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GUI
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e4192cbdca
Renderable inspector will now properly update renderable material
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10 лет назад |
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Inspector
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0bd94ece59
More fixes to GUI dictionary
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10 лет назад |
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Inspectors
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e3f01f3c80
Font importing supports multiple render styles
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10 лет назад |
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Library
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970146ef27
Added a way to initialize a texture with a pre-existing PixelData
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10 лет назад |
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Properties
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e51cbce52c
Started work on scripting
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12 лет назад |
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Scene
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970146ef27
Added a way to initialize a texture with a pre-existing PixelData
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10 лет назад |
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AboutBox.cs
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8cc7fecd61
Saving a scene properly re-loads the scene
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10 лет назад |
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BrowseDialog.cs
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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10 лет назад |
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BuildManager.cs
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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10 лет назад |
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CodeEditor.cs
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cd6d63da7d
Documentation
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10 лет назад |
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ColorPicker.cs
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a393b43fc3
Hooked up color picker to the color field
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10 лет назад |
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DialogBox.cs
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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10 лет назад |
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DragDrop.cs
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cd6d63da7d
Documentation
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10 лет назад |
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DropDownWindow.cs
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cd6d63da7d
Documentation
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10 лет назад |
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EditorApplication.cs
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78d0790de5
Run editor unit tests after project load to allow for more complex tests
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10 лет назад |
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EditorBuiltin.cs
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970146ef27
Added a way to initialize a texture with a pre-existing PixelData
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10 лет назад |
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EditorSettings.cs
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6248cf4f7f
Documentation
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10 лет назад |
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EditorStyles.cs
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56f5d5db86
About box
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10 лет назад |
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EditorUtility.cs
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6248cf4f7f
Documentation
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10 лет назад |
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EditorWindow.cs
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97d3129728
Added settings window
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10 лет назад |
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FolderMonitor.cs
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4f0d194556
Documentation
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10 лет назад |
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GameWindow.cs
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2b4dca6e54
Added toolbar buttons and various editor icons
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10 лет назад |
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HierarchyWindow.cs
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4f0d194556
Documentation
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10 лет назад |
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ImportOptions.cs
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e3f01f3c80
Font importing supports multiple render styles
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10 лет назад |
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LocEdString.cs
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4f0d194556
Documentation
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10 лет назад |
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MBansheeEditor.csproj
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97d3129728
Added settings window
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10 лет назад |
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MenuItem.cs
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4f0d194556
Documentation
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10 лет назад |
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MenuItems.cs
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6befb8663f
Objects with no material can now be picked in scene
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10 лет назад |
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ModalWindow.cs
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4f0d194556
Documentation
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10 лет назад |
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OSDropTarget.cs
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4f0d194556
Documentation
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10 лет назад |
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PrefabUtility.cs
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b270993395
Light inspector
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10 лет назад |
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Program.cs
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6248cf4f7f
Documentation
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10 лет назад |
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ProgressBar.cs
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8cc7fecd61
Saving a scene properly re-loads the scene
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10 лет назад |
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ProjectLibrary.cs
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8cc7fecd61
Saving a scene properly re-loads the scene
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10 лет назад |
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ProjectSettings.cs
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6248cf4f7f
Documentation
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10 лет назад |
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ProjectWindow.cs
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bd15a467f0
Removed C++ RTTI support as it wasn't really needed, plus MSVC implementation seems to be bugged
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10 лет назад |
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ScriptCompiler.cs
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1c1c6aeba0
Documentation
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10 лет назад |
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Selection.cs
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26ee02017f
Added C# MeshImportOptions and extended TextureImportOptions with new properties
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10 лет назад |
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SettingsWindow.cs
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97d3129728
Added settings window
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10 лет назад |
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ToolbarItem.cs
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1fd09a0d22
Fixed a crash due to a localized string finalizer being called twice
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10 лет назад |
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UndoRedo.cs
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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10 лет назад |
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UnitTestTypes.cs
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059d757ac5
Added a way to find scene objects by name
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10 лет назад |
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UnitTests.cs
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1e7ee6bd82
Prefab link UUID is now properly returned
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10 лет назад |