursor.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 lat temu
BsScriptD6Joint.cpp 36cb81dc6d All joints tested and working 9 lat temu
BsScriptD6Joint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 lat temu
BsScriptDebug.cpp a993962372 More work on improving documentation for doxygen generation 9 lat temu
BsScriptDistanceJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptEnginePlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 lat temu
BsScriptFixedJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptFixedJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 lat temu
BsScriptFont.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptFontBitmap.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptGUI.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 lat temu
BsScriptGUIButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptGUICanvas.cpp 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 lat temu
BsScriptGUIContent.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptGUIContentImages.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptGUIElement.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 lat temu
BsScriptGUIElementStateStyle.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptGUIElementStyle.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptGUIFixedSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptGUIFlexibleSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptGUIInputBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptGUILabel.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptGUILayout.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptGUIListBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptGUIProgressBar.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptGUIRenderTexture.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptGUIScrollArea.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptGUISkin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptGUISlider.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptGUITexture.cpp cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 lat temu
BsScriptGUIToggle.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptGUIToggleGroup.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptGUIUtility.cpp 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 lat temu
BsScriptGUIWidget.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptGameObject.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptGameObjectManager.cpp a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 lat temu
BsScriptHString.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptHingeJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptHingeJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 lat temu
BsScriptInput.cpp 75e2114721 Better way of converting screen position to world ray 9 lat temu
BsScriptInputConfiguration.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptJoint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor 9 lat temu
BsScriptJointCommon.cpp 36cb81dc6d All joints tested and working 9 lat temu
BsScriptLight.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptLogEntry.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptManagedResource.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 lat temu
BsScriptMaterial.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptMesh.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptMeshCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptMeshData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 lat temu
BsScriptObject.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptObjectImpl.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptObjectManager.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 lat temu
BsScriptPhysics.cpp 75e2114721 Better way of converting screen position to world ray 9 lat temu
BsScriptPhysicsMaterial.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 lat temu
BsScriptPhysicsQueryHit.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptPixelData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptPixelUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptPlainText.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptPlaneCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptPostProcessSettings.cpp eb5d33c976 Post processing: 9 lat temu
BsScriptPrefab.cpp 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 lat temu
BsScriptProfilerOverlayInternal.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptRenderTarget.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 lat temu
BsScriptRenderTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptRenderTexture2D.cpp aa06514ff9 Added support for texture arrays 9 lat temu
BsScriptRenderable.cpp 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) 9 lat temu
BsScriptResource.cpp a774a03552 AnimationClip foundation 9 lat temu
BsScriptResourceManager.cpp a774a03552 AnimationClip foundation 9 lat temu
BsScriptResourceRef.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 lat temu
BsScriptResources.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 lat temu
BsScriptRigidbody.cpp f92ea8ea21 Removed unused Physics code 9 lat temu
BsScriptScene.cpp 4c5c890f60 Fixed generic prefab loading 9 lat temu
BsScriptSceneObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptScriptCode.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptSerializableField.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptSerializableObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptSerializableProperty.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptSerializableUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptShader.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptShaderInclude.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptSliderJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptSliderJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 lat temu
BsScriptSphereCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptSphericalJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsScriptSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 lat temu
BsScriptSpriteTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptStringTable.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptTexture2D.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptTexture3D.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 lat temu
BsScriptTextureCube.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 lat temu
BsScriptTime.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 lat temu
BsScriptVector.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptVector2I.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptVirtualButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 lat temu
BsScriptVirtualInput.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 lat temu