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715281529153015311532 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- #include "BsBuiltinEditorResources.h"
- #include "BsBuiltinResources.h"
- #include "BsGUIElementStyle.h"
- #include "BsGUILabel.h"
- #include "BsGUITexture.h"
- #include "BsGUIButton.h"
- #include "BsGUIInputBox.h"
- #include "BsGUIToggle.h"
- #include "BsGUIColor.h"
- #include "BsTextSprite.h"
- #include "BsSpriteTexture.h"
- #include "BsGUITreeViewEditBox.h"
- #include "BsGUIIntField.h"
- #include "BsGUIFloatField.h"
- #include "BsGUIColorField.h"
- #include "BsGUITextField.h"
- #include "BsGUIToggleField.h"
- #include "BsGUIVector2Field.h"
- #include "BsGUIVector3Field.h"
- #include "BsGUIVector4Field.h"
- #include "BsGUIComponentFoldout.h"
- #include "BsGUIFoldout.h"
- #include "BsGUIProgressBar.h"
- #include "BsGUISlider.h"
- #include "BsGUIDropDownContent.h"
- #include "BsGUIStatusBar.h"
- #include "BsFont.h"
- #include "BsFontImportOptions.h"
- #include "BsImporter.h"
- #include "BsGpuProgram.h"
- #include "BsShader.h"
- #include "BsShaderInclude.h"
- #include "BsTechnique.h"
- #include "BsPass.h"
- #include "BsMaterial.h"
- #include "BsBlendState.h"
- #include "BsDepthStencilState.h"
- #include "BsRasterizerState.h"
- #include "BsResources.h"
- #include "BsRTTIType.h"
- #include "BsFileSystem.h"
- #include "BsResourceManifest.h"
- namespace BansheeEngine
- {
- const String BuiltinEditorResources::ObjectFieldStyleName = "GUIObjectField";
- const String BuiltinEditorResources::ObjectFieldLabelStyleName = "EditorFieldLabel";
- const String BuiltinEditorResources::ObjectFieldDropBtnStyleName = "DropButton";
- const String BuiltinEditorResources::ObjectFieldClearBtnStyleName = "ObjectClearButton";
- const String BuiltinEditorResources::TextureFieldStyleName = "GUITextureField";
- const String BuiltinEditorResources::TextureFieldLabelStyleName = "TextureFieldLabel";
- const String BuiltinEditorResources::TextureFieldDropStyleName = "TextureDrop";
- const String BuiltinEditorResources::TextureFieldClearBtnStyleName = "TextureClearButton";
- const WString BuiltinEditorResources::DefaultFontFilename = L"arial.ttf";
- const UINT32 BuiltinEditorResources::DefaultFontSize = 10;
- const WString BuiltinEditorResources::GUISkinFile = L"GUISkin";
- const Path BuiltinEditorResources::ShaderFolder = L"Shaders\\";
- const Path BuiltinEditorResources::SkinFolder = L"Skin\\";
- const Path BuiltinEditorResources::IconFolder = L"Skin\\Icons";
- const Path BuiltinEditorResources::ShaderIncludeFolder = L"Includes\\";
- const Path BuiltinEditorResources::BuiltinRawDataFolder = RUNTIME_DATA_PATH + L"Raw\\Editor\\";
- const Path BuiltinEditorResources::EditorRawSkinFolder = BuiltinRawDataFolder + SkinFolder;
- const Path BuiltinEditorResources::EditorRawShaderFolder = BuiltinRawDataFolder + ShaderFolder;
- const Path BuiltinEditorResources::EditorRawShaderIncludeFolder = BuiltinRawDataFolder + ShaderIncludeFolder;
- const Path BuiltinEditorResources::BuiltinDataFolder = RUNTIME_DATA_PATH + L"Editor\\";
- const Path BuiltinEditorResources::EditorSkinFolder = BuiltinDataFolder + SkinFolder;
- const Path BuiltinEditorResources::EditorIconFolder = BuiltinDataFolder + IconFolder;
- const Path BuiltinEditorResources::EditorShaderFolder = BuiltinDataFolder + ShaderFolder;
- const Path BuiltinEditorResources::EditorShaderIncludeFolder = BuiltinDataFolder + ShaderIncludeFolder;
- const Path BuiltinEditorResources::ResourceManifestPath = BuiltinDataFolder + "ResourceManifest.asset";
- const WString BuiltinEditorResources::FolderIconTex = L"FolderIcon.psd";
- const WString BuiltinEditorResources::MeshIconTex = L"MeshIcon.psd";
- const WString BuiltinEditorResources::TextureIconTex = L"TextureIcon.psd";
- const WString BuiltinEditorResources::FontIconTex = L"FontIcon.psd";
- const WString BuiltinEditorResources::PlainTextIconTex = L"TextIcon.psd";
- const WString BuiltinEditorResources::ScriptCodeIconTex = L"CSharpIcon.psd";
- const WString BuiltinEditorResources::ShaderIconTex = L"ShaderIcon.psd";
- const WString BuiltinEditorResources::ShaderIncludeIconTex = L"ShaderIncludeIcon.psd";
- const WString BuiltinEditorResources::MaterialIconTex = L"MaterialIcon.psd";
- const WString BuiltinEditorResources::SpriteTextureIconTex = L"SpriteIcon.psd";
- const WString BuiltinEditorResources::PrefabIconTex = L"PrefabIcon.psd";
- const WString BuiltinEditorResources::LogInfoIconTex = L"IconInfo.psd";
- const WString BuiltinEditorResources::LogWarningIconTex = L"IconWarning.psd";
- const WString BuiltinEditorResources::LogErrorIconTex = L"IconError.psd";
- const WString BuiltinEditorResources::WindowBackgroundTexture = L"WindowBgTile.psd";
- const WString BuiltinEditorResources::ButtonNormalTex = L"ButtonNormal.psd";
- const WString BuiltinEditorResources::ButtonHoverTex = L"ButtonHover.psd";
- const WString BuiltinEditorResources::ButtonActiveTex = L"ButtonActive.psd";
- const WString BuiltinEditorResources::ToggleNormalTex = L"ToggleNormal.psd";
- const WString BuiltinEditorResources::ToggleHoverTex = L"ToggleHover.psd";
- const WString BuiltinEditorResources::ToggleActiveTex = L"ToggleActive.psd";
- const WString BuiltinEditorResources::ToggleNormalOnTex = L"ToggleOnNormal.psd";
- const WString BuiltinEditorResources::ToggleHoverOnTex = L"ToggleOnHover.psd";
- const WString BuiltinEditorResources::ToggleActiveOnTex = L"ToggleOnActive.psd";
- const WString BuiltinEditorResources::ObjectDropBtnNormalTex = L"ObjectFieldDropNormal.psd";
- const WString BuiltinEditorResources::ObjectDropBtnNormalOnTex = L"ObjectFieldDropOnNormal.psd";
- const WString BuiltinEditorResources::ObjectClearBtnNormalTex = L"ObjectFieldBtnNormal.psd";
- const WString BuiltinEditorResources::ObjectClearBtnHoverTex = L"ObjectFieldBtnHover.psd";
- const WString BuiltinEditorResources::ObjectClearBtnActiveTex = L"ObjectFieldBtnActive.psd";
- const WString BuiltinEditorResources::FoldoutOpenNormalTex = L"FoldoutOpenNormal.psd";
- const WString BuiltinEditorResources::FoldoutOpenHoverTex = L"FoldoutOpenHover.psd";
- const WString BuiltinEditorResources::FoldoutClosedNormalTex = L"FoldoutClosedNormal.psd";
- const WString BuiltinEditorResources::FoldoutClosedHoverTex = L"FoldoutClosedHover.psd";
- const WString BuiltinEditorResources::CmpFoldoutOpenNormalTex = L"CmpFoldoutOpenNormal.psd";
- const WString BuiltinEditorResources::CmpFoldoutOpenHoverTex = L"CmpFoldoutOpenHover.psd";
- const WString BuiltinEditorResources::CmpFoldoutOpenActiveTex = L"CmpFoldoutOpenActive.psd";
- const WString BuiltinEditorResources::CmpFoldoutClosedNormalTex = L"CmpFoldoutClosedNormal.psd";
- const WString BuiltinEditorResources::CmpFoldoutClosedHoverTex = L"CmpFoldoutClosedHover.psd";
- const WString BuiltinEditorResources::CmpFoldoutClosedActiveTex = L"CmpFoldoutClosedActive.psd";
- const WString BuiltinEditorResources::WindowFrameNormal = L"WindowFrameNormal.psd";
- const WString BuiltinEditorResources::WindowFrameFocused = L"WindowFrameFocused.psd";
- const WString BuiltinEditorResources::WindowTitleBarBg = L"WindowTitleBarBg.psd";
- const WString BuiltinEditorResources::WindowCloseButtonNormal = L"WindowCloseBtnNormal.psd";
- const WString BuiltinEditorResources::WindowCloseButtonHover = L"WindowCloseBtnHover.psd";
- const WString BuiltinEditorResources::WindowMinButtonNormal = L"WindowMinBtnNormal.psd";
- const WString BuiltinEditorResources::WindowMinButtonHover = L"WindowMinBtnHover.psd";
- const WString BuiltinEditorResources::WindowMaxButtonNormal = L"WindowMaxBtnNormal.psd";
- const WString BuiltinEditorResources::WindowMaxButtonHover = L"WindowMaxBtnHover.psd";
- const WString BuiltinEditorResources::TabbedBarBtnNormal = L"TabbedButtonNormal.psd";
- const WString BuiltinEditorResources::TabbedBarBtnActive = L"TabbedButtonActive.psd";
- const WString BuiltinEditorResources::InputBoxNormalTex = L"InputBoxNormal.psd";
- const WString BuiltinEditorResources::InputBoxHoverTex = L"InputBoxHover.psd";
- const WString BuiltinEditorResources::InputBoxFocusedTex = L"InputBoxFocused.psd";
- const WString BuiltinEditorResources::ScrollBarUpNormalTex = L"ScrollBarUpNormal.psd";
- const WString BuiltinEditorResources::ScrollBarUpHoverTex = L"ScrollBarUpHover.psd";
- const WString BuiltinEditorResources::ScrollBarUpActiveTex = L"ScrollBarUpActive.psd";
