BsScriptGUIResourceField.cpp 4.5 KB

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  1. #include "BsScriptGUIResourceField.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoMethod.h"
  7. #include "BsSpriteTexture.h"
  8. #include "BsMonoUtil.h"
  9. #include "BsGUILayout.h"
  10. #include "BsGUIResourceField.h"
  11. #include "BsGUIOptions.h"
  12. #include "BsGUIContent.h"
  13. #include "BsScriptGUIElementStyle.h"
  14. #include "BsScriptGUILayout.h"
  15. #include "BsScriptHString.h"
  16. #include "BsScriptGUIContent.h"
  17. #include "BsScriptResource.h"
  18. #include "BsScriptResourceManager.h"
  19. #include "BsResources.h"
  20. using namespace std::placeholders;
  21. namespace BansheeEngine
  22. {
  23. ScriptGUIResourceField::OnChangedThunkDef ScriptGUIResourceField::onChangedThunk;
  24. ScriptGUIResourceField::ScriptGUIResourceField(MonoObject* instance, GUIResourceField* resourceField)
  25. :TScriptGUIElement(instance, resourceField)
  26. {
  27. }
  28. void ScriptGUIResourceField::initRuntimeData()
  29. {
  30. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIResourceField::internal_createInstance);
  31. metaData.scriptClass->addInternalCall("Internal_GetValue", &ScriptGUIResourceField::internal_getValue);
  32. metaData.scriptClass->addInternalCall("Internal_SetValue", &ScriptGUIResourceField::internal_setValue);
  33. metaData.scriptClass->addInternalCall("Internal_SetTint", &ScriptGUIResourceField::internal_setTint);
  34. onChangedThunk = (OnChangedThunkDef)metaData.scriptClass->getMethod("DoOnChanged", 1)->getThunk();
  35. }
  36. void ScriptGUIResourceField::internal_createInstance(MonoObject* instance, MonoReflectionType* type, MonoObject* title, UINT32 titleWidth,
  37. MonoString* style, MonoArray* guiOptions, bool withTitle)
  38. {
  39. GUIOptions options;
  40. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  41. for (UINT32 i = 0; i < arrayLen; i++)
  42. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  43. String styleName = toString(MonoUtil::monoToWString(style));
  44. MonoType* monoType = mono_reflection_type_get_type(type);
  45. ::MonoClass* monoClass = mono_type_get_class(monoType);
  46. String typeNamespace;
  47. String typeName;
  48. MonoUtil::getClassName(monoClass, typeNamespace, typeName);
  49. GUIResourceField* guiResourceField = nullptr;
  50. if (withTitle)
  51. {
  52. GUIContent nativeContent(ScriptGUIContent::getText(title), ScriptGUIContent::getImage(title), ScriptGUIContent::getTooltip(title));
  53. guiResourceField = GUIResourceField::create(typeNamespace, typeName, nativeContent, titleWidth, options, styleName);
  54. }
  55. else
  56. {
  57. guiResourceField = GUIResourceField::create(typeNamespace, typeName, options, styleName);
  58. }
  59. guiResourceField->onValueChanged.connect(std::bind(&ScriptGUIResourceField::onChanged, instance, _1));
  60. ScriptGUIResourceField* nativeInstance = new (bs_alloc<ScriptGUIResourceField>()) ScriptGUIResourceField(instance, guiResourceField);
  61. }
  62. void ScriptGUIResourceField::internal_getValue(ScriptGUIResourceField* nativeInstance, MonoObject** output)
  63. {
  64. GUIResourceField* resourceField = static_cast<GUIResourceField*>(nativeInstance->getGUIElement());
  65. HResource resource = resourceField->getValue();
  66. *output = nativeToManagedResource(resource);
  67. }
  68. void ScriptGUIResourceField::internal_setValue(ScriptGUIResourceField* nativeInstance, MonoObject* value)
  69. {
  70. GUIResourceField* resourceField = static_cast<GUIResourceField*>(nativeInstance->getGUIElement());
  71. if (value == nullptr)
  72. resourceField->setValue(HResource());
  73. else
  74. {
  75. ScriptResourceBase* scriptResource = ScriptResource::toNative(value);
  76. resourceField->setValue(scriptResource->getNativeHandle());
  77. }
  78. }
  79. void ScriptGUIResourceField::internal_setTint(ScriptGUIResourceField* nativeInstance, Color color)
  80. {
  81. GUIResourceField* resourceField = (GUIResourceField*)nativeInstance->getGUIElement();
  82. resourceField->setTint(color);
  83. }
  84. void ScriptGUIResourceField::onChanged(MonoObject* instance, const String& newUUID)
  85. {
  86. HResource resource = gResources().loadFromUUID(newUUID);
  87. MonoObject* managedObj = nativeToManagedResource(resource);
  88. MonoUtil::invokeThunk(onChangedThunk, instance, managedObj);
  89. }
  90. MonoObject* ScriptGUIResourceField::nativeToManagedResource(const HResource& instance)
  91. {
  92. if (instance == nullptr)
  93. {
  94. return nullptr;
  95. }
  96. else
  97. {
  98. ScriptResourceBase* scriptResource = ScriptResourceManager::instance().getScriptResource(instance.getUUID());
  99. if (scriptResource == nullptr)
  100. {
  101. ScriptResourceManager::instance().createScriptResource(instance, &scriptResource);
  102. return scriptResource->getManagedInstance();
  103. }
  104. else
  105. return scriptResource->getManagedInstance();
  106. }
  107. }
  108. }