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GUI
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f7a634f4fd
Bugfix: GUIContent struct should be passed to native code by reference, not by value
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7 years ago |
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General
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a080346994
Feature: Resource import now happens in the background
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7 years ago |
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Generated
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c6b9730fd6
Refactor: Added script export for GUIColorGradient
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7 years ago |
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Input
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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Inspectors
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a12a28e258
Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources
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7 years ago |
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Properties
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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Script
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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Tests
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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Utility
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2f3e87edcc
Refactor: GUIContent and LocString types now use the script binding generator
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7 years ago |
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Window
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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Windows
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a12a28e258
Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources
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7 years ago |
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MBansheeEditor.csproj
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f393323a58
Feature: Added ColorGradient picker window
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7 years ago |