BsToolbarItemManager.cpp 4.6 KB

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  1. #include "BsToolbarItemManager.h"
  2. #include "BsScriptAssemblyManager.h"
  3. #include "BsMonoAssembly.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoMethod.h"
  6. #include "BsMonoField.h"
  7. #include "BsMonoManager.h"
  8. #include "BsMonoUtil.h"
  9. #include "BsScriptObjectManager.h"
  10. #include "BsEditorWindowManager.h"
  11. #include "BsMainEditorWindow.h"
  12. #include "BsGUIMenuBar.h"
  13. #include "BsGUIContent.h"
  14. #include "BsBuiltinEditorResources.h"
  15. #include "BsProjectLibrary.h"
  16. using namespace std::placeholders;
  17. namespace BansheeEngine
  18. {
  19. ToolbarItemManager::ToolbarItemManager(ScriptAssemblyManager& scriptObjectManager)
  20. :mScriptObjectManager(scriptObjectManager), mToolbarItemAttribute(nullptr), mNameField(nullptr),
  21. mIconField(nullptr), mPriorityField(nullptr), mTooltipField(nullptr), mSeparatorField(nullptr),
  22. mBuiltinIconField(nullptr)
  23. {
  24. mDomainLoadedConn = ScriptObjectManager::instance().onRefreshDomainLoaded.connect(std::bind(&ToolbarItemManager::reloadAssemblyData, this));
  25. reloadAssemblyData();
  26. }
  27. ToolbarItemManager::~ToolbarItemManager()
  28. {
  29. mDomainLoadedConn.disconnect();
  30. }
  31. void ToolbarItemManager::clearToolbarItems()
  32. {
  33. MainEditorWindow* mainWindow = EditorWindowManager::instance().getMainWindow();
  34. for (auto& toolbarItem : mToolbarItems)
  35. mainWindow->getMenuBar().removeToolBarButton(toolbarItem);
  36. }
  37. void ToolbarItemManager::reloadAssemblyData()
  38. {
  39. clearToolbarItems();
  40. // Reload MenuItem attribute from editor assembly
  41. MonoAssembly* editorAssembly = MonoManager::instance().getAssembly(EDITOR_ASSEMBLY);
  42. mToolbarItemAttribute = editorAssembly->getClass("BansheeEditor", "ToolbarItem");
  43. if (mToolbarItemAttribute == nullptr)
  44. BS_EXCEPT(InvalidStateException, "Cannot find ToolbarItem managed class.");
  45. mNameField = mToolbarItemAttribute->getField("name");
  46. mIconField = mToolbarItemAttribute->getField("icon");
  47. mBuiltinIconField = mToolbarItemAttribute->getField("builtinIcon");
  48. mTooltipField = mToolbarItemAttribute->getField("tooltip");
  49. mPriorityField = mToolbarItemAttribute->getField("priority");
  50. mSeparatorField = mToolbarItemAttribute->getField("separator");
  51. MainEditorWindow* mainWindow = EditorWindowManager::instance().getMainWindow();
  52. Vector<String> scriptAssemblyNames = mScriptObjectManager.getScriptAssemblies();
  53. for (auto& assemblyName : scriptAssemblyNames)
  54. {
  55. MonoAssembly* assembly = MonoManager::instance().getAssembly(assemblyName);
  56. // Find new menu item methods
  57. const Vector<MonoClass*>& allClasses = assembly->getAllClasses();
  58. for (auto curClass : allClasses)
  59. {
  60. const Vector<MonoMethod*>& methods = curClass->getAllMethods();
  61. for (auto& curMethod : methods)
  62. {
  63. String name;
  64. HSpriteTexture icon;
  65. HString tooltip;
  66. INT32 priority = 0;
  67. bool separator = false;
  68. if (parseToolbarItemMethod(curMethod, name, icon, tooltip, priority, separator))
  69. {
  70. std::function<void()> callback = std::bind(&ToolbarItemManager::toolbarItemCallback, curMethod);
  71. if (separator)
  72. {
  73. String sepName = "s__" + name;
  74. mainWindow->getMenuBar().addToolBarSeparator(sepName, priority);
  75. mToolbarItems.push_back(sepName);
  76. }
  77. GUIContent content(icon, tooltip);
  78. mainWindow->getMenuBar().addToolBarButton(name, content, callback, priority);
  79. mToolbarItems.push_back(name);
  80. }
  81. }
  82. }
  83. }
  84. }
  85. bool ToolbarItemManager::parseToolbarItemMethod(MonoMethod* method, String& name, HSpriteTexture& icon, HString& tooltip,
  86. INT32& priority, bool& separator) const
  87. {
  88. if (!method->hasAttribute(mToolbarItemAttribute))
  89. return false;
  90. if (method->getNumParameters() != 0)
  91. return false;
  92. if (!method->isStatic())
  93. return false;
  94. MonoObject* toolbarItemAttrib = method->getAttribute(mToolbarItemAttribute);
  95. MonoString* monoName;
  96. mNameField->getValue(toolbarItemAttrib, &monoName);
  97. name = MonoUtil::monoToString(monoName);
  98. int builtinIcon;
  99. mBuiltinIconField->getValue(toolbarItemAttrib, &builtinIcon);
  100. if (builtinIcon != -1)
  101. {
  102. icon = BuiltinEditorResources::instance().getToolbarIcon((ToolbarIcon)builtinIcon);
  103. }
  104. else
  105. {
  106. MonoString* monoTexturePath;
  107. mIconField->getValue(toolbarItemAttrib, &monoTexturePath);
  108. Path texturePath = MonoUtil::monoToWString(monoTexturePath);
  109. icon = static_resource_cast<SpriteTexture>(gProjectLibrary().load(texturePath));
  110. }
  111. MonoString* tooltipMono;
  112. mTooltipField->getValue(toolbarItemAttrib, &tooltipMono);
  113. tooltip = HString(MonoUtil::monoToWString(tooltipMono));
  114. mPriorityField->getValue(toolbarItemAttrib, &priority);
  115. mSeparatorField->getValue(toolbarItemAttrib, &separator);
  116. return true;
  117. }
  118. void ToolbarItemManager::toolbarItemCallback(MonoMethod* method)
  119. {
  120. method->invoke(nullptr, nullptr);
  121. }
  122. }