- const WString BuiltinEditorResources::ScrollBarDownNormalTex = L"ScrollBarDownNormal.psd";
- const WString BuiltinEditorResources::ScrollBarDownHoverTex = L"ScrollBarDownHover.psd";
- const WString BuiltinEditorResources::ScrollBarDownActiveTex = L"ScrollBarDownActive.psd";
- const WString BuiltinEditorResources::ScrollBarLeftNormalTex = L"ScrollBarLeftNormal.psd";
- const WString BuiltinEditorResources::ScrollBarLeftHoverTex = L"ScrollBarLeftHover.psd";
- const WString BuiltinEditorResources::ScrollBarLeftActiveTex = L"ScrollBarLeftActive.psd";
- const WString BuiltinEditorResources::ScrollBarRightNormalTex = L"ScrollBarRightNormal.psd";
- const WString BuiltinEditorResources::ScrollBarRightHoverTex = L"ScrollBarRightHover.psd";
- const WString BuiltinEditorResources::ScrollBarRightActiveTex = L"ScrollBarRightActive.psd";
- const WString BuiltinEditorResources::ScrollBarHandleHorzNormalTex = L"ScrollBarHorzHandleNormal.psd";
- const WString BuiltinEditorResources::ScrollBarHandleHorzHoverTex = L"ScrollBarHorzHandleHover.psd";
- const WString BuiltinEditorResources::ScrollBarHandleHorzActiveTex = L"ScrollBarHorzHandleActive.psd";
- const WString BuiltinEditorResources::ScrollBarHandleVertNormalTex = L"ScrollBarVertHandleNormal.psd";
- const WString BuiltinEditorResources::ScrollBarHandleVertHoverTex = L"ScrollBarVertHandleHover.psd";
- const WString BuiltinEditorResources::ScrollBarHandleVertActiveTex = L"ScrollBarVertHandleActive.psd";
- const WString BuiltinEditorResources::DropDownBtnNormalTex = L"DropDownNormal.psd";
- const WString BuiltinEditorResources::DropDownBtnHoverTex = L"DropDownHover.psd";
- const WString BuiltinEditorResources::DropDownBoxBgTex = L"DropDownBoxBg.psd";
- const WString BuiltinEditorResources::DropDownBoxEntryNormalTex = L"DropDownButtonNormal.psd";
- const WString BuiltinEditorResources::DropDownBoxEntryHoverTex = L"DropDownButtonHover.psd";
- const WString BuiltinEditorResources::DropDownBoxBtnUpNormalTex = L"DropDownBoxBtnUpNormal.psd";
- const WString BuiltinEditorResources::DropDownBoxBtnUpHoverTex = L"DropDownBoxBtnUpHover.psd";
- const WString BuiltinEditorResources::DropDownBoxBtnDownNormalTex = L"DropDownBoxBtnDownNormal.psd";
- const WString BuiltinEditorResources::DropDownBoxBtnDownHoverTex = L"DropDownBoxBtnDownHover.psd";
- const WString BuiltinEditorResources::DropDownBoxEntryExpNormalTex = L"DropDownExpNormal.psd";
- const WString BuiltinEditorResources::DropDownBoxEntryExpHoverTex = L"DropDownExpHover.psd";
- const WString BuiltinEditorResources::DropDownSeparatorTex = L"DropDownSeparator.psd";
- const WString BuiltinEditorResources::DropDownBoxBtnUpArrowTex = L"DropDownBoxBtnUpArrow.psd";
- const WString BuiltinEditorResources::DropDownBoxBtnDownArrowTex = L"DropDownBoxBtnDownArrow.psd";
- const WString BuiltinEditorResources::ScrollBarBgTex = L"ScrollBarBg.psd";
- const WString BuiltinEditorResources::MenuBarBgTex = L"MenuBarBg.psd";
- const WString BuiltinEditorResources::MenuBarBtnNormalTex = L"MenuBarButtonNormal.psd";
- const WString BuiltinEditorResources::MenuBarBtnHoverTex = L"MenuBarButtonHover.psd";
- const WString BuiltinEditorResources::MenuBarBansheeLogoTex = L"MenuBarBansheeLogo.psd";
- const WString BuiltinEditorResources::DockSliderNormalTex = L"DockSliderBtn.psd";
- const WString BuiltinEditorResources::TreeViewExpandButtonOffNormal = L"TreeViewExpandButtonOffNormal.psd";
- const WString BuiltinEditorResources::TreeViewExpandButtonOffHover = L"TreeViewExpandButtonOffHover.psd";
- const WString BuiltinEditorResources::TreeViewExpandButtonOnNormal = L"TreeViewExpandButtonOnNormal.psd";
- const WString BuiltinEditorResources::TreeViewExpandButtonOnHover = L"TreeViewExpandButtonOnHover.psd";
- const WString BuiltinEditorResources::TreeViewSelectionBackground = L"TreeViewSelectionBackground.psd";
- const WString BuiltinEditorResources::TreeViewHighlightBackground = L"TreeViewHighlightBackground.psd";
- const WString BuiltinEditorResources::TreeViewEditBox = L"TreeViewEditBox.psd";
- const WString BuiltinEditorResources::TreeViewElementHighlight = L"TreeViewElementHighlight.psd";
- const WString BuiltinEditorResources::TreeViewElementSepHighlight = L"TreeViewElementSepHighlight.psd";
- const WString BuiltinEditorResources::ColorPickerSliderHorzHandleTex = L"ColorPickerSliderHorzHandle.psd";
- const WString BuiltinEditorResources::ColorPickerSliderVertHandleTex = L"ColorPickerSliderVertHandle.psd";
- const WString BuiltinEditorResources::ColorPickerSlider2DHandleTex = L"ColorPicker2DHandle.psd";
- const WString BuiltinEditorResources::ProgressBarFillTex = L"ProgressBarFill.psd";
- const WString BuiltinEditorResources::ProgressBarBgTex = L"ProgressBarBg.psd";
- const WString BuiltinEditorResources::SelectionAreaTex = L"SelectionHighlight.psd";
- const WString BuiltinEditorResources::TextureDropTex = L"TextureDrop.psd";
- const WString BuiltinEditorResources::TextureDropOnTex = L"TextureDropOn.psd";
- const WString BuiltinEditorResources::XButtonNormalTex = L"XBtnNormal.psd";
- const WString BuiltinEditorResources::XButtonHoverTex = L"XBtnHover.psd";
- const WString BuiltinEditorResources::StatusBarBgTex = L"StatusBarBg.psd";
- /************************************************************************/
- /* SHADERS */
- /************************************************************************/
- const WString BuiltinEditorResources::ShaderDockOverlayFile = L"DockDropOverlay.bsl";
- const WString BuiltinEditorResources::ShaderSceneGridFile = L"SceneGrid.bsl";
- const WString BuiltinEditorResources::ShaderPickingCullNoneFile = L"PickingCullNone.bsl";
- const WString BuiltinEditorResources::ShaderPickingCullCWFile = L"PickingCullCW.bsl";
- const WString BuiltinEditorResources::ShaderPickingCullCCWFile = L"PickingCullCCW.bsl";
- const WString BuiltinEditorResources::ShaderPickingAlphaCullNoneFile = L"PickingAlphaCullNone.bsl";
- const WString BuiltinEditorResources::ShaderPickingAlphaCullCWFile = L"PickingAlphaCullCW.bsl";
- const WString BuiltinEditorResources::ShaderPickingAlphaCullCCWFile = L"PickingAlphaCullCCW.bsl";
- const WString BuiltinEditorResources::ShaderWireGizmoFile = L"WireGizmo.bsl";
- const WString BuiltinEditorResources::ShaderSolidGizmoFile = L"SolidGizmo.bsl";
- const WString BuiltinEditorResources::ShaderWireHandleFile = L"WireHandle.bsl";
- const WString BuiltinEditorResources::ShaderSolidHandleFile = L"SolidHandle.bsl";
- const WString BuiltinEditorResources::ShaderIconGizmoFile = L"IconGizmo.bsl";
- const WString BuiltinEditorResources::ShaderGizmoPickingFile = L"GizmoPicking.bsl";
- const WString BuiltinEditorResources::ShaderGizmoPickingAlphaFile = L"GizmoPickingAlpha.bsl";
- const WString BuiltinEditorResources::ShaderSelectionFile = L"Selection.bsl";
- BuiltinEditorResources::BuiltinEditorResources()
- {
- Path absoluteDataPath = FileSystem::getWorkingDirectoryPath();
- absoluteDataPath.append(BuiltinDataFolder);
- #if BS_DEBUG_MODE
- if (BuiltinResourcesHelper::checkForModifications(BuiltinRawDataFolder, BuiltinDataFolder + L"Timestamp.asset"))
- {
- mResourceManifest = ResourceManifest::create("BuiltinResources");
- gResources().registerResourceManifest(mResourceManifest);
- preprocess();
- BuiltinResourcesHelper::writeTimestamp(BuiltinDataFolder + L"Timestamp.asset");
- Path absoluteDataPath = FileSystem::getWorkingDirectoryPath();
- absoluteDataPath.append(BuiltinDataFolder);
- ResourceManifest::save(mResourceManifest, ResourceManifestPath, absoluteDataPath);
- }
- #endif
- if (mResourceManifest == nullptr)
- {
- if (FileSystem::exists(ResourceManifestPath))
- mResourceManifest = ResourceManifest::load(ResourceManifestPath, absoluteDataPath);
- if (mResourceManifest == nullptr)
- mResourceManifest = ResourceManifest::create("BuiltinResources");
- gResources().registerResourceManifest(mResourceManifest);
- }
- mShaderDockOverlay = getShader(ShaderDockOverlayFile);
- mShaderSceneGrid = getShader(ShaderSceneGridFile);
- mShaderPicking[(int)CULL_NONE] = getShader(ShaderPickingCullNoneFile);
- mShaderPicking[(int)CULL_CLOCKWISE] = getShader(ShaderPickingCullCWFile);
- mShaderPicking[(int)CULL_COUNTERCLOCKWISE] = getShader(ShaderPickingCullCCWFile);
- mShaderPickingAlpha[(int)CULL_NONE] = getShader(ShaderPickingAlphaCullNoneFile);
- mShaderPickingAlpha[(int)CULL_CLOCKWISE] = getShader(ShaderPickingAlphaCullCWFile);
- mShaderPickingAlpha[(int)CULL_COUNTERCLOCKWISE] = getShader(ShaderPickingAlphaCullCCWFile);
- mShaderGizmoSolid = getShader(ShaderSolidGizmoFile);
- mShaderGizmoWire = getShader(ShaderWireGizmoFile);
- mShaderGizmoIcon = getShader(ShaderIconGizmoFile);
- mShaderGizmoPicking = getShader(ShaderGizmoPickingFile);
- mShaderGizmoAlphaPicking = getShader(ShaderGizmoPickingAlphaFile);
- mShaderHandleSolid = getShader(ShaderSolidHandleFile);
- mShaderHandleWire = getShader(ShaderWireHandleFile);
- mShaderSelection = getShader(ShaderSelectionFile);
- mSkin = gResources().load<GUISkin>(BuiltinDataFolder + (GUISkinFile + L".asset"));
- }
- BuiltinEditorResources::~BuiltinEditorResources()
- { }
- void BuiltinEditorResources::preprocess()
- {
- FileSystem::remove(EditorShaderIncludeFolder);
- FileSystem::remove(EditorShaderFolder);
- FileSystem::remove(EditorSkinFolder);
- BuiltinResourcesHelper::importAssets(EditorRawShaderIncludeFolder, EditorShaderIncludeFolder, mResourceManifest); // Hidden dependency: Includes must be imported before shaders
- BuiltinResourcesHelper::importAssets(EditorRawShaderFolder, EditorShaderFolder, mResourceManifest);
- BuiltinResourcesHelper::importAssets(EditorRawSkinFolder, EditorSkinFolder, mResourceManifest);
- // Import font
- BuiltinResourcesHelper::importFont(BuiltinRawDataFolder + DefaultFontFilename, BuiltinDataFolder, DefaultFontSize, false, mResourceManifest);
- // Generate & save GUI sprite textures
- BuiltinResourcesHelper::generateSpriteTextures(EditorSkinFolder, mResourceManifest);
- // Generate & save GUI skin
- {
- HGUISkin skin = generateGUISkin();
- Path outputPath = FileSystem::getWorkingDirectoryPath() + BuiltinDataFolder + (GUISkinFile + L".asset");
- Resources::instance().save(skin, outputPath, true);
- mResourceManifest->registerResource(skin.getUUID(), outputPath);
- }
- Resources::instance().unloadAllUnused();
- }
- HGUISkin BuiltinEditorResources::generateGUISkin()
- {
- HGUISkin skin = GUISkin::create();
- Path fontPath = FileSystem::getWorkingDirectoryPath();
- fontPath.append(BuiltinDataFolder);
- fontPath.append(DefaultFontFilename + L".asset");
- HFont font = Resources::instance().load<Font>(fontPath);
- // Blank entry
- GUIElementStyle blankStyle;
- skin->setStyle("Blank", blankStyle);
- skin->setStyle(GUITexture::getGUITypeName(), blankStyle);
- // Label
- GUIElementStyle labelStyle;
- labelStyle.font = font;
- labelStyle.fontSize = DefaultFontSize;
- labelStyle.fixedWidth = false;
- labelStyle.fixedHeight = true;
- labelStyle.height = 11;
- labelStyle.minWidth = 10;
- skin->setStyle(GUILabel::getGUITypeName(), labelStyle);
- // Window frame
- GUIElementStyle windowFrameStyle;
- windowFrameStyle.normal.texture = getGUITexture(WindowFrameNormal);
- windowFrameStyle.focused.texture = getGUITexture(WindowFrameFocused);
- windowFrameStyle.border.left = 1;
- windowFrameStyle.border.right = 1;
- windowFrameStyle.border.top = 1;
- windowFrameStyle.border.bottom = 1;
- skin->setStyle("WindowFrame", windowFrameStyle);
- // Button
- GUIElementStyle buttonStyle;
- buttonStyle.normal.texture = getGUITexture(ButtonNormalTex);
- buttonStyle.hover.texture = getGUITexture(ButtonHoverTex);
- buttonStyle.active.texture = getGUITexture(ButtonActiveTex);
- buttonStyle.normalOn.texture = getGUITexture(ButtonActiveTex);
- buttonStyle.hoverOn.texture = getGUITexture(ButtonActiveTex);
- buttonStyle.activeOn.texture = getGUITexture(ButtonActiveTex);
- buttonStyle.border.left = 6;
- buttonStyle.border.right = 6;
- buttonStyle.border.top = 6;
- buttonStyle.border.bottom = 6;
- buttonStyle.contentOffset.left = 3;
- buttonStyle.contentOffset.right = 3;
- buttonStyle.fixedHeight = true;
- buttonStyle.height = 15;
- buttonStyle.minWidth = 50;
- buttonStyle.font = font;
- buttonStyle.fontSize = DefaultFontSize;
- buttonStyle.textHorzAlign = THA_Center;
- buttonStyle.textVertAlign = TVA_Center;
- skin->setStyle(GUIButton::getGUITypeName(), buttonStyle);
- // Toggle
- GUIElementStyle toggleStyle;
- toggleStyle.normal.texture = getGUITexture(ToggleNormalTex);
- toggleStyle.hover.texture = getGUITexture(ToggleHoverTex);
- toggleStyle.active.texture = getGUITexture(ToggleActiveTex);
- toggleStyle.normalOn.texture = getGUITexture(ToggleNormalOnTex);
- toggleStyle.hoverOn.texture = getGUITexture(ToggleHoverOnTex);
- toggleStyle.activeOn.texture = getGUITexture(ToggleActiveOnTex);
- toggleStyle.fixedHeight = true;
- toggleStyle.fixedWidth = true;
- toggleStyle.height = 15;
- toggleStyle.width = 15;
- skin->setStyle(GUIToggle::getGUITypeName(), toggleStyle);
- // Color
- GUIElementStyle colorStyle;
- colorStyle.margins.left = 2;
- colorStyle.margins.right = 2;
- colorStyle.margins.top = 2;
- colorStyle.margins.bottom = 2;
- colorStyle.fixedHeight = true;
- colorStyle.height = 10;
- colorStyle.minWidth = 10;
- skin->setStyle(GUIColor::getGUITypeName(), colorStyle);
- // Window background texture
- GUIElementStyle windowBgStyle;
- windowBgStyle.normal.texture = getGUITexture(WindowBackgroundTexture);
- skin->setStyle("WindowBackground", windowBgStyle);
- // Window title bar background
- GUIElementStyle titleBarBgStyle;
- titleBarBgStyle.normal.texture = getGUITexture(WindowTitleBarBg);
- titleBarBgStyle.fixedHeight = true;
- titleBarBgStyle.height = 13;
- skin->setStyle("TitleBarBackground", titleBarBgStyle);
- // Tabbed title bar tab button
- GUIElementStyle tabbedBarButton;
- tabbedBarButton.normal.texture = getGUITexture(TabbedBarBtnNormal);
- tabbedBarButton.hover.texture = getGUITexture(TabbedBarBtnActive);
- tabbedBarButton.active.texture = tabbedBarButton.hover.texture;
- tabbedBarButton.normalOn.texture = tabbedBarButton.hover.texture;
- tabbedBarButton.hoverOn.texture = tabbedBarButton.hover.texture;
- tabbedBarButton.activeOn.texture = tabbedBarButton.hover.texture;
- tabbedBarButton.fixedHeight = true;
- tabbedBarButton.height = 13;
- tabbedBarButton.minWidth = 10;
- tabbedBarButton.maxWidth = 110;
- tabbedBarButton.font = font;
- tabbedBarButton.fontSize = DefaultFontSize;
- tabbedBarButton.textHorzAlign = THA_Center;
- tabbedBarButton.textVertAlign = TVA_Center;
- skin->setStyle("TabbedBarBtn", tabbedBarButton);
- // Tabbed title bar drag/drop button
- GUIElementStyle tabbedBarDropButton;
- tabbedBarDropButton.fixedHeight = true;
- tabbedBarDropButton.fixedWidth = true;
- tabbedBarDropButton.height = 13;
- tabbedBarDropButton.width = 6;
- skin->setStyle("TabbedBarDropArea", tabbedBarDropButton);
- // Window minimize button
- GUIElementStyle winMinButtonStyle;
- winMinButtonStyle.normal.texture = getGUITexture(WindowMinButtonNormal);
- winMinButtonStyle.hover.texture = getGUITexture(WindowMinButtonHover);
- winMinButtonStyle.active.texture = winMinButtonStyle.hover.texture;
- winMinButtonStyle.fixedHeight = true;
- winMinButtonStyle.fixedWidth = true;
- winMinButtonStyle.height = 7;
- winMinButtonStyle.width = 8;
- skin->setStyle("WinMinimizeBtn", winMinButtonStyle);
- // Window maximize button
- GUIElementStyle winMaxButtonStyle;
- winMaxButtonStyle.normal.texture = getGUITexture(WindowMaxButtonNormal);
- winMaxButtonStyle.hover.texture = getGUITexture(WindowMaxButtonHover);
- winMaxButtonStyle.active.texture = winMaxButtonStyle.hover.texture;
- winMaxButtonStyle.fixedHeight = true;
- winMaxButtonStyle.fixedWidth = true;
- winMaxButtonStyle.height = 8;
- winMaxButtonStyle.width = 8;
- skin->setStyle("WinMaximizeBtn", winMaxButtonStyle);
- // Window close button
- GUIElementStyle winCloseButtonStyle;
- winCloseButtonStyle.normal.texture = getGUITexture(WindowCloseButtonNormal);
- winCloseButtonStyle.hover.texture = getGUITexture(WindowCloseButtonHover);
- winCloseButtonStyle.active.texture = winCloseButtonStyle.hover.texture;
- winCloseButtonStyle.fixedHeight = true;
- winCloseButtonStyle.fixedWidth = true;
- winCloseButtonStyle.height = 7;
- winCloseButtonStyle.width = 8;
- skin->setStyle("WinCloseBtn", winCloseButtonStyle);
- // Input box
- GUIElementStyle inputBoxStyle;
- inputBoxStyle.normal.texture = getGUITexture(InputBoxNormalTex);
- inputBoxStyle.hover.texture = getGUITexture(InputBoxHoverTex);
- inputBoxStyle.focused.texture = getGUITexture(InputBoxFocusedTex);
- inputBoxStyle.active.texture = inputBoxStyle.normal.texture;
