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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsVulkanPrerequisites.h"
- #include "BsCommandBuffer.h"
- #include "BsVulkanRenderAPI.h"
- namespace BansheeEngine
- {
- /** @addtogroup Vulkan
- * @{
- */
- /** CommandBuffer implementation for Vulkan. */
- class VulkanCommandBuffer : public CommandBuffer
- {
- public:
- private:
- friend class VulkanCommandBufferManager;
- VulkanCommandBuffer(CommandBufferType type, UINT32 deviceIdx, UINT32 syncMask, bool secondary);
- };
- /** @} */
- }
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