CmApplication.cpp 4.9 KB

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  1. #include "CmApplication.h"
  2. #include "OgreRenderSystem.h"
  3. #include "CmRenderSystemManager.h"
  4. #include "OgreWindowEventUtilities.h"
  5. #include "OgreHardwareBufferManager.h"
  6. namespace CamelotEngine
  7. {
  8. Application::Application()
  9. :mRenderWindow(nullptr), mViewport(nullptr)
  10. { }
  11. void Application::startUp()
  12. {
  13. RenderSystemManager::initialize("D3D9RenderSystem");
  14. Ogre::RenderSystem* renderSystem = RenderSystemManager::getActive();
  15. renderSystem->_initialise(false, "Camelot Renderer");
  16. mRenderWindow = renderSystem->_createRenderWindow("Camelot Renderer", 800, 600, false);
  17. while(true)
  18. {
  19. Ogre::WindowEventUtilities::messagePump();
  20. }
  21. }
  22. void Application::shutDown()
  23. {
  24. if(RenderSystemManager::getActive() != nullptr)
  25. RenderSystemManager::getActive()->shutdown();
  26. }
  27. void Application::DBG_renderSimpleFrame()
  28. {
  29. Ogre::RenderOperation ro;
  30. Ogre::IndexData* indexData = new Ogre::IndexData();
  31. indexData->indexCount = 36;
  32. indexData->indexBuffer = Ogre::HardwareBufferManager::getSingleton().createIndexBuffer(
  33. Ogre::HardwareIndexBuffer::IT_16BIT,
  34. 36,
  35. Ogre::HardwareBuffer::HBU_STATIC_WRITE_ONLY);
  36. unsigned short* idxData = static_cast<unsigned short*>(indexData->indexBuffer->lock(Ogre::HardwareBuffer::HBL_NORMAL));
  37. idxData[0] = 0; idxData[1] = 1; idxData[2] = 2;
  38. idxData[3] = 2; idxData[4] = 3; idxData[5] = 0;
  39. idxData[6] = 4; idxData[7] = 5; idxData[8] = 6;
  40. idxData[9] = 6; idxData[10] = 7; idxData[11] = 4;
  41. idxData[12] = 0; idxData[13] = 3; idxData[14] = 5;
  42. idxData[15] = 5; idxData[16] = 4; idxData[17] = 0;
  43. idxData[18] = 3; idxData[19] = 2; idxData[20] = 6;
  44. idxData[21] = 6; idxData[22] = 5; idxData[23] = 3;
  45. idxData[24] = 2; idxData[25] = 1; idxData[26] = 7;
  46. idxData[27] = 7; idxData[28] = 6; idxData[29] = 2;
  47. idxData[30] = 1; idxData[31] = 0; idxData[32] = 4;
  48. idxData[33] = 4; idxData[34] = 7; idxData[35] = 1;
  49. indexData->indexBuffer->unlock();
  50. Ogre::VertexData* vertexData = new Ogre::VertexData();
  51. vertexData->vertexStart = 0;
  52. vertexData->vertexCount = 8;
  53. Ogre::VertexDeclaration* decl = vertexData->vertexDeclaration;
  54. decl->removeAllElements();
  55. size_t offset = 0;
  56. decl->addElement(0, offset, Ogre::VET_FLOAT3, Ogre::VES_POSITION);
  57. offset += Ogre::VertexElement::getTypeSize(Ogre::VET_FLOAT3);
  58. //decl->addElement(0, offset, Ogre::VET_COLOUR, Ogre::VES_DIFFUSE);
  59. //offset += Ogre::VertexElement::getTypeSize(Ogre::VET_COLOUR);
  60. Ogre::HardwareVertexBufferSharedPtr vertexBuffer = Ogre::HardwareBufferManager::getSingleton().createVertexBuffer(
  61. vertexData->vertexDeclaration->getVertexSize(0),
  62. vertexData->vertexCount,
  63. Ogre::HardwareBuffer::HBU_STATIC_WRITE_ONLY);
  64. vertexData->vertexBufferBinding->setBinding(0, vertexBuffer);
  65. size_t vertexSize = vertexBuffer->getVertexSize();
  66. char* vertBufferData = static_cast<char*>(vertexBuffer->lock(Ogre::HardwareBuffer::HBL_NORMAL));
  67. Ogre::Vector3 position(-5.0f, -5.0f, -5.0f);
  68. memcpy(vertBufferData, &position, vertexSize);
  69. vertBufferData += vertexSize;
  70. position = Ogre::Vector3(-5.0f, 5.0f, -5.0f);
  71. memcpy(vertBufferData, &position, vertexSize);
  72. vertBufferData += vertexSize;
  73. position = Ogre::Vector3(5.0f, 5.0f, -5.0f);
  74. memcpy(vertBufferData, &position, vertexSize);
  75. vertBufferData += vertexSize;
  76. position = Ogre::Vector3(5.0f, -5.0f, -5.0f);
  77. memcpy(vertBufferData, &position, vertexSize);
  78. vertBufferData += vertexSize;
  79. position = Ogre::Vector3(-5.0f, -5.0f, 5.0f);
  80. memcpy(vertBufferData, &position, vertexSize);
  81. vertBufferData += vertexSize;
  82. position = Ogre::Vector3(5.0f, -5.0f, 5.0f);
  83. memcpy(vertBufferData, &position, vertexSize);
  84. vertBufferData += vertexSize;
  85. position = Ogre::Vector3(5.0f, 5.0f, 5.0f);
  86. memcpy(vertBufferData, &position, vertexSize);
  87. vertBufferData += vertexSize;
  88. position = Ogre::Vector3(-5.0f, 5.0f, 5.0f);
  89. memcpy(vertBufferData, &position, vertexSize);
  90. vertBufferData += vertexSize;
  91. vertexBuffer->unlock();
  92. ro.indexData = indexData;
  93. ro.vertexData = vertexData;
  94. ro.useIndexes = true;
  95. ro.operationType = Ogre::RenderOperation::OT_TRIANGLE_LIST;
  96. Ogre::RenderSystem* renderSystem = RenderSystemManager::getActive();
  97. renderSystem->_setViewport(mViewport);
  98. Ogre::Matrix4 projMatrix = mCamera->getProjectionMatrixRS();
  99. renderSystem->_setProjectionMatrix(projMatrix);
  100. Ogre::Matrix4 viewMatrix = mCamera->getViewMatrix(true);
  101. renderSystem->_setViewMatrix(viewMatrix);
  102. renderSystem->setInvertVertexWinding(true);
  103. renderSystem->clearFrameBuffer(Ogre::FBT_COLOUR | Ogre::FBT_DEPTH, Ogre::ColourValue::Blue);
  104. renderSystem->_beginFrame();
  105. renderSystem->_render(ro);
  106. renderSystem->_endFrame();
  107. renderSystem->_swapAllRenderTargetBuffers(false);
  108. }
  109. Application& gApplication()
  110. {
  111. static Application application;
  112. return application;
  113. }
  114. }