- inputBoxStyle.border.left = 1;
- inputBoxStyle.border.right = 1;
- inputBoxStyle.border.top = 1;
- inputBoxStyle.border.bottom = 1;
- inputBoxStyle.contentOffset.left = 3;
- inputBoxStyle.contentOffset.right = 3;
- inputBoxStyle.contentOffset.top = 2;
- inputBoxStyle.contentOffset.bottom = 2;
- inputBoxStyle.fixedHeight = true;
- inputBoxStyle.height = 15;
- inputBoxStyle.minWidth = 10;
- inputBoxStyle.font = font;
- inputBoxStyle.fontSize = DefaultFontSize;
- inputBoxStyle.textHorzAlign = THA_Left;
- inputBoxStyle.textVertAlign = TVA_Top;
- skin->setStyle(GUIInputBox::getGUITypeName(), inputBoxStyle);
- /************************************************************************/
- /* SCROLL BAR */
- /************************************************************************/
- // Up button
- GUIElementStyle scrollUpBtnStyle;
- scrollUpBtnStyle.normal.texture = getGUITexture(ScrollBarUpNormalTex);
- scrollUpBtnStyle.hover.texture = getGUITexture(ScrollBarUpHoverTex);
- scrollUpBtnStyle.active.texture = getGUITexture(ScrollBarUpActiveTex);
- scrollUpBtnStyle.fixedHeight = true;
- scrollUpBtnStyle.fixedWidth = true;
- scrollUpBtnStyle.height = 4;
- scrollUpBtnStyle.width = 8;
- skin->setStyle("ScrollUpBtn", scrollUpBtnStyle);
- // Down button
- GUIElementStyle scrollDownBtnStyle;
- scrollDownBtnStyle.normal.texture = getGUITexture(ScrollBarDownNormalTex);
- scrollDownBtnStyle.hover.texture = getGUITexture(ScrollBarDownHoverTex);
- scrollDownBtnStyle.active.texture = getGUITexture(ScrollBarDownActiveTex);
- scrollDownBtnStyle.fixedHeight = true;
- scrollDownBtnStyle.fixedWidth = true;
- scrollDownBtnStyle.height = 4;
- scrollDownBtnStyle.width = 8;
- skin->setStyle("ScrollDownBtn", scrollDownBtnStyle);
- // Left button
- GUIElementStyle scrollLeftBtnStyle;
- scrollLeftBtnStyle.normal.texture = getGUITexture(ScrollBarLeftNormalTex);
- scrollLeftBtnStyle.hover.texture = getGUITexture(ScrollBarLeftHoverTex);
- scrollLeftBtnStyle.active.texture = getGUITexture(ScrollBarLeftActiveTex);
- scrollLeftBtnStyle.fixedHeight = true;
- scrollLeftBtnStyle.fixedWidth = true;
- scrollLeftBtnStyle.height = 8;
- scrollLeftBtnStyle.width = 4;
- skin->setStyle("ScrollLeftBtn", scrollLeftBtnStyle);
- // Right button
- GUIElementStyle scrollRightBtnStyle;
- scrollRightBtnStyle.normal.texture = getGUITexture(ScrollBarRightNormalTex);
- scrollRightBtnStyle.hover.texture = getGUITexture(ScrollBarRightHoverTex);
- scrollRightBtnStyle.active.texture = getGUITexture(ScrollBarRightActiveTex);
- scrollRightBtnStyle.fixedHeight = true;
- scrollRightBtnStyle.fixedWidth = true;
- scrollRightBtnStyle.height = 8;
- scrollRightBtnStyle.width = 4;
- skin->setStyle("ScrollRightBtn", scrollRightBtnStyle);
- // Horizontal handle
- GUIElementStyle scrollBarHorzBtnStyle;
- scrollBarHorzBtnStyle.normal.texture = getGUITexture(ScrollBarHandleHorzNormalTex);
- scrollBarHorzBtnStyle.hover.texture = getGUITexture(ScrollBarHandleHorzHoverTex);
- scrollBarHorzBtnStyle.active.texture = getGUITexture(ScrollBarHandleHorzActiveTex);
- scrollBarHorzBtnStyle.fixedHeight = true;
- scrollBarHorzBtnStyle.fixedWidth = true;
- scrollBarHorzBtnStyle.height = 6;
- scrollBarHorzBtnStyle.width = 4;
- skin->setStyle("ScrollBarHorzBtn", scrollBarHorzBtnStyle);
- // Vertical handle
- GUIElementStyle scrollBarVertBtnStyle;
- scrollBarVertBtnStyle.normal.texture = getGUITexture(ScrollBarHandleVertNormalTex);
- scrollBarVertBtnStyle.hover.texture = getGUITexture(ScrollBarHandleVertHoverTex);
- scrollBarVertBtnStyle.active.texture = getGUITexture(ScrollBarHandleVertActiveTex);
- scrollBarVertBtnStyle.fixedHeight = true;
- scrollBarVertBtnStyle.fixedWidth = true;
- scrollBarVertBtnStyle.height = 4;
- scrollBarVertBtnStyle.width = 6;
- skin->setStyle("ScrollBarVertBtn", scrollBarVertBtnStyle);
- HSpriteTexture scrollBarBgPtr = getGUITexture(ScrollBarBgTex);
- // Vertical scroll bar
- GUIElementStyle vertScrollBarStyle;
- vertScrollBarStyle.normal.texture = scrollBarBgPtr;
- vertScrollBarStyle.hover.texture = scrollBarBgPtr;
- vertScrollBarStyle.active.texture = scrollBarBgPtr;
- vertScrollBarStyle.fixedHeight = false;
- vertScrollBarStyle.fixedWidth = true;
- vertScrollBarStyle.minHeight = 16;
- vertScrollBarStyle.width = 8;
- skin->setStyle("ScrollBarVert", vertScrollBarStyle);
- // Horizontal scroll bar
- GUIElementStyle horzScrollBarStyle;
- horzScrollBarStyle.normal.texture = scrollBarBgPtr;
- horzScrollBarStyle.hover.texture = scrollBarBgPtr;
- horzScrollBarStyle.active.texture = scrollBarBgPtr;
- horzScrollBarStyle.fixedHeight = true;
- horzScrollBarStyle.fixedWidth = false;
- horzScrollBarStyle.minWidth = 16;
- horzScrollBarStyle.height = 8;
- skin->setStyle("ScrollBarHorz", horzScrollBarStyle);
- /************************************************************************/
- /* DROP DOWN BOX */
- /************************************************************************/
- // ListBox button
- GUIElementStyle dropDownListStyle;
- dropDownListStyle.normal.texture = getGUITexture(DropDownBtnNormalTex);
- dropDownListStyle.hover.texture = getGUITexture(DropDownBtnHoverTex);
- dropDownListStyle.active.texture = dropDownListStyle.hover.texture;
- dropDownListStyle.normalOn.texture = dropDownListStyle.hover.texture;
- dropDownListStyle.hoverOn.texture = dropDownListStyle.hover.texture;
- dropDownListStyle.activeOn.texture = dropDownListStyle.hover.texture;
- dropDownListStyle.fixedHeight = true;
- dropDownListStyle.fixedWidth = false;
- dropDownListStyle.height = 13;
- dropDownListStyle.width = 30;
- dropDownListStyle.contentOffset.left = 3;
- dropDownListStyle.contentOffset.right = 11;
- dropDownListStyle.contentOffset.top = 1;
- dropDownListStyle.contentOffset.bottom = 1;
- dropDownListStyle.border.left = 1;
- dropDownListStyle.border.right = 10;
- dropDownListStyle.border.top = 1;
- dropDownListStyle.border.bottom = 1;
- dropDownListStyle.font = font;
- dropDownListStyle.fontSize = DefaultFontSize;
- dropDownListStyle.textHorzAlign = THA_Left;
- dropDownListStyle.textVertAlign = TVA_Top;
- skin->setStyle("ListBox", dropDownListStyle);
- // DropDown scroll up button arrow
- HSpriteTexture dropDownBtnScrollUpArrow = getGUITexture(DropDownBoxBtnUpArrowTex);
- GUIElementStyle dropDownScrollUpBtnArrowStyle;
- dropDownScrollUpBtnArrowStyle.normal.texture = getGUITexture(DropDownBoxBtnUpArrowTex);
- dropDownScrollUpBtnArrowStyle.hover.texture = dropDownScrollUpBtnArrowStyle.normal.texture;
- dropDownScrollUpBtnArrowStyle.active.texture = dropDownScrollUpBtnArrowStyle.hover.texture;
- dropDownScrollUpBtnArrowStyle.fixedHeight = true;
- dropDownScrollUpBtnArrowStyle.fixedWidth = false;
- dropDownScrollUpBtnArrowStyle.height = 7;
- dropDownScrollUpBtnArrowStyle.width = 30;
- dropDownScrollUpBtnArrowStyle.border.left = 1;
- dropDownScrollUpBtnArrowStyle.border.right = 1;
- dropDownScrollUpBtnArrowStyle.border.top = 1;
- dropDownScrollUpBtnArrowStyle.border.bottom = 1;
- skin->setStyle("ListBoxScrollUpBtnArrow", dropDownScrollUpBtnArrowStyle);
- skin->setStyle("MenuBarScrollUpBtnArrow", dropDownScrollUpBtnArrowStyle);
- skin->setStyle("ContextMenuScrollUpBtnArrow", dropDownScrollUpBtnArrowStyle);
- // DropDown scroll up button
- GUIElementStyle dropDownScrollUpBtnStyle;
- dropDownScrollUpBtnStyle.normal.texture = getGUITexture(DropDownBoxBtnUpNormalTex);
- dropDownScrollUpBtnStyle.hover.texture = getGUITexture(DropDownBoxBtnUpHoverTex);
- dropDownScrollUpBtnStyle.active.texture = dropDownScrollUpBtnStyle.hover.texture;
- dropDownScrollUpBtnStyle.fixedHeight = true;
- dropDownScrollUpBtnStyle.fixedWidth = false;
- dropDownScrollUpBtnStyle.height = 7;
- dropDownScrollUpBtnStyle.width = 30;
- dropDownScrollUpBtnStyle.border.left = 1;
- dropDownScrollUpBtnStyle.border.right = 1;
- dropDownScrollUpBtnStyle.border.top = 1;
- dropDownScrollUpBtnStyle.border.bottom = 1;
- skin->setStyle("ListBoxScrollUpBtn", dropDownScrollUpBtnStyle);
- skin->setStyle("MenuBarScrollUpBtn", dropDownScrollUpBtnStyle);
- skin->setStyle("ContextMenuScrollUpBtn", dropDownScrollUpBtnStyle);
- // DropDown scroll down button arrow
- GUIElementStyle dropDownScrollDownBtnArrowStyle;
- dropDownScrollDownBtnArrowStyle.normal.texture = getGUITexture(DropDownBoxBtnDownArrowTex);
- dropDownScrollDownBtnArrowStyle.hover.texture = dropDownScrollDownBtnArrowStyle.normal.texture;
- dropDownScrollDownBtnArrowStyle.active.texture = dropDownScrollDownBtnArrowStyle.hover.texture;
- dropDownScrollDownBtnArrowStyle.fixedHeight = true;
- dropDownScrollDownBtnArrowStyle.fixedWidth = false;
- dropDownScrollDownBtnArrowStyle.height = 7;
- dropDownScrollDownBtnArrowStyle.width = 30;
- dropDownScrollDownBtnArrowStyle.border.left = 1;
- dropDownScrollDownBtnArrowStyle.border.right = 1;
- dropDownScrollDownBtnArrowStyle.border.top = 1;
- dropDownScrollDownBtnArrowStyle.border.bottom = 1;
- skin->setStyle("ListBoxScrollDownBtnArrow", dropDownScrollDownBtnArrowStyle);
- skin->setStyle("MenuBarScrollDownBtnArrow", dropDownScrollDownBtnArrowStyle);
- skin->setStyle("ContextMenuScrollDownBtnArrow", dropDownScrollDownBtnArrowStyle);
- // DropDown scroll down button
- GUIElementStyle dropDownScrollDownBtnStyle;
- dropDownScrollDownBtnStyle.normal.texture = getGUITexture(DropDownBoxBtnDownNormalTex);
- dropDownScrollDownBtnStyle.hover.texture = getGUITexture(DropDownBoxBtnDownHoverTex);
- dropDownScrollDownBtnStyle.active.texture = dropDownScrollDownBtnStyle.hover.texture;
- dropDownScrollDownBtnStyle.fixedHeight = true;
- dropDownScrollDownBtnStyle.fixedWidth = false;
- dropDownScrollDownBtnStyle.height = 7;
- dropDownScrollDownBtnStyle.width = 30;
- dropDownScrollDownBtnStyle.border.left = 1;
- dropDownScrollDownBtnStyle.border.right = 1;
- dropDownScrollDownBtnStyle.border.top = 1;
- dropDownScrollDownBtnStyle.border.bottom = 1;
- skin->setStyle("ListBoxScrollDownBtn", dropDownScrollDownBtnStyle);
- skin->setStyle("MenuBarScrollDownBtn", dropDownScrollDownBtnStyle);
- skin->setStyle("ContextMenuScrollDownBtn", dropDownScrollDownBtnStyle);
- // DropDown entry button
- GUIElementStyle dropDownEntryBtnStyle;
- dropDownEntryBtnStyle.normal.texture = getGUITexture(DropDownBoxEntryNormalTex);
- dropDownEntryBtnStyle.hover.texture = getGUITexture(DropDownBoxEntryHoverTex);
- dropDownEntryBtnStyle.active.texture = dropDownEntryBtnStyle.hover.texture;
- dropDownEntryBtnStyle.normalOn.texture = dropDownEntryBtnStyle.hover.texture;
- dropDownEntryBtnStyle.hoverOn.texture = dropDownEntryBtnStyle.hover.texture;
- dropDownEntryBtnStyle.activeOn.texture = dropDownEntryBtnStyle.hover.texture;
- dropDownEntryBtnStyle.fixedHeight = true;
- dropDownEntryBtnStyle.fixedWidth = false;
- dropDownEntryBtnStyle.height = 14;
- dropDownEntryBtnStyle.width = 30;
- dropDownEntryBtnStyle.border.left = 1;
- dropDownEntryBtnStyle.border.right = 1;
- dropDownEntryBtnStyle.border.top = 1;
- dropDownEntryBtnStyle.border.bottom = 1;
- dropDownEntryBtnStyle.font = font;
- dropDownEntryBtnStyle.fontSize = DefaultFontSize;
- dropDownEntryBtnStyle.textHorzAlign = THA_Left;
- dropDownEntryBtnStyle.textVertAlign = TVA_Top;
- skin->setStyle(GUIDropDownContent::ENTRY_STYLE_TYPE, dropDownEntryBtnStyle);
- // DropDown entry button with expand
- GUIElementStyle dropDownEntryExpBtnStyle;
- dropDownEntryExpBtnStyle.normal.texture = getGUITexture(DropDownBoxEntryExpNormalTex);
- dropDownEntryExpBtnStyle.hover.texture = getGUITexture(DropDownBoxEntryExpHoverTex);
- dropDownEntryExpBtnStyle.active.texture = dropDownEntryExpBtnStyle.hover.texture;
- dropDownEntryExpBtnStyle.normalOn.texture = dropDownEntryExpBtnStyle.hover.texture;
- dropDownEntryExpBtnStyle.hoverOn.texture = dropDownEntryExpBtnStyle.hover.texture;
- dropDownEntryExpBtnStyle.activeOn.texture = dropDownEntryExpBtnStyle.hover.texture;
- dropDownEntryExpBtnStyle.fixedHeight = true;
- dropDownEntryExpBtnStyle.fixedWidth = false;
- dropDownEntryExpBtnStyle.height = 14;
- dropDownEntryExpBtnStyle.width = 30;
- dropDownEntryExpBtnStyle.border.left = 1;
- dropDownEntryExpBtnStyle.border.right = 6;
- dropDownEntryExpBtnStyle.border.top = 1;
- dropDownEntryExpBtnStyle.border.bottom = 1;
- dropDownEntryExpBtnStyle.font = font;
- dropDownEntryExpBtnStyle.fontSize = DefaultFontSize;
- dropDownEntryExpBtnStyle.textHorzAlign = THA_Left;
- dropDownEntryExpBtnStyle.textVertAlign = TVA_Top;
- skin->setStyle(GUIDropDownContent::ENTRY_EXP_STYLE_TYPE, dropDownEntryExpBtnStyle);
- // Drop down separator
- GUIElementStyle dropDownSeparatorStyle;
- dropDownSeparatorStyle.normal.texture = getGUITexture(DropDownSeparatorTex);
- dropDownSeparatorStyle.fixedHeight = true;
- dropDownSeparatorStyle.fixedWidth = false;
- dropDownSeparatorStyle.height = 3;
- dropDownSeparatorStyle.width = 30;
- dropDownSeparatorStyle.border.left = 1;
- dropDownSeparatorStyle.border.right = 1;
- dropDownSeparatorStyle.border.top = 1;
- dropDownSeparatorStyle.border.bottom = 1;
- skin->setStyle(GUIDropDownContent::SEPARATOR_STYLE_TYPE, dropDownSeparatorStyle);
- // Drop down content
- GUIElementStyle dropDownContentStyle;
- dropDownContentStyle.minWidth = 50;
- dropDownContentStyle.minHeight = 20;
- dropDownContentStyle.subStyles[GUIDropDownContent::ENTRY_STYLE_TYPE] = GUIDropDownContent::ENTRY_STYLE_TYPE;
- dropDownContentStyle.subStyles[GUIDropDownContent::ENTRY_EXP_STYLE_TYPE] = GUIDropDownContent::ENTRY_EXP_STYLE_TYPE;
- dropDownContentStyle.subStyles[GUIDropDownContent::SEPARATOR_STYLE_TYPE] = GUIDropDownContent::SEPARATOR_STYLE_TYPE;
- skin->setStyle("ListBoxContent", dropDownContentStyle);
- skin->setStyle("MenuBarContent", dropDownContentStyle);
- skin->setStyle("ContextMenuContent", dropDownContentStyle);
- // DropDown box frame
- GUIElementStyle dropDownBoxStyle;
- dropDownBoxStyle.normal.texture = getGUITexture(DropDownBoxBgTex);
- dropDownBoxStyle.hover.texture = dropDownEntryBtnStyle.normal.texture;
- dropDownBoxStyle.active.texture = dropDownEntryBtnStyle.hover.texture;
- dropDownBoxStyle.fixedHeight = false;
- dropDownBoxStyle.fixedWidth = false;
- dropDownBoxStyle.border.left = 1;
- dropDownBoxStyle.border.right = 1;
- dropDownBoxStyle.border.top = 1;
- dropDownBoxStyle.border.bottom = 1;
- dropDownBoxStyle.margins.left = 1;
- dropDownBoxStyle.margins.right = 1;
- dropDownBoxStyle.margins.top = 1;
- dropDownBoxStyle.margins.bottom = 1;
- skin->setStyle("ListBoxFrame", dropDownBoxStyle);
- skin->setStyle("MenuBarFrame", dropDownBoxStyle);
- skin->setStyle("ContextMenuFrame", dropDownBoxStyle);
- /************************************************************************/
- /* MENU BAR */
- /************************************************************************/
- // MenuBar background
- GUIElementStyle menuBarBgStyle;
- menuBarBgStyle.normal.texture = getGUITexture(MenuBarBgTex);
- menuBarBgStyle.fixedHeight = false;
- menuBarBgStyle.fixedWidth = false;
- menuBarBgStyle.height = 4;
- menuBarBgStyle.width = 4;
- skin->setStyle("MenuBarBg", menuBarBgStyle);
- // MenuBar Banshee logo
- GUIElementStyle menuBarBansheeLogoStyle;
- menuBarBansheeLogoStyle.normal.texture = getGUITexture(MenuBarBansheeLogoTex);
- menuBarBansheeLogoStyle.fixedHeight = true;
- menuBarBansheeLogoStyle.fixedWidth = true;
- menuBarBansheeLogoStyle.height = 7;
- menuBarBansheeLogoStyle.width = 51;
- skin->setStyle("MenuBarBansheeLogo", menuBarBansheeLogoStyle);
- // MenuBar button
- GUIElementStyle menuBarBtnStyle;
- menuBarBtnStyle.normal.texture = getGUITexture(MenuBarBtnNormalTex);
- menuBarBtnStyle.hover.texture = getGUITexture(MenuBarBtnHoverTex);
- menuBarBtnStyle.active.texture = menuBarBtnStyle.hover.texture;
- menuBarBtnStyle.normalOn.texture = menuBarBtnStyle.hover.texture;
- menuBarBtnStyle.hoverOn.texture = menuBarBtnStyle.hover.texture;
- menuBarBtnStyle.activeOn.texture = menuBarBtnStyle.hover.texture;
- menuBarBtnStyle.fixedHeight = true;
- menuBarBtnStyle.fixedWidth = false;
- menuBarBtnStyle.height = 15;
- menuBarBtnStyle.width = 4;
- menuBarBtnStyle.margins.left = 2;
- menuBarBtnStyle.margins.right = 2;
- menuBarBtnStyle.margins.top = 2;
- menuBarBtnStyle.margins.bottom = 2;
- menuBarBtnStyle.font = font;
- menuBarBtnStyle.fontSize = DefaultFontSize;
- menuBarBtnStyle.textHorzAlign = THA_Left;
- menuBarBtnStyle.textVertAlign = TVA_Top;
- skin->setStyle("MenuBarBtn", menuBarBtnStyle);
- /************************************************************************/
- /* DOCK SLIDER */
- /************************************************************************/
- GUIElementStyle dockSliderBtnStyle;
- dockSliderBtnStyle.normal.texture = getGUITexture(DockSliderNormalTex);
- dockSliderBtnStyle.fixedHeight = false;
- dockSliderBtnStyle.fixedWidth = false;
