BearishSun 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends 8 лет назад
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ThirdParty 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
Unix aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
Win32 26eb76603f Added include that was missing on some compilers 8 лет назад
BsAABox.cpp e315616d5d More work on shadow mapping 8 лет назад
BsAsyncOp.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsBinaryCloner.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsBinaryDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsBinarySerializer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsBitmapWriter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsBounds.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsCapsule.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsColor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsCompression.cpp d0e98c524b Added support for compression when saving resources 8 лет назад
BsConsoleTestOutput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsConvexVolume.cpp e315616d5d More work on shadow mapping 8 лет назад
BsCrashHandler.cpp 36c515ba66 When logging an error report, log the system information as well 8 лет назад
BsDataStream.cpp 046b0c02a9 More shaders ported the new system 8 лет назад
BsDebug.cpp 36c515ba66 When logging an error report, log the system information as well 8 лет назад
BsDegree.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsDynLib.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsDynLibManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsException.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsFileSerializer.cpp d0e98c524b Added support for compression when saving resources 8 лет назад
BsFileSystem.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsFileSystemTestSuite.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsFrameAlloc.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsGlobalFrameAlloc.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsIReflectable.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsLine2.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsLineSegment3.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsLog.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsMath.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsMatrix3.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsMatrix4.cpp 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends 8 лет назад
BsMemStack.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsMemoryAllocator.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsMemorySerializer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsMessageHandler.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsPath.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsPlane.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsQuaternion.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsRTTIField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsRTTIType.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsRadian.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsRay.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsRect2.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsRect2I.cpp 10558a89b0 Refactoring renderer camera so it may be more easily used on its own for various rendering helper tasks 9 лет назад
BsRect3.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsSerializedObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsSphere.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsString.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsStringID.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsTaskScheduler.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsTestOutput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsTestSuite.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsTextureAtlasLayout.cpp 84eb9fc38b Laid much of the foundation for shadow map depth rendering 8 лет назад
BsThreadPool.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsTime.cpp a4a8a242bb Added a new low-level rendering example project 9 лет назад
BsTimer.cpp ddf6204f9e Fixing cylindrical/spherical environment map import 9 лет назад
BsTorus.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsUtil.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsUtilityTest.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsVector2.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsVector2I.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsVector3.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
BsVector4.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад