MeshInspector.cs 10 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System.Collections.Generic;
  4. using bs;
  5. namespace bs.Editor
  6. {
  7. /** @addtogroup Inspectors
  8. * @{
  9. */
  10. /// <summary>
  11. /// Renders an inspector for the <see cref="Mesh"/> resource.
  12. /// </summary>
  13. [CustomInspector(typeof(Mesh))]
  14. internal class MeshInspector : Inspector
  15. {
  16. private GUIToggleField normalsField;
  17. private GUIToggleField tangentsField;
  18. private GUIToggleField skinField;
  19. private GUIToggleField blendShapesField;
  20. private GUIToggleField animationField;
  21. private GUIFloatField scaleField;
  22. private GUIToggleField cpuCachedField;
  23. private GUIEnumField collisionMeshTypeField;
  24. private GUIToggleField keyFrameReductionField;
  25. private GUIToggleField rootMotionField;
  26. private GUIArrayField<AnimationSplitInfo, AnimSplitArrayRow> animSplitInfoField;
  27. private GUIReimportButton reimportButton;
  28. private MeshImportOptions importOptions;
  29. private AnimationSplitInfo[] splitInfos;
  30. /// <inheritdoc/>
  31. protected internal override void Initialize()
  32. {
  33. importOptions = GetImportOptions();
  34. BuildGUI();
  35. }
  36. /// <inheritdoc/>
  37. protected internal override InspectableState Refresh(bool force = false)
  38. {
  39. importOptions = GetImportOptions();
  40. reimportButton.Update();
  41. return InspectableState.NotModified;
  42. }
  43. /// <summary>
  44. /// Recreates all the GUI elements used by this inspector.
  45. /// </summary>
  46. private void BuildGUI()
  47. {
  48. Layout.Clear();
  49. normalsField = new GUIToggleField(new LocEdString("Import Normals"));
  50. tangentsField = new GUIToggleField(new LocEdString("Import Tangents"));
  51. skinField = new GUIToggleField(new LocEdString("Import Skin"));
  52. blendShapesField = new GUIToggleField(new LocEdString("Import Blend Shapes"));
  53. animationField = new GUIToggleField(new LocEdString("Import Animation"));
  54. scaleField = new GUIFloatField(new LocEdString("Scale"));
  55. cpuCachedField = new GUIToggleField(new LocEdString("CPU cached"));
  56. collisionMeshTypeField = new GUIEnumField(typeof(CollisionMeshType), new LocEdString("Collision mesh"));
  57. keyFrameReductionField = new GUIToggleField(new LocEdString("Keyframe Reduction"));
  58. rootMotionField = new GUIToggleField(new LocEdString("Import root motion"));
  59. normalsField.OnChanged += x => importOptions.ImportNormals = x;
  60. tangentsField.OnChanged += x => importOptions.ImportTangents = x;
  61. skinField.OnChanged += x => importOptions.ImportSkin = x;
  62. blendShapesField.OnChanged += x => importOptions.ImportBlendShapes = x;
  63. animationField.OnChanged += x => importOptions.ImportAnimation = x;
  64. scaleField.OnChanged += x => importOptions.ImportScale = x;
  65. cpuCachedField.OnChanged += x => importOptions.CpuCached = x;
  66. collisionMeshTypeField.OnSelectionChanged += x => importOptions.CollisionMeshType = (CollisionMeshType)x;
  67. keyFrameReductionField.OnChanged += x => importOptions.ReduceKeyFrames = x;
  68. rootMotionField.OnChanged += x => importOptions.ImportRootMotion = x;
  69. Layout.AddElement(normalsField);
  70. Layout.AddElement(tangentsField);
  71. Layout.AddElement(skinField);
  72. Layout.AddElement(blendShapesField);
  73. Layout.AddElement(animationField);
  74. Layout.AddElement(scaleField);
  75. Layout.AddElement(cpuCachedField);
  76. Layout.AddElement(collisionMeshTypeField);
  77. Layout.AddElement(keyFrameReductionField);
  78. Layout.AddElement(rootMotionField);
  79. splitInfos = importOptions.AnimationSplits;
  80. animSplitInfoField = GUIArrayField<AnimationSplitInfo, AnimSplitArrayRow>.Create(
  81. new LocEdString("Animation splits"), splitInfos, Layout);
  82. animSplitInfoField.OnChanged += x => { splitInfos = x; };
  83. animSplitInfoField.IsExpanded = Persistent.GetBool("animSplitInfos_Expanded");
  84. animSplitInfoField.OnExpand += x => Persistent.SetBool("animSplitInfos_Expanded", x);
  85. Layout.AddSpace(10);
  86. reimportButton = new GUIReimportButton(InspectedResourcePath, Layout, () =>
  87. {
  88. importOptions.AnimationSplits = splitInfos;
  89. ProjectLibrary.Reimport(InspectedResourcePath, importOptions, true);
  90. });
  91. UpdateGUIValues();
  92. }
  93. /// <summary>
  94. /// Updates the GUI element values from the current import options object.