- dockSliderBtnStyle.height = 2;
- dockSliderBtnStyle.width = 2;
- skin->setStyle("DockSliderBtn", dockSliderBtnStyle);
- /************************************************************************/
- /* TREE VIEW */
- /************************************************************************/
- // Expand button
- GUIElementStyle treeViewExpandButtonStyle;
- treeViewExpandButtonStyle.normal.texture = getGUITexture(TreeViewExpandButtonOffNormal);
- treeViewExpandButtonStyle.hover.texture = getGUITexture(TreeViewExpandButtonOffHover);
- treeViewExpandButtonStyle.active.texture = treeViewExpandButtonStyle.hover.texture;
- treeViewExpandButtonStyle.normalOn.texture = getGUITexture(TreeViewExpandButtonOnNormal);
- treeViewExpandButtonStyle.hoverOn.texture = getGUITexture(TreeViewExpandButtonOnHover);
- treeViewExpandButtonStyle.activeOn.texture = treeViewExpandButtonStyle.hoverOn.texture;
- treeViewExpandButtonStyle.margins.left = 4;
- treeViewExpandButtonStyle.margins.right = 4;
- treeViewExpandButtonStyle.margins.top = 5;
- treeViewExpandButtonStyle.margins.bottom = 4;
- treeViewExpandButtonStyle.fixedHeight = true;
- treeViewExpandButtonStyle.fixedWidth = true;
- treeViewExpandButtonStyle.height = 16;
- treeViewExpandButtonStyle.width = 16;
- skin->setStyle("TreeViewFoldoutBtn", treeViewExpandButtonStyle);
- // Entry
- GUIElementStyle treeViewEntryStyle;
- treeViewEntryStyle.font = font;
- treeViewEntryStyle.fontSize = DefaultFontSize;
- treeViewEntryStyle.fixedWidth = false;
- treeViewEntryStyle.fixedHeight = true;
- treeViewEntryStyle.height = 16;
- treeViewEntryStyle.minWidth = 10;
- skin->setStyle("TreeViewElementBtn", treeViewEntryStyle);
- // Selection background
- GUIElementStyle treeViewSelBackgroundStyle;
- treeViewSelBackgroundStyle.normal.texture = getGUITexture(TreeViewSelectionBackground);
- treeViewSelBackgroundStyle.fixedHeight = false;
- treeViewSelBackgroundStyle.fixedWidth = false;
- treeViewSelBackgroundStyle.height = 2;
- treeViewSelBackgroundStyle.width = 2;
- skin->setStyle("TreeViewSelectionBackground", treeViewSelBackgroundStyle);
- // Highlight background
- GUIElementStyle treeViewHLBackgroundStyle;
- treeViewHLBackgroundStyle.normal.texture = getGUITexture(TreeViewHighlightBackground);
- treeViewHLBackgroundStyle.fixedHeight = false;
- treeViewHLBackgroundStyle.fixedWidth = false;
- treeViewHLBackgroundStyle.height = 2;
- treeViewHLBackgroundStyle.width = 2;
- skin->setStyle("TreeViewHighlightBackground", treeViewHLBackgroundStyle);
- // Edit box
- GUIElementStyle treeViewEditBox;
- treeViewEditBox.normal.texture = getGUITexture(TreeViewEditBox);
- treeViewEditBox.hover.texture = treeViewEditBox.normal.texture;
- treeViewEditBox.focused.texture = treeViewEditBox.normal.texture;
- treeViewEditBox.active.texture = treeViewEditBox.normal.texture;
- treeViewEditBox.border.left = 1;
- treeViewEditBox.border.right = 1;
- treeViewEditBox.border.top = 1;
- treeViewEditBox.border.bottom = 1;
- treeViewEditBox.margins.left = 1;
- treeViewEditBox.margins.right = 1;
- treeViewEditBox.margins.top = 1;
- treeViewEditBox.margins.bottom = 1;
- treeViewEditBox.fixedHeight = true;
- treeViewEditBox.height = 13;
- treeViewEditBox.minWidth = 10;
- treeViewEditBox.font = font;
- treeViewEditBox.fontSize = DefaultFontSize;
- treeViewEditBox.textHorzAlign = THA_Left;
- treeViewEditBox.textVertAlign = TVA_Top;
- skin->setStyle(GUITreeViewEditBox::getGUITypeName(), treeViewEditBox);
- // Element highlight
- GUIElementStyle treeViewElementHighlight;
- treeViewElementHighlight.normal.texture = getGUITexture(TreeViewElementHighlight);
- treeViewElementHighlight.border.left = 1;
- treeViewElementHighlight.border.right = 1;
- treeViewElementHighlight.border.top = 1;
- treeViewElementHighlight.border.bottom = 1;
- skin->setStyle("TreeViewElementHighlight", treeViewElementHighlight);
- // Element separator highlight
- GUIElementStyle treeViewElementSepHighlight;
- treeViewElementSepHighlight.normal.texture = getGUITexture(TreeViewElementSepHighlight);
- treeViewElementSepHighlight.border.left = 1;
- treeViewElementSepHighlight.border.right = 1;
- treeViewElementSepHighlight.border.top = 1;
- treeViewElementSepHighlight.border.bottom = 1;
- skin->setStyle("TreeViewElementSepHighlight", treeViewElementSepHighlight);
- /************************************************************************/
- /* OBJECT DROP FIELD */
- /************************************************************************/
- GUIElementStyle objectDropStyle;
- objectDropStyle.normal.texture = getGUITexture(ObjectDropBtnNormalTex);
- objectDropStyle.normalOn.texture = getGUITexture(ObjectDropBtnNormalOnTex);
- objectDropStyle.fixedHeight = true;
- objectDropStyle.height = 15;
- objectDropStyle.minWidth = 50;
- objectDropStyle.font = font;
- objectDropStyle.fontSize = DefaultFontSize;
- objectDropStyle.textHorzAlign = THA_Center;
- objectDropStyle.textVertAlign = TVA_Center;
- skin->setStyle(ObjectFieldDropBtnStyleName, objectDropStyle);
- GUIElementStyle objectClearBtnStyle;
- objectClearBtnStyle.normal.texture = getGUITexture(ObjectClearBtnNormalTex);
- objectClearBtnStyle.hover.texture = getGUITexture(ObjectClearBtnHoverTex);
- objectClearBtnStyle.active.texture = getGUITexture(ObjectClearBtnActiveTex);
- objectClearBtnStyle.fixedHeight = true;
- objectClearBtnStyle.fixedWidth = true;
- objectClearBtnStyle.height = 15;
- objectClearBtnStyle.width = 13;
- skin->setStyle(ObjectFieldClearBtnStyleName, objectClearBtnStyle);
- GUIElementStyle editorObjectFieldStyle;
- editorObjectFieldStyle.fixedHeight = true;
- editorObjectFieldStyle.height = 15;
- editorObjectFieldStyle.minWidth = 30;
- editorObjectFieldStyle.subStyles[ObjectFieldLabelStyleName] = GUITextField::getLabelStyleType();
- editorObjectFieldStyle.subStyles[ObjectFieldDropBtnStyleName] = ObjectFieldDropBtnStyleName;
- editorObjectFieldStyle.subStyles[ObjectFieldClearBtnStyleName] = ObjectFieldClearBtnStyleName;
- skin->setStyle(ObjectFieldStyleName, editorObjectFieldStyle);
- /************************************************************************/
- /* TEXTURE DROP FIELD */
- /************************************************************************/
- GUIElementStyle textureFieldStyle;
- textureFieldStyle.minHeight = 15;
- textureFieldStyle.minWidth = 15;
- textureFieldStyle.subStyles[TextureFieldDropStyleName] = TextureFieldDropStyleName;
- textureFieldStyle.subStyles[TextureFieldClearBtnStyleName] = TextureFieldClearBtnStyleName;
- textureFieldStyle.subStyles[TextureFieldLabelStyleName] = GUITextField::getLabelStyleType();
- skin->setStyle(TextureFieldStyleName, textureFieldStyle);
- GUIElementStyle textureDropStyle;
- textureDropStyle.font = font;
- textureDropStyle.fontSize = DefaultFontSize;
- textureDropStyle.textHorzAlign = THA_Center;
- textureDropStyle.textVertAlign = TVA_Center;
- textureDropStyle.normal.textColor = Color(95 / 255.0f, 95 / 255.0f, 95 / 255.0f, 1.0f);
- textureDropStyle.normal.texture = getGUITexture(TextureDropTex);
- textureDropStyle.hover.textColor = textureDropStyle.normal.textColor;
- textureDropStyle.hover.texture = textureDropStyle.normal.texture;
- textureDropStyle.active.textColor = textureDropStyle.normal.textColor;
- textureDropStyle.active.texture = textureDropStyle.normal.texture;
- textureDropStyle.normalOn.textColor = Color(95 / 255.0f, 95 / 255.0f, 95 / 255.0f, 1.0f);
- textureDropStyle.normalOn.texture = getGUITexture(TextureDropOnTex);
- textureDropStyle.hoverOn.textColor = textureDropStyle.normalOn.textColor;
- textureDropStyle.hoverOn.texture = textureDropStyle.normalOn.texture;
- textureDropStyle.activeOn.textColor = textureDropStyle.normalOn.textColor;
- textureDropStyle.activeOn.texture = textureDropStyle.normalOn.texture;
- textureDropStyle.height = 82;
- textureDropStyle.width = 82;
- textureDropStyle.fixedHeight = true;
- textureDropStyle.fixedWidth = true;
- textureDropStyle.border.left = 2;
- textureDropStyle.border.right = 2;
- textureDropStyle.border.top = 2;
- textureDropStyle.border.bottom = 2;
- skin->setStyle(TextureFieldDropStyleName, textureDropStyle);
-
- GUIElementStyle textureDropClearStyle;
- textureDropClearStyle.normal.texture = getGUITexture(XButtonNormalTex);
- textureDropClearStyle.hover.texture = getGUITexture(XButtonHoverTex);
- textureDropClearStyle.active.texture = textureDropStyle.hover.texture;
- textureDropClearStyle.fixedWidth = true;
- textureDropClearStyle.fixedHeight = true;
- textureDropClearStyle.height = 11;
- textureDropClearStyle.width = 11;
- skin->setStyle(TextureFieldClearBtnStyleName, textureDropClearStyle);
- /************************************************************************/
- /* EDITOR FIELDS */
- /************************************************************************/
- GUIElementStyle editorFieldLabelStyle;
- editorFieldLabelStyle.font = font;
- editorFieldLabelStyle.fontSize = DefaultFontSize;
- editorFieldLabelStyle.fixedWidth = false;
- editorFieldLabelStyle.fixedHeight = true;
- editorFieldLabelStyle.height = 11;
- editorFieldLabelStyle.minWidth = 10;
- editorFieldLabelStyle.textHorzAlign = THA_Left;
- skin->setStyle(GUITextField::getLabelStyleType(), editorFieldLabelStyle);
- GUIElementStyle editorIntFieldStyle;
- editorIntFieldStyle.fixedHeight = true;
- editorIntFieldStyle.height = 15;
- editorIntFieldStyle.minWidth = 30;
- editorIntFieldStyle.subStyles[GUIIntField::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorIntFieldStyle.subStyles[GUIIntField::getInputStyleType()] = GUIInputBox::getGUITypeName();
- skin->setStyle(GUIIntField::getGUITypeName(), editorIntFieldStyle);
- GUIElementStyle editorFloatFieldStyle;
- editorFloatFieldStyle.fixedHeight = true;
- editorFloatFieldStyle.height = 15;
- editorFloatFieldStyle.minWidth = 30;
- editorFloatFieldStyle.subStyles[GUIFloatField::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorFloatFieldStyle.subStyles[GUIFloatField::getInputStyleType()] = GUIInputBox::getGUITypeName();
- skin->setStyle(GUIFloatField::getGUITypeName(), editorFloatFieldStyle);
- GUIElementStyle editorTextFieldStyle;
- editorTextFieldStyle.fixedHeight = true;
- editorTextFieldStyle.height = 15;
- editorTextFieldStyle.minWidth = 30;
- editorTextFieldStyle.subStyles[GUITextField::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorTextFieldStyle.subStyles[GUITextField::getInputStyleType()] = GUIInputBox::getGUITypeName();
- skin->setStyle(GUITextField::getGUITypeName(), editorTextFieldStyle);
- GUIElementStyle editorColorFieldStyle;
- editorColorFieldStyle.fixedHeight = true;
- editorColorFieldStyle.height = 15;
- editorColorFieldStyle.minWidth = 30;
- editorColorFieldStyle.subStyles[GUIColorField::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorColorFieldStyle.subStyles[GUIColorField::getColorInputStyleType()] = GUIColor::getGUITypeName();
- skin->setStyle(GUIColorField::getGUITypeName(), editorColorFieldStyle);
- GUIElementStyle editorToggleFieldStyle;
- editorToggleFieldStyle.fixedHeight = true;
- editorToggleFieldStyle.height = 15;
- editorToggleFieldStyle.minWidth = 30;
- editorToggleFieldStyle.subStyles[GUIToggleField::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorToggleFieldStyle.subStyles[GUIToggleField::getToggleStyleType()] = GUIToggle::getGUITypeName();
- skin->setStyle(GUIToggleField::getGUITypeName(), editorToggleFieldStyle);
- GUIElementStyle editorVector2FieldStyle;
- editorVector2FieldStyle.fixedHeight = true;
- editorVector2FieldStyle.height = 30;
- editorVector2FieldStyle.minWidth = 30;
- editorVector2FieldStyle.subStyles[GUIVector2Field::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorVector2FieldStyle.subStyles[GUIVector2Field::getFloatFieldStyleType()] = GUIFloatField::getGUITypeName();
- skin->setStyle(GUIVector2Field::getGUITypeName(), editorVector2FieldStyle);
- GUIElementStyle editorVector3FieldStyle;
- editorVector3FieldStyle.fixedHeight = true;
- editorVector3FieldStyle.height = 30;
- editorVector3FieldStyle.minWidth = 30;
- editorVector3FieldStyle.subStyles[GUIVector3Field::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorVector3FieldStyle.subStyles[GUIVector3Field::getFloatFieldStyleType()] = GUIFloatField::getGUITypeName();
- skin->setStyle(GUIVector3Field::getGUITypeName(), editorVector3FieldStyle);
- GUIElementStyle editorVector4FieldStyle;
- editorVector4FieldStyle.fixedHeight = true;
- editorVector4FieldStyle.height = 30;
- editorVector4FieldStyle.minWidth = 30;
- editorVector4FieldStyle.subStyles[GUIVector4Field::getLabelStyleType()] = GUITextField::getLabelStyleType();
- editorVector4FieldStyle.subStyles[GUIVector4Field::getFloatFieldStyleType()] = GUIFloatField::getGUITypeName();
- skin->setStyle(GUIVector4Field::getGUITypeName(), editorVector4FieldStyle);
- /************************************************************************/
- /* COMPONENT FOLDOUT */
- /************************************************************************/
- GUIElementStyle cmpFoldoutBtnStyle;
- cmpFoldoutBtnStyle.normal.texture = getGUITexture(CmpFoldoutClosedNormalTex);
- cmpFoldoutBtnStyle.hover.texture = getGUITexture(CmpFoldoutClosedHoverTex);
- cmpFoldoutBtnStyle.active.texture = getGUITexture(CmpFoldoutOpenActiveTex);
- cmpFoldoutBtnStyle.normalOn.texture = getGUITexture(CmpFoldoutOpenNormalTex);
- cmpFoldoutBtnStyle.hoverOn.texture = getGUITexture(CmpFoldoutOpenHoverTex);
- cmpFoldoutBtnStyle.activeOn.texture = getGUITexture(CmpFoldoutOpenActiveTex);
- cmpFoldoutBtnStyle.fixedHeight = true;
- cmpFoldoutBtnStyle.fixedWidth = false;
- cmpFoldoutBtnStyle.height = 10;
- cmpFoldoutBtnStyle.minWidth = 10;
- cmpFoldoutBtnStyle.font = font;
- cmpFoldoutBtnStyle.fontSize = DefaultFontSize;
- cmpFoldoutBtnStyle.textHorzAlign = THA_Left;
- cmpFoldoutBtnStyle.textVertAlign = TVA_Center;
- cmpFoldoutBtnStyle.contentOffset = RectOffset(12, 0, 0, 0);
- cmpFoldoutBtnStyle.border.left = 8;
- skin->setStyle(GUIComponentFoldout::getFoldoutButtonStyleType(), cmpFoldoutBtnStyle);
- GUIElementStyle cmpFoldoutRemoveBtnStyle;
- cmpFoldoutRemoveBtnStyle.normal.texture = getGUITexture(XButtonNormalTex);
- cmpFoldoutRemoveBtnStyle.hover.texture = getGUITexture(XButtonHoverTex);
- cmpFoldoutRemoveBtnStyle.active.texture = cmpFoldoutRemoveBtnStyle.hover.texture;
- cmpFoldoutRemoveBtnStyle.fixedHeight = true;
- cmpFoldoutRemoveBtnStyle.fixedWidth = true;
- cmpFoldoutRemoveBtnStyle.height = 11;
- cmpFoldoutRemoveBtnStyle.width = 11;
- skin->setStyle(GUIComponentFoldout::getFoldoutRemoveButtonStyleType(), cmpFoldoutRemoveBtnStyle);
- GUIElementStyle cmpFoldoutStyle;
- cmpFoldoutStyle.fixedHeight = true;
- cmpFoldoutStyle.height = 12;
- cmpFoldoutStyle.minWidth = 30;
- cmpFoldoutStyle.subStyles[GUIComponentFoldout::getFoldoutButtonStyleType()] = GUIComponentFoldout::getFoldoutButtonStyleType();
- cmpFoldoutStyle.subStyles[GUIComponentFoldout::getFoldoutRemoveButtonStyleType()] = GUIComponentFoldout::getFoldoutRemoveButtonStyleType();
- skin->setStyle(GUIComponentFoldout::getGUITypeName(), cmpFoldoutStyle);
- /************************************************************************/
- /* FOLDOUT */
- /************************************************************************/
- GUIElementStyle foldoutBtnStyle;
- foldoutBtnStyle.normal.texture = getGUITexture(FoldoutClosedNormalTex);
- foldoutBtnStyle.hover.texture = getGUITexture(FoldoutClosedHoverTex);
- foldoutBtnStyle.active.texture = foldoutBtnStyle.hover.texture;
- foldoutBtnStyle.normalOn.texture = getGUITexture(FoldoutOpenNormalTex);
- foldoutBtnStyle.hoverOn.texture = getGUITexture(FoldoutOpenHoverTex);
- foldoutBtnStyle.activeOn.texture = foldoutBtnStyle.hoverOn.texture;
- foldoutBtnStyle.fixedHeight = true;
- foldoutBtnStyle.fixedWidth = true;
- foldoutBtnStyle.height = 10;
- foldoutBtnStyle.width = 8;
- skin->setStyle(GUIFoldout::getFoldoutButtonStyleType(), foldoutBtnStyle);
- GUIElementStyle foldoutStyle;
- foldoutStyle.fixedHeight = true;
- foldoutStyle.height = 12;
- foldoutStyle.minWidth = 30;
- foldoutStyle.subStyles[GUIFoldout::getLabelStyleType()] = GUIFoldout::getLabelStyleType();
- foldoutStyle.subStyles[GUIFoldout::getFoldoutButtonStyleType()] = GUIFoldout::getFoldoutButtonStyleType();
- skin->setStyle(GUIFoldout::getGUITypeName(), foldoutStyle);
- /************************************************************************/
- /* PROGRESS BAR */
- /************************************************************************/
- GUIElementStyle progressBarBgStyle;
- progressBarBgStyle.fixedHeight = true;
- progressBarBgStyle.height = 18;
- progressBarBgStyle.normal.texture = getGUITexture(ProgressBarBgTex);
- skin->setStyle(GUIProgressBar::getBackgroundStyleType(), progressBarBgStyle);
