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BsScriptAssemblyManager.cpp 27 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Serialization/BsScriptAssemblyManager.h"
  4. #include "Serialization/BsManagedSerializableObjectInfo.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoAssembly.h"
  7. #include "BsMonoClass.h"
  8. #include "BsMonoField.h"
  9. #include "BsMonoMethod.h"
  10. #include "BsMonoProperty.h"
  11. #include "Wrappers/BsScriptManagedResource.h"
  12. #include "Wrappers/BsScriptComponent.h"
  13. #include "BsBuiltinComponentLookup.generated.h"
  14. // Note: This resource registration code is only here because resource lookup auto-generation isn't yet hooked up
  15. #include "Image/BsSpriteTexture.h"
  16. #include "Mesh/BsMesh.h"
  17. #include "Text/BsFont.h"
  18. #include "Material/BsShader.h"
  19. #include "Material/BsShaderInclude.h"
  20. #include "Material/BsMaterial.h"
  21. #include "Scene/BsPrefab.h"
  22. #include "Resources/BsPlainText.h"
  23. #include "Resources/BsScriptCode.h"
  24. #include "Localization/BsStringTable.h"
  25. #include "GUI/BsGUISkin.h"
  26. #include "Physics/BsPhysicsMaterial.h"
  27. #include "Physics/BsPhysicsMesh.h"
  28. #include "Audio/BsAudioClip.h"
  29. #include "Animation/BsAnimationClip.h"
  30. #include "BsScriptTexture.generated.h"
  31. #include "Wrappers/BsScriptPlainText.h"
  32. #include "Wrappers/BsScriptScriptCode.h"
  33. #include "Wrappers/BsScriptShaderInclude.h"
  34. #include "Wrappers/BsScriptPrefab.h"
  35. #include "Wrappers/GUI/BsScriptGUISkin.h"
  36. #include "Serialization/BsBuiltinResourceLookup.h"
  37. #include "BsScriptMesh.generated.h"
  38. #include "BsScriptPhysicsMesh.generated.h"
  39. #include "BsScriptPhysicsMaterial.generated.h"
  40. #include "BsScriptAnimationClip.generated.h"
  41. #include "BsScriptAudioClip.generated.h"
  42. #include "BsScriptShader.generated.h"
  43. #include "BsScriptMaterial.generated.h"
  44. #include "BsScriptFont.generated.h"
  45. #include "BsScriptSpriteTexture.generated.h"
  46. #include "BsScriptStringTable.generated.h"
  47. #include "Wrappers/BsScriptRRefBase.h"
  48. namespace bs
  49. {
  50. LOOKUP_BEGIN
  51. ADD_ENTRY(Texture, ScriptTexture, ScriptResourceType::Texture)
  52. ADD_ENTRY(SpriteTexture, ScriptSpriteTexture, ScriptResourceType::SpriteTexture)
  53. ADD_ENTRY(Mesh, ScriptMesh, ScriptResourceType::Mesh)
  54. ADD_ENTRY(Font, ScriptFont, ScriptResourceType::Font)
  55. ADD_ENTRY(Shader, ScriptShader, ScriptResourceType::Shader)
  56. ADD_ENTRY(ShaderInclude, ScriptShaderInclude, ScriptResourceType::ShaderInclude)
  57. ADD_ENTRY(Material, ScriptMaterial, ScriptResourceType::Material)
  58. ADD_ENTRY(Prefab, ScriptPrefab, ScriptResourceType::Prefab)
  59. ADD_ENTRY(PlainText, ScriptPlainText, ScriptResourceType::PlainText)
  60. ADD_ENTRY(ScriptCode, ScriptScriptCode, ScriptResourceType::ScriptCode)
  61. ADD_ENTRY(StringTable, ScriptStringTable, ScriptResourceType::StringTable)
  62. ADD_ENTRY(GUISkin, ScriptGUISkin, ScriptResourceType::GUISkin)
  63. ADD_ENTRY(PhysicsMaterial, ScriptPhysicsMaterial, ScriptResourceType::PhysicsMaterial)
  64. ADD_ENTRY(PhysicsMesh, ScriptPhysicsMesh, ScriptResourceType::PhysicsMesh)
  65. ADD_ENTRY(AudioClip, ScriptAudioClip, ScriptResourceType::AudioClip)
  66. ADD_ENTRY(AnimationClip, ScriptAnimationClip, ScriptResourceType::AnimationClip)
  67. LOOKUP_END
  68. #undef LOOKUP_BEGIN
  69. #undef ADD_ENTRY
  70. #undef LOOKUP_END
  71. Vector<String> ScriptAssemblyManager::getScriptAssemblies() const
  72. {
  73. Vector<String> initializedAssemblies;
  74. for (auto& assemblyPair : mAssemblyInfos)
  75. initializedAssemblies.push_back(assemblyPair.first);
  76. return initializedAssemblies;
  77. }
  78. void ScriptAssemblyManager::loadAssemblyInfo(const String& assemblyName)
  79. {
  80. if(!mBaseTypesInitialized)
  81. initializeBaseTypes();
  82. initializeBuiltinComponentInfos();
  83. initializeBuiltinResourceInfos();
  84. // Process all classes and fields
  85. UINT32 mUniqueTypeId = 1;
  86. MonoAssembly* curAssembly = MonoManager::instance().getAssembly(assemblyName);
  87. if(curAssembly == nullptr)
  88. return;
  89. SPtr<ManagedSerializableAssemblyInfo> assemblyInfo = bs_shared_ptr_new<ManagedSerializableAssemblyInfo>();
  90. assemblyInfo->mName = assemblyName;
  91. mAssemblyInfos[assemblyName] = assemblyInfo;
  92. MonoClass* resourceClass = ScriptResource::getMetaData()->scriptClass;
  93. MonoClass* managedResourceClass = ScriptManagedResource::getMetaData()->scriptClass;
  94. // Populate class data
  95. const Vector<MonoClass*>& allClasses = curAssembly->getAllClasses();
  96. for(auto& curClass : allClasses)
  97. {
  98. if ((curClass->isSubClassOf(mBuiltin.componentClass) || curClass->isSubClassOf(resourceClass) ||
  99. curClass->hasAttribute(mBuiltin.serializeObjectAttribute)) &&
  100. curClass != mBuiltin.componentClass && curClass != resourceClass &&
  101. curClass != mBuiltin.managedComponentClass && curClass != managedResourceClass)
  102. {
  103. SPtr<ManagedSerializableTypeInfoObject> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoObject>();
  104. typeInfo->mTypeNamespace = curClass->getNamespace();
  105. typeInfo->mTypeName = curClass->getTypeName();
  106. typeInfo->mTypeId = mUniqueTypeId++;
  107. MonoPrimitiveType monoPrimitiveType = MonoUtil::getPrimitiveType(curClass->_getInternalClass());
  108. if(monoPrimitiveType == MonoPrimitiveType::ValueType)
  109. typeInfo->mValueType = true;
  110. else
  111. typeInfo->mValueType = false;
  112. SPtr<ManagedSerializableObjectInfo> objInfo = bs_shared_ptr_new<ManagedSerializableObjectInfo>();
  113. objInfo->mTypeInfo = typeInfo;
  114. objInfo->mMonoClass = curClass;
  115. assemblyInfo->mTypeNameToId[objInfo->getFullTypeName()] = typeInfo->mTypeId;
  116. assemblyInfo->mObjectInfos[typeInfo->mTypeId] = objInfo;
  117. }
  118. }
  119. // Populate field & property data
  120. for(auto& curClassInfo : assemblyInfo->mObjectInfos)
  121. {
  122. SPtr<ManagedSerializableObjectInfo> objInfo = curClassInfo.second;
  123. UINT32 mUniqueFieldId = 1;
  124. const Vector<MonoField*>& fields = objInfo->mMonoClass->getAllFields();
  125. for(auto& field : fields)
  126. {
  127. if(field->isStatic())
  128. continue;
  129. SPtr<ManagedSerializableTypeInfo> typeInfo = getTypeInfo(field->getType());
  130. if (typeInfo == nullptr)
  131. continue;
  132. SPtr<ManagedSerializableFieldInfo> fieldInfo = bs_shared_ptr_new<ManagedSerializableFieldInfo>();
  133. fieldInfo->mFieldId = mUniqueFieldId++;
  134. fieldInfo->mName = field->getName();
  135. fieldInfo->mMonoField = field;
  136. fieldInfo->mTypeInfo = typeInfo;
  137. fieldInfo->mParentTypeId = objInfo->mTypeInfo->mTypeId;
  138. MonoMemberVisibility visibility = field->getVisibility();
  139. if (visibility == MonoMemberVisibility::Public)
  140. {
  141. if (!field->hasAttribute(mBuiltin.dontSerializeFieldAttribute))
  142. fieldInfo->mFlags |= ScriptFieldFlag::Serializable;
  143. if (!field->hasAttribute(mBuiltin.hideInInspectorAttribute))
  144. fieldInfo->mFlags |= ScriptFieldFlag::Inspectable;
  145. fieldInfo->mFlags |= ScriptFieldFlag::Animable;
  146. }
  147. else
  148. {
  149. if (field->hasAttribute(mBuiltin.serializeFieldAttribute))
  150. fieldInfo->mFlags |= ScriptFieldFlag::Serializable;
  151. if (field->hasAttribute(mBuiltin.showInInspectorAttribute))
  152. fieldInfo->mFlags |= ScriptFieldFlag::Inspectable;
  153. }
  154. if (field->hasAttribute(mBuiltin.rangeAttribute))
  155. fieldInfo->mFlags |= ScriptFieldFlag::Range;
  156. if (field->hasAttribute(mBuiltin.stepAttribute))
  157. fieldInfo->mFlags |= ScriptFieldFlag::Step;
  158. objInfo->mFieldNameToId[fieldInfo->mName] = fieldInfo->mFieldId;
  159. objInfo->mFields[fieldInfo->mFieldId] = fieldInfo;
  160. }
  161. const Vector<MonoProperty*>& properties = objInfo->mMonoClass->getAllProperties();
  162. for (auto& property : properties)
  163. {
  164. SPtr<ManagedSerializableTypeInfo> typeInfo = getTypeInfo(property->getReturnType());
  165. if (typeInfo == nullptr)
  166. continue;
  167. SPtr<ManagedSerializablePropertyInfo> propertyInfo = bs_shared_ptr_new<ManagedSerializablePropertyInfo>();
  168. propertyInfo->mFieldId = mUniqueFieldId++;
  169. propertyInfo->mName = property->getName();
  170. propertyInfo->mMonoProperty = property;
  171. propertyInfo->mTypeInfo = typeInfo;
  172. propertyInfo->mParentTypeId = objInfo->mTypeInfo->mTypeId;
  173. if (!property->isIndexed())
  174. {
  175. MonoMemberVisibility visibility = property->getVisibility();
  176. if (visibility == MonoMemberVisibility::Public)
  177. propertyInfo->mFlags |= ScriptFieldFlag::Animable;
  178. if (property->hasAttribute(mBuiltin.serializeFieldAttribute))
  179. propertyInfo->mFlags |= ScriptFieldFlag::Serializable;
  180. if (property->hasAttribute(mBuiltin.showInInspectorAttribute))
  181. propertyInfo->mFlags |= ScriptFieldFlag::Inspectable;
  182. }
  183. if (property->hasAttribute(mBuiltin.rangeAttribute))
  184. propertyInfo->mFlags |= ScriptFieldFlag::Range;
  185. if (property->hasAttribute(mBuiltin.stepAttribute))
  186. propertyInfo->mFlags |= ScriptFieldFlag::Step;
  187. objInfo->mFieldNameToId[propertyInfo->mName] = propertyInfo->mFieldId;
  188. objInfo->mFields[propertyInfo->mFieldId] = propertyInfo;
  189. }
  190. }
  191. // Form parent/child connections
  192. for(auto& curClass : assemblyInfo->mObjectInfos)
  193. {
  194. MonoClass* base = curClass.second->mMonoClass->getBaseClass();
  195. while(base != nullptr)
  196. {
  197. SPtr<ManagedSerializableObjectInfo> baseObjInfo;
  198. if(getSerializableObjectInfo(base->getNamespace(), base->getTypeName(), baseObjInfo))
  199. {
  200. curClass.second->mBaseClass = baseObjInfo;
  201. baseObjInfo->mDerivedClasses.push_back(curClass.second);
  202. break;
  203. }
  204. base = base->getBaseClass();
  205. }
  206. }
  207. }
  208. void ScriptAssemblyManager::clearAssemblyInfo()
  209. {
  210. clearScriptObjects();
  211. mAssemblyInfos.clear();
  212. }
  213. SPtr<ManagedSerializableTypeInfo> ScriptAssemblyManager::getTypeInfo(MonoClass* monoClass)
  214. {
  215. if(!mBaseTypesInitialized)
  216. BS_EXCEPT(InvalidStateException, "Calling getTypeInfo without previously initializing base types.");
  217. MonoPrimitiveType monoPrimitiveType = MonoUtil::getPrimitiveType(monoClass->_getInternalClass());
  218. // If enum get the enum base data type
  219. bool isEnum = MonoUtil::isEnum(monoClass->_getInternalClass());
  220. if (isEnum)
  221. monoPrimitiveType = MonoUtil::getEnumPrimitiveType(monoClass->_getInternalClass());
  222. // Determine field type
  223. switch(monoPrimitiveType)
  224. {
  225. case MonoPrimitiveType::Boolean:
  226. {
  227. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  228. typeInfo->mType = ScriptPrimitiveType::Bool;
  229. return typeInfo;
  230. }
  231. case MonoPrimitiveType::Char:
  232. {
  233. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  234. typeInfo->mType = ScriptPrimitiveType::Char;
  235. return typeInfo;
  236. }
  237. case MonoPrimitiveType::I8:
  238. {
  239. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  240. typeInfo->mType = ScriptPrimitiveType::I8;
  241. return typeInfo;
  242. }
  243. case MonoPrimitiveType::U8:
  244. {
  245. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  246. typeInfo->mType = ScriptPrimitiveType::U8;
  247. return typeInfo;
  248. }
  249. case MonoPrimitiveType::I16:
  250. {
  251. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  252. typeInfo->mType = ScriptPrimitiveType::I16;
  253. return typeInfo;
  254. }
  255. case MonoPrimitiveType::U16:
  256. {
  257. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  258. typeInfo->mType = ScriptPrimitiveType::U16;
  259. return typeInfo;
  260. }
  261. case MonoPrimitiveType::I32:
  262. {
  263. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  264. typeInfo->mType = ScriptPrimitiveType::I32;
  265. return typeInfo;
  266. }
  267. case MonoPrimitiveType::U32:
  268. {
  269. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  270. typeInfo->mType = ScriptPrimitiveType::U32;
  271. return typeInfo;
  272. }
  273. case MonoPrimitiveType::I64:
  274. {
  275. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  276. typeInfo->mType = ScriptPrimitiveType::I64;
  277. return typeInfo;
  278. }
  279. case MonoPrimitiveType::U64:
  280. {
  281. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  282. typeInfo->mType = ScriptPrimitiveType::U64;
  283. return typeInfo;
  284. }
  285. case MonoPrimitiveType::String:
  286. {
  287. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  288. typeInfo->mType = ScriptPrimitiveType::String;
  289. return typeInfo;
  290. }
  291. case MonoPrimitiveType::R32:
  292. {
  293. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  294. typeInfo->mType = ScriptPrimitiveType::Float;
  295. return typeInfo;
  296. }
  297. case MonoPrimitiveType::R64:
  298. {
  299. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  300. typeInfo->mType = ScriptPrimitiveType::Double;
  301. return typeInfo;
  302. }
  303. case MonoPrimitiveType::Class:
  304. if(monoClass->isSubClassOf(ScriptResource::getMetaData()->scriptClass)) // Resource
  305. {
  306. SPtr<ManagedSerializableTypeInfoRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRef>();
  307. typeInfo->mTypeNamespace = monoClass->getNamespace();
  308. typeInfo->mTypeName = monoClass->getTypeName();
  309. typeInfo->mRTIITypeId = 0;
  310. if(monoClass == ScriptResource::getMetaData()->scriptClass)
  311. typeInfo->mType = ScriptReferenceType::BuiltinResourceBase;
  312. else if (monoClass == ScriptManagedResource::getMetaData()->scriptClass)
  313. typeInfo->mType = ScriptReferenceType::ManagedResourceBase;
  314. else if (monoClass->isSubClassOf(ScriptManagedResource::getMetaData()->scriptClass))
  315. typeInfo->mType = ScriptReferenceType::ManagedResource;
  316. else if (monoClass->isSubClassOf(ScriptResource::getMetaData()->scriptClass))
  317. {
  318. typeInfo->mType = ScriptReferenceType::BuiltinResource;
  319. ::MonoReflectionType* type = MonoUtil::getType(monoClass->_getInternalClass());
  320. BuiltinResourceInfo* builtinInfo = getBuiltinResourceInfo(type);
  321. if (builtinInfo == nullptr)
  322. {
  323. assert(false && "Unable to find information about a built-in resource. Did you update BuiltinResourceTypes list?");
  324. return nullptr;
  325. }
  326. typeInfo->mRTIITypeId = builtinInfo->typeId;
  327. }
  328. return typeInfo;
  329. }
  330. else if(monoClass == ScriptRRefBase::getMetaData()->scriptClass) // Resource reference
  331. return bs_shared_ptr_new<ManagedSerializableTypeInfoRRef>();
  332. else if (monoClass->isSubClassOf(mBuiltin.sceneObjectClass) || monoClass->isSubClassOf(mBuiltin.componentClass)) // Game object
  333. {
  334. SPtr<ManagedSerializableTypeInfoRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRef>();
  335. typeInfo->mTypeNamespace = monoClass->getNamespace();
  336. typeInfo->mTypeName = monoClass->getTypeName();
  337. typeInfo->mRTIITypeId = 0;
  338. if (monoClass == mBuiltin.componentClass)
  339. typeInfo->mType = ScriptReferenceType::BuiltinComponentBase;
  340. else if (monoClass == mBuiltin.managedComponentClass)
  341. typeInfo->mType = ScriptReferenceType::ManagedComponentBase;
  342. else if (monoClass->isSubClassOf(mBuiltin.sceneObjectClass))
  343. typeInfo->mType = ScriptReferenceType::SceneObject;
  344. else if (monoClass->isSubClassOf(mBuiltin.managedComponentClass))
  345. typeInfo->mType = ScriptReferenceType::ManagedComponent;
  346. else if (monoClass->isSubClassOf(mBuiltin.componentClass))
  347. {
  348. typeInfo->mType = ScriptReferenceType::BuiltinComponent;
  349. ::MonoReflectionType* type = MonoUtil::getType(monoClass->_getInternalClass());
  350. BuiltinComponentInfo* builtinInfo = getBuiltinComponentInfo(type);
  351. if(builtinInfo == nullptr)
  352. {
  353. assert(false && "Unable to find information about a built-in component. Did you update BuiltinComponents list?");
  354. return nullptr;
  355. }
  356. typeInfo->mRTIITypeId = builtinInfo->typeId;
  357. }
  358. return typeInfo;
  359. }
  360. else
  361. {
  362. SPtr<ManagedSerializableObjectInfo> objInfo;
  363. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  364. return objInfo->mTypeInfo;
  365. }
  366. break;
  367. case MonoPrimitiveType::ValueType:
  368. {
  369. SPtr<ManagedSerializableObjectInfo> objInfo;
  370. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  371. return objInfo->mTypeInfo;
  372. }
  373. break;
  374. case MonoPrimitiveType::Generic:
  375. if(monoClass->getFullName() == mBuiltin.systemGenericListClass->getFullName()) // Full name is part of CIL spec, so it is just fine to compare like this
  376. {
  377. SPtr<ManagedSerializableTypeInfoList> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoList>();
  378. MonoProperty* itemProperty = monoClass->getProperty("Item");
  379. MonoClass* itemClass = itemProperty->getReturnType();
  380. if (itemClass != nullptr)
  381. typeInfo->mElementType = getTypeInfo(itemClass);
  382. if (typeInfo->mElementType == nullptr)
  383. return nullptr;
  384. return typeInfo;
  385. }
  386. else if(monoClass->getFullName() == mBuiltin.systemGenericDictionaryClass->getFullName())
  387. {
  388. SPtr<ManagedSerializableTypeInfoDictionary> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoDictionary>();
  389. MonoMethod* getEnumerator = monoClass->getMethod("GetEnumerator");
  390. MonoClass* enumClass = getEnumerator->getReturnType();
  391. MonoProperty* currentProp = enumClass->getProperty("Current");
  392. MonoClass* keyValuePair = currentProp->getReturnType();
  393. MonoProperty* keyProperty = keyValuePair->getProperty("Key");
  394. MonoProperty* valueProperty = keyValuePair->getProperty("Value");
  395. MonoClass* keyClass = keyProperty->getReturnType();
  396. if(keyClass != nullptr)
  397. typeInfo->mKeyType = getTypeInfo(keyClass);
  398. MonoClass* valueClass = valueProperty->getReturnType();
  399. if(valueClass != nullptr)
  400. typeInfo->mValueType = getTypeInfo(valueClass);
  401. if (typeInfo->mKeyType == nullptr || typeInfo->mValueType == nullptr)
  402. return nullptr;
  403. return typeInfo;
  404. }
  405. else if(monoClass->getFullName() == mBuiltin.genericRRefClass->getFullName())
  406. {
  407. SPtr<ManagedSerializableTypeInfoRRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRRef>();
  408. MonoProperty* itemProperty = monoClass->getProperty("Value");
  409. MonoClass* itemClass = itemProperty->getReturnType();
  410. if (itemClass != nullptr)
  411. typeInfo->mResourceType = getTypeInfo(itemClass);
  412. if (typeInfo->mResourceType == nullptr)
  413. return nullptr;
  414. return typeInfo;
  415. }
  416. break;
  417. case MonoPrimitiveType::Array:
  418. {
  419. SPtr<ManagedSerializableTypeInfoArray> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoArray>();
  420. ::MonoClass* elementClass = ScriptArray::getElementClass(monoClass->_getInternalClass());
  421. if(elementClass != nullptr)
  422. {
  423. MonoClass* monoElementClass = MonoManager::instance().findClass(elementClass);
  424. if(monoElementClass != nullptr)
  425. typeInfo->mElementType = getTypeInfo(monoElementClass);
  426. }
  427. if (typeInfo->mElementType == nullptr)
  428. return nullptr;
  429. typeInfo->mRank = ScriptArray::getRank(monoClass->_getInternalClass());
  430. return typeInfo;
  431. }
  432. default:
  433. break;
  434. }
  435. return nullptr;
  436. }
  437. void ScriptAssemblyManager::clearScriptObjects()
  438. {
  439. mBaseTypesInitialized = false;
  440. mBuiltin = BuiltinScriptClasses();
  441. }
  442. void ScriptAssemblyManager::initializeBaseTypes()
  443. {
  444. // Get necessary classes for detecting needed class & field information
  445. MonoAssembly* corlib = MonoManager::instance().getAssembly("corlib");
  446. if(corlib == nullptr)
  447. BS_EXCEPT(InvalidStateException, "corlib assembly is not loaded.");
  448. MonoAssembly* bansheeEngineAssembly = MonoManager::instance().getAssembly(ENGINE_ASSEMBLY);
  449. if(bansheeEngineAssembly == nullptr)
  450. BS_EXCEPT(InvalidStateException, String(ENGINE_ASSEMBLY) + " assembly is not loaded.");
  451. mBuiltin.systemArrayClass = corlib->getClass("System", "Array");
  452. if(mBuiltin.systemArrayClass == nullptr)
  453. BS_EXCEPT(InvalidStateException, "Cannot find System.Array managed class.");
  454. mBuiltin.systemGenericListClass = corlib->getClass("System.Collections.Generic", "List`1");
  455. if(mBuiltin.systemGenericListClass == nullptr)
  456. BS_EXCEPT(InvalidStateException, "Cannot find List<T> managed class.");
  457. mBuiltin.systemGenericDictionaryClass = corlib->getClass("System.Collections.Generic", "Dictionary`2");
  458. if(mBuiltin.systemGenericDictionaryClass == nullptr)
  459. BS_EXCEPT(InvalidStateException, "Cannot find Dictionary<TKey, TValue> managed class.");
  460. mBuiltin.systemTypeClass = corlib->getClass("System", "Type");
  461. if (mBuiltin.systemTypeClass == nullptr)
  462. BS_EXCEPT(InvalidStateException, "Cannot find Type managed class.");
  463. mBuiltin.serializeObjectAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeObject");
  464. if(mBuiltin.serializeObjectAttribute == nullptr)
  465. BS_EXCEPT(InvalidStateException, "Cannot find SerializableObject managed class.");
  466. mBuiltin.dontSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "DontSerializeField");
  467. if(mBuiltin.dontSerializeFieldAttribute == nullptr)
  468. BS_EXCEPT(InvalidStateException, "Cannot find DontSerializeField managed class.");
  469. mBuiltin.rangeAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "Range");
  470. if (mBuiltin.rangeAttribute == nullptr)
  471. BS_EXCEPT(InvalidStateException, "Cannot find Range managed class.");
  472. mBuiltin.stepAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "Step");
  473. if (mBuiltin.stepAttribute == nullptr)
  474. BS_EXCEPT(InvalidStateException, "Cannot find Step managed class.");
  475. mBuiltin.componentClass = bansheeEngineAssembly->getClass("BansheeEngine", "Component");
  476. if(mBuiltin.componentClass == nullptr)
  477. BS_EXCEPT(InvalidStateException, "Cannot find Component managed class.");
  478. mBuiltin.managedComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "ManagedComponent");
  479. if (mBuiltin.managedComponentClass == nullptr)
  480. BS_EXCEPT(InvalidStateException, "Cannot find ManagedComponent managed class.");
  481. mBuiltin.missingComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "MissingComponent");
  482. if (mBuiltin.missingComponentClass == nullptr)
  483. BS_EXCEPT(InvalidStateException, "Cannot find MissingComponent managed class.");
  484. mBuiltin.sceneObjectClass = bansheeEngineAssembly->getClass("BansheeEngine", "SceneObject");
  485. if(mBuiltin.sceneObjectClass == nullptr)
  486. BS_EXCEPT(InvalidStateException, "Cannot find SceneObject managed class.");
  487. mBuiltin.rrefBaseClass = bansheeEngineAssembly->getClass("BansheeEngine", "RRefBase");
  488. if(mBuiltin.rrefBaseClass == nullptr)
  489. BS_EXCEPT(InvalidStateException, "Cannot find RRefBase managed class.");
  490. mBuiltin.genericRRefClass = bansheeEngineAssembly->getClass("BansheeEngine", "RRef`1");
  491. if(mBuiltin.genericRRefClass == nullptr)
  492. BS_EXCEPT(InvalidStateException, "Cannot find RRef<T> managed class.");
  493. mBuiltin.serializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeField");
  494. if(mBuiltin.serializeFieldAttribute == nullptr)
  495. BS_EXCEPT(InvalidStateException, "Cannot find SerializeField managed class.");
  496. mBuiltin.hideInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "HideInInspector");
  497. if(mBuiltin.hideInInspectorAttribute == nullptr)
  498. BS_EXCEPT(InvalidStateException, "Cannot find HideInInspector managed class.");
  499. mBuiltin.showInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "ShowInInspector");
  500. if (mBuiltin.showInInspectorAttribute == nullptr)
  501. BS_EXCEPT(InvalidStateException, "Cannot find ShowInInspector managed class.");
  502. mBaseTypesInitialized = true;
  503. }
  504. void ScriptAssemblyManager::initializeBuiltinComponentInfos()
  505. {
  506. mBuiltinComponentInfos.clear();
  507. mBuiltinComponentInfosByTID.clear();
  508. Vector<BuiltinComponentInfo> allComponentsInfos = BuiltinComponents::getEntries();
  509. for(auto& entry : allComponentsInfos)
  510. {
  511. MonoAssembly* assembly = MonoManager::instance().getAssembly(entry.metaData->assembly);
  512. if (assembly == nullptr)
  513. continue;
  514. BuiltinComponentInfo info = entry;
  515. info.monoClass = assembly->getClass(entry.metaData->ns, entry.metaData->name);
  516. ::MonoReflectionType* type = MonoUtil::getType(info.monoClass->_getInternalClass());
  517. mBuiltinComponentInfos[type] = info;
  518. mBuiltinComponentInfosByTID[info.typeId] = info;
  519. }
  520. }
  521. BuiltinComponentInfo* ScriptAssemblyManager::getBuiltinComponentInfo(::MonoReflectionType* type)
  522. {
  523. auto iterFind = mBuiltinComponentInfos.find(type);
  524. if (iterFind == mBuiltinComponentInfos.end())
  525. return nullptr;
  526. return &(iterFind->second);
  527. }
  528. BuiltinComponentInfo* ScriptAssemblyManager::getBuiltinComponentInfo(UINT32 rttiTypeId)
  529. {
  530. auto iterFind = mBuiltinComponentInfosByTID.find(rttiTypeId);
  531. if (iterFind == mBuiltinComponentInfosByTID.end())
  532. return nullptr;
  533. return &(iterFind->second);
  534. }
  535. void ScriptAssemblyManager::initializeBuiltinResourceInfos()
  536. {
  537. mBuiltinResourceInfos.clear();
  538. mBuiltinResourceInfosByTID.clear();
  539. mBuiltinResourceInfosByType.clear();
  540. Vector<BuiltinResourceInfo> allResourceInfos = BuiltinResourceTypes::getEntries();
  541. for (auto& entry : allResourceInfos)
  542. {
  543. MonoAssembly* assembly = MonoManager::instance().getAssembly(entry.metaData->assembly);
  544. if (assembly == nullptr)
  545. continue;
  546. BuiltinResourceInfo info = entry;
  547. info.monoClass = assembly->getClass(entry.metaData->ns, entry.metaData->name);
  548. ::MonoReflectionType* type = MonoUtil::getType(info.monoClass->_getInternalClass());
  549. mBuiltinResourceInfos[type] = info;
  550. mBuiltinResourceInfosByTID[info.typeId] = info;
  551. mBuiltinResourceInfosByType[(UINT32)info.resType] = info;
  552. }
  553. }
  554. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(::MonoReflectionType* type)
  555. {
  556. auto iterFind = mBuiltinResourceInfos.find(type);
  557. if (iterFind == mBuiltinResourceInfos.end())
  558. return nullptr;
  559. return &(iterFind->second);
  560. }
  561. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(UINT32 rttiTypeId)
  562. {
  563. auto iterFind = mBuiltinResourceInfosByTID.find(rttiTypeId);
  564. if (iterFind == mBuiltinResourceInfosByTID.end())
  565. return nullptr;
  566. return &(iterFind->second);
  567. }
  568. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(ScriptResourceType type)
  569. {
  570. auto iterFind = mBuiltinResourceInfosByType.find((UINT32)type);
  571. if (iterFind == mBuiltinResourceInfosByType.end())
  572. return nullptr;
  573. return &(iterFind->second);
  574. }
  575. bool ScriptAssemblyManager::getSerializableObjectInfo(const String& ns, const String& typeName, SPtr<ManagedSerializableObjectInfo>& outInfo)
  576. {
  577. String fullName = ns + "." + typeName;
  578. for(auto& curAssembly : mAssemblyInfos)
  579. {
  580. if (curAssembly.second == nullptr)
  581. continue;
  582. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  583. if(iterFind != curAssembly.second->mTypeNameToId.end())
  584. {
  585. outInfo = curAssembly.second->mObjectInfos[iterFind->second];
  586. return true;
  587. }
  588. }
  589. return false;
  590. }
  591. bool ScriptAssemblyManager::hasSerializableObjectInfo(const String& ns, const String& typeName)
  592. {
  593. String fullName = ns + "." + typeName;
  594. for(auto& curAssembly : mAssemblyInfos)
  595. {
  596. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  597. if(iterFind != curAssembly.second->mTypeNameToId.end())
  598. return true;
  599. }
  600. return false;
  601. }
  602. }