  95. /// </summary>
  96. private void UpdateGUIValues()
  97. {
  98. animSplitInfoField.Refresh(false);
  99. normalsField.Value = importOptions.ImportNormals;
  100. tangentsField.Value = importOptions.ImportTangents;
  101. skinField.Value = importOptions.ImportSkin;
  102. blendShapesField.Value = importOptions.ImportBlendShapes;
  103. animationField.Value = importOptions.ImportAnimation;
  104. scaleField.Value = importOptions.ImportScale;
  105. cpuCachedField.Value = importOptions.CpuCached;
  106. collisionMeshTypeField.Value = (ulong)importOptions.CollisionMeshType;
  107. keyFrameReductionField.Value = importOptions.ReduceKeyFrames;
  108. rootMotionField.Value = importOptions.ImportRootMotion;
  109. }
  110. /// <summary>
  111. /// Retrieves import options for the mesh we're currently inspecting.
  112. /// </summary>
  113. /// <returns>Mesh import options object.</returns>
  114. private MeshImportOptions GetImportOptions()
  115. {
  116. MeshImportOptions output = null;
  117. LibraryEntry meshEntry = ProjectLibrary.GetEntry(InspectedResourcePath);
  118. if (meshEntry != null && meshEntry.Type == LibraryEntryType.File)
  119. {
  120. FileEntry meshFileEntry = (FileEntry)meshEntry;
  121. output = meshFileEntry.Options as MeshImportOptions;
  122. }
  123. if (output == null)
  124. {
  125. if (importOptions == null)
  126. output = new MeshImportOptions();
  127. else
  128. output = importOptions;
  129. }
  130. return output;
  131. }
  132. /// <summary>
  133. /// Row element used for displaying GUI for animation clip split information.
  134. /// </summary>
  135. private class AnimSplitArrayRow : GUIListFieldRow
  136. {
  137. private GUITextField nameField;
  138. private GUIIntField startFrameField;
  139. private GUIIntField endFrameField;
  140. private GUIToggleField isAdditiveField;
  141. /// <inheritdoc/>
  142. protected override GUILayoutX CreateGUI(GUILayoutY layout)
  143. {
  144. AnimationSplitInfo rowSplitInfo = GetValue<AnimationSplitInfo>();
  145. if (rowSplitInfo == null)
  146. {
  147. rowSplitInfo = new AnimationSplitInfo();
  148. SetValue(rowSplitInfo);
  149. }
  150. GUILayoutX titleLayout = layout.AddLayoutX();
  151. GUILayoutX contentLayout = layout.AddLayoutX();
  152. GUILabel title = new GUILabel(new LocEdString(SeqIndex + ". "));
  153. nameField = new GUITextField(new LocEdString("Name"), 40, false, "", GUIOption.FixedWidth(160));
  154. startFrameField = new GUIIntField(new LocEdString("Start"), 40, "", GUIOption.FixedWidth(80));
  155. endFrameField = new GUIIntField(new LocEdString("End"), 40, "", GUIOption.FixedWidth(80));
  156. isAdditiveField = new GUIToggleField(new LocEdString("Is additive"), 50, "", GUIOption.FixedWidth(80));
  157. startFrameField.SetRange(0, int.MaxValue);
  158. endFrameField.SetRange(0, int.MaxValue);
  159. titleLayout.AddElement(title);
  160. titleLayout.AddElement(nameField);
  161. titleLayout.AddFlexibleSpace();
  162. contentLayout.AddSpace(10);
  163. contentLayout.AddElement(startFrameField);
  164. contentLayout.AddSpace(5);
  165. contentLayout.AddElement(endFrameField);
  166. contentLayout.AddSpace(5);
  167. contentLayout.AddElement(isAdditiveField);
  168. nameField.OnChanged += x =>
  169. {
  170. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  171. splitInfo.Name = x;
  172. MarkAsModified();
  173. };
  174. nameField.OnFocusLost += ConfirmModify;
  175. nameField.OnConfirmed += ConfirmModify;
  176. startFrameField.OnChanged += x =>
  177. {
  178. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  179. splitInfo.StartFrame = x;
  180. MarkAsModified();
  181. };
  182. startFrameField.OnFocusLost += ConfirmModify;
  183. startFrameField.OnConfirmed += ConfirmModify;
  184. endFrameField.OnChanged += x =>
  185. {
  186. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  187. splitInfo.EndFrame = x;
  188. MarkAsModified();
  189. };
  190. endFrameField.OnFocusLost += ConfirmModify;
  191. endFrameField.OnConfirmed += ConfirmModify;
  192. isAdditiveField.OnChanged += x =>
  193. {
  194. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  195. splitInfo.IsAdditive = x;
  196. MarkAsModified();
  197. ConfirmModify();
  198. };
  199. return titleLayout;
  200. }
  201. /// <inheritdoc/>
  202. protected internal override InspectableState Refresh(bool force)
  203. {
  204. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  205. if (splitInfo != null)
  206. {
  207. nameField.Value = splitInfo.Name;
  208. startFrameField.Value = splitInfo.StartFrame;
  209. endFrameField.Value = splitInfo.EndFrame;
  210. isAdditiveField.Value = splitInfo.IsAdditive;
  211. }
  212. return base.Refresh(force);
  213. }
  214. }
  215. }
  216. /** @} */
  217. }