- GUIElementStyle progressBarFillStyle;
- progressBarFillStyle.fixedHeight = true;
- progressBarFillStyle.height = 12;
- progressBarFillStyle.normal.texture = getGUITexture(ProgressBarFillTex);
- skin->setStyle(GUIProgressBar::getBarStyleType(), progressBarFillStyle);
- GUIElementStyle progressBarStyle;
- progressBarStyle.fixedHeight = true;
- progressBarStyle.height = 18;
- progressBarStyle.minWidth = 100;
- progressBarStyle.margins.top = 3;
- progressBarStyle.margins.bottom = 3;
- progressBarStyle.subStyles[GUIProgressBar::getBarStyleType()] = GUIProgressBar::getBarStyleType();
- progressBarStyle.subStyles[GUIProgressBar::getBackgroundStyleType()] = GUIProgressBar::getBackgroundStyleType();
- skin->setStyle(GUIProgressBar::getGUITypeName(), progressBarStyle);
- /************************************************************************/
- /* COLOR PICKER SLIDER */
- /************************************************************************/
- GUIElementStyle colorPickerSliderHorzHandleStyle;
- colorPickerSliderHorzHandleStyle.fixedHeight = true;
- colorPickerSliderHorzHandleStyle.fixedWidth = true;
- colorPickerSliderHorzHandleStyle.height = 20;
- colorPickerSliderHorzHandleStyle.width = 7;
- colorPickerSliderHorzHandleStyle.normal.texture = getGUITexture(ColorPickerSliderHorzHandleTex);
- colorPickerSliderHorzHandleStyle.hover.texture = colorPickerSliderHorzHandleStyle.normal.texture;
- colorPickerSliderHorzHandleStyle.active.texture = colorPickerSliderHorzHandleStyle.normal.texture;
- skin->setStyle("ColorSliderHorzHandle", colorPickerSliderHorzHandleStyle);
- GUIElementStyle colorPickerSliderHorzStyle;
- colorPickerSliderHorzHandleStyle.fixedHeight = true;
- colorPickerSliderHorzHandleStyle.height = 32;
- colorPickerSliderHorzHandleStyle.minWidth = 20;
- colorPickerSliderHorzStyle.subStyles[GUISlider::getHandleStyleType()] = "ColorSliderHorzHandle";
- skin->setStyle("ColorSliderHorz", colorPickerSliderHorzStyle);
- GUIElementStyle colorPickerSliderVertHandleStyle;
- colorPickerSliderVertHandleStyle.fixedHeight = true;
- colorPickerSliderVertHandleStyle.fixedWidth = true;
- colorPickerSliderVertHandleStyle.height = 7;
- colorPickerSliderVertHandleStyle.width = 45;
- colorPickerSliderVertHandleStyle.normal.texture = getGUITexture(ColorPickerSliderVertHandleTex);
- colorPickerSliderVertHandleStyle.hover.texture = colorPickerSliderVertHandleStyle.normal.texture;
- colorPickerSliderVertHandleStyle.active.texture = colorPickerSliderVertHandleStyle.normal.texture;
- skin->setStyle("ColorSliderVertHandle", colorPickerSliderVertHandleStyle);
- GUIElementStyle colorPickerSliderVertStyle;
- colorPickerSliderVertStyle.fixedWidth = true;
- colorPickerSliderVertStyle.width = 30;
- colorPickerSliderVertStyle.minHeight = 20;
- colorPickerSliderVertStyle.subStyles[GUISlider::getHandleStyleType()] = "ColorSliderVertHandle";
- skin->setStyle("ColorSliderVert", colorPickerSliderVertStyle);
- GUIElementStyle colorPickerSlider2DHandleStyle;
- colorPickerSlider2DHandleStyle.fixedHeight = true;
- colorPickerSlider2DHandleStyle.fixedWidth = true;
- colorPickerSlider2DHandleStyle.height = 8;
- colorPickerSlider2DHandleStyle.width = 8;
- colorPickerSlider2DHandleStyle.normal.texture = getGUITexture(ColorPickerSlider2DHandleTex);
- colorPickerSlider2DHandleStyle.hover.texture = colorPickerSlider2DHandleStyle.normal.texture;
- colorPickerSlider2DHandleStyle.active.texture = colorPickerSlider2DHandleStyle.normal.texture;
- skin->setStyle("ColorSlider2DHandle", colorPickerSlider2DHandleStyle);
- /************************************************************************/
- /* STATUS BAR */
- /************************************************************************/
- GUIElementStyle statusBarBgStyle;
- statusBarBgStyle.fixedHeight = true;
- statusBarBgStyle.height = 13;
- statusBarBgStyle.normal.texture = getGUITexture(StatusBarBgTex);
- skin->setStyle(GUIStatusBar::getGUIBackgroundTypeName(), statusBarBgStyle);
- GUIElementStyle statusBarMessageBtnStyle;
- statusBarMessageBtnStyle.font = font;
- statusBarMessageBtnStyle.fontSize = DefaultFontSize;
- statusBarMessageBtnStyle.fixedWidth = false;
- statusBarMessageBtnStyle.fixedHeight = true;
- statusBarMessageBtnStyle.height = 13;
- statusBarMessageBtnStyle.minWidth = 10;
- statusBarMessageBtnStyle.textHorzAlign = THA_Left;
- statusBarMessageBtnStyle.textVertAlign = TVA_Center;
- statusBarMessageBtnStyle.imagePosition = GUIImagePosition::Left;
- skin->setStyle(GUIStatusBar::getGUIMessageTypeName(), statusBarMessageBtnStyle);
- GUIElementStyle statusBarStyle;
- statusBarStyle.fixedHeight = true;
- statusBarStyle.height = 13;
- statusBarStyle.subStyles[GUIStatusBar::getGUIBackgroundTypeName()] = GUIStatusBar::getGUIBackgroundTypeName();
- statusBarStyle.subStyles[GUIStatusBar::getGUIMessageTypeName()] = GUIStatusBar::getGUIMessageTypeName();
- skin->setStyle(GUIStatusBar::getGUITypeName(), statusBarStyle);
- /************************************************************************/
- /* OTHER */
- /************************************************************************/
- // Right-aligned label
- GUIElementStyle rightAlignedLabelStyle;
- rightAlignedLabelStyle.font = font;
- rightAlignedLabelStyle.fontSize = DefaultFontSize;
- rightAlignedLabelStyle.fixedWidth = false;
- rightAlignedLabelStyle.fixedHeight = true;
- rightAlignedLabelStyle.height = 11;
- rightAlignedLabelStyle.minWidth = 10;
- rightAlignedLabelStyle.textHorzAlign = THA_Right;
- skin->setStyle("RightAlignedLabel", rightAlignedLabelStyle);
- // Multi-line label
- GUIElementStyle multiLinelabelStyle;
- multiLinelabelStyle.font = font;
- multiLinelabelStyle.fontSize = DefaultFontSize;
- multiLinelabelStyle.fixedWidth = false;
- multiLinelabelStyle.fixedHeight = true;
- multiLinelabelStyle.height = 11;
- multiLinelabelStyle.minWidth = 10;
- multiLinelabelStyle.wordWrap = true;
- skin->setStyle("MultiLineLabel", multiLinelabelStyle);
- // Multi-line centered label
- GUIElementStyle multiLineCenteredLabelStyle;
- multiLineCenteredLabelStyle.font = font;
- multiLineCenteredLabelStyle.fontSize = DefaultFontSize;
- multiLineCenteredLabelStyle.fixedWidth = false;
- multiLineCenteredLabelStyle.fixedHeight = true;
- multiLineCenteredLabelStyle.height = 11;
- multiLineCenteredLabelStyle.minWidth = 10;
- multiLineCenteredLabelStyle.wordWrap = true;
- multiLineCenteredLabelStyle.textHorzAlign = THA_Center;
- skin->setStyle("MultiLineLabelCentered", multiLineCenteredLabelStyle);
- // Selection area
- GUIElementStyle selectionAreaStyle;
- selectionAreaStyle.normal.texture = getGUITexture(SelectionAreaTex);
- selectionAreaStyle.border.left = 1;
- selectionAreaStyle.border.right = 1;
- selectionAreaStyle.border.top = 1;
- selectionAreaStyle.border.bottom = 1;
- skin->setStyle("SelectionArea", selectionAreaStyle);
- return skin;
- }
- HSpriteTexture BuiltinEditorResources::getGUITexture(const WString& name)
- {
- Path texturePath = FileSystem::getWorkingDirectoryPath();
- texturePath.append(EditorSkinFolder);
- texturePath.append(L"sprite_" + name + L".asset");
- return Resources::instance().load<SpriteTexture>(texturePath);
- }
- HSpriteTexture BuiltinEditorResources::getGUIIcon(const WString& name)
- {
- Path texturePath = FileSystem::getWorkingDirectoryPath();
- texturePath.append(EditorIconFolder);
- texturePath.append(L"sprite_" + name + L".asset");
- return Resources::instance().load<SpriteTexture>(texturePath);
- }
- HShader BuiltinEditorResources::getShader(const WString& name)
- {
- Path programPath = EditorShaderFolder;
- programPath.append(name + L".asset");
- return gResources().load<Shader>(programPath);
- }
- HMaterial BuiltinEditorResources::createDockDropOverlayMaterial() const
- {
- return Material::create(mShaderDockOverlay);
- }
- HMaterial BuiltinEditorResources::createSceneGridMaterial() const
- {
- return Material::create(mShaderSceneGrid);
- }
- HMaterial BuiltinEditorResources::createPicking(CullingMode cullMode) const
- {
- UINT32 modeIdx = (UINT32)cullMode;
- return Material::create(mShaderPicking[modeIdx]);
- }
- HMaterial BuiltinEditorResources::createPickingAlpha(CullingMode cullMode) const
- {
- UINT32 modeIdx = (UINT32)cullMode;
- return Material::create(mShaderPickingAlpha[modeIdx]);
- }
- HMaterial BuiltinEditorