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- #include "BsScriptPlatformInfo.h"
- #include "BsScriptMeta.h"
- #include "BsMonoField.h"
- #include "BsMonoClass.h"
- #include "BsMonoManager.h"
- #include "BsMonoMethod.h"
- #include "BsMonoUtil.h"
- #include "BsScriptTexture2D.h"
- #include "BsScriptResourceManager.h"
- namespace BansheeEngine
- {
- ScriptPlatformInfoBase::ScriptPlatformInfoBase(MonoObject* instance)
- :ScriptObjectBase(instance)
- { }
- ScriptPlatformInfo::ScriptPlatformInfo(MonoObject* instance)
- : ScriptObject(instance)
- {
- }
- void ScriptPlatformInfo::initRuntimeData()
- {
- metaData.scriptClass->addInternalCall("Internal_GetType", &ScriptPlatformInfo::internal_GetType);
- metaData.scriptClass->addInternalCall("Internal_GetDefines", &ScriptPlatformInfo::internal_GetDefines);
- metaData.scriptClass->addInternalCall("Internal_SetDefines", &ScriptPlatformInfo::internal_SetDefines);
- }
- MonoObject* ScriptPlatformInfo::create(const SPtr<PlatformInfo>& platformInfo)
- {
- switch (platformInfo->type)
- {
- case PlatformType::Windows:
- return ScriptWinPlatformInfo::create(std::static_pointer_cast<WinPlatformInfo>(platformInfo));
- break;
- }
- return nullptr;
- }
- PlatformType ScriptPlatformInfo::internal_GetType(ScriptPlatformInfoBase* thisPtr)
- {
- return thisPtr->getPlatformInfo()->type;
- }
- MonoString* ScriptPlatformInfo::internal_GetDefines(ScriptPlatformInfoBase* thisPtr)
- {
- return MonoUtil::wstringToMono(MonoManager::instance().getDomain(), thisPtr->getPlatformInfo()->defines);
- }
- void ScriptPlatformInfo::internal_SetDefines(ScriptPlatformInfoBase* thisPtr, MonoString* value)
- {
- thisPtr->getPlatformInfo()->defines = MonoUtil::monoToWString(value);
- }
- ScriptWinPlatformInfo::ScriptWinPlatformInfo(MonoObject* instance)
- :ScriptObject(instance)
- {
- mPlatformInfo = bs_shared_ptr_new<WinPlatformInfo>();
- }
- void ScriptWinPlatformInfo::initRuntimeData()
- {
- metaData.scriptClass->addInternalCall("Internal_GetIs32Bit", &ScriptWinPlatformInfo::internal_GetIs32Bit);
- metaData.scriptClass->addInternalCall("Internal_SetIs32Bit", &ScriptWinPlatformInfo::internal_SetIs32Bit);
- metaData.scriptClass->addInternalCall("Internal_GetIcon", &ScriptWinPlatformInfo::internal_GetIcon);
- metaData.scriptClass->addInternalCall("Internal_SetIcon", &ScriptWinPlatformInfo::Internal_SetIcon);
- }
- SPtr<WinPlatformInfo> ScriptWinPlatformInfo::getWinPlatformInfo() const
- {
- return std::static_pointer_cast<WinPlatformInfo>(mPlatformInfo);
- }
- MonoObject* ScriptWinPlatformInfo::create(const SPtr<WinPlatformInfo>& platformInfo)
- {
- MonoObject* managedInstance = metaData.scriptClass->createInstance();
- ScriptWinPlatformInfo* scriptObj = ScriptWinPlatformInfo::toNative(managedInstance);
- scriptObj->mPlatformInfo = platformInfo;
- return managedInstance;
- }
- bool ScriptWinPlatformInfo::internal_GetIs32Bit(ScriptWinPlatformInfo* thisPtr)
- {
- return thisPtr->getWinPlatformInfo()->is32bit;
- }
- void ScriptWinPlatformInfo::internal_SetIs32Bit(ScriptWinPlatformInfo* thisPtr, bool value)
- {
- thisPtr->getWinPlatformInfo()->is32bit = value;
- }
- MonoObject* ScriptWinPlatformInfo::internal_GetIcon(ScriptWinPlatformInfo* thisPtr, int size)
- {
- HTexture icon;
- switch (size)
- {
- case 16:
- icon = thisPtr->getWinPlatformInfo()->icon16;
- break;
- case 32:
- icon = thisPtr->getWinPlatformInfo()->icon32;
- break;
- case 48:
- icon = thisPtr->getWinPlatformInfo()->icon48;
- break;
- case 64:
- icon = thisPtr->getWinPlatformInfo()->icon64;
- break;
- case 96:
- icon = thisPtr->getWinPlatformInfo()->icon96;
- break;
- case 128:
- icon = thisPtr->getWinPlatformInfo()->icon128;
- break;
- case 192:
- icon = thisPtr->getWinPlatformInfo()->icon192;
- break;
- case 256:
- icon = thisPtr->getWinPlatformInfo()->icon256;
- break;
- }
- if (icon != nullptr)
- {
- ScriptTexture2D* scriptTexture;
- ScriptResourceManager::instance().getScriptResource(icon, &scriptTexture, true);
- return scriptTexture->getManagedInstance();
- }
- return nullptr;
- }
- void ScriptWinPlatformInfo::Internal_SetIcon(ScriptWinPlatformInfo* thisPtr, int size, ScriptTexture2D* texturePtr)
- {
- HTexture icon;
- if (texturePtr != nullptr)
- icon = texturePtr->getTextureHandle();
- switch (size)
- {
- case 16:
- thisPtr->getWinPlatformInfo()->icon16 = icon;
- break;
- case 32:
- thisPtr->getWinPlatformInfo()->icon32 = icon;
- break;
- case 48:
- thisPtr->getWinPlatformInfo()->icon48 = icon;
- break;
- case 64:
- thisPtr->getWinPlatformInfo()->icon64 = icon;
- break;
- case 96:
- thisPtr->getWinPlatformInfo()->icon96 = icon;
- break;
- case 128:
- thisPtr->getWinPlatformInfo()->icon128 = icon;
- break;
- case 192:
- thisPtr->getWinPlatformInfo()->icon192 = icon;
- break;
- case 256:
- thisPtr->getWinPlatformInfo()->icon256 = icon;
- break;
- }
- }
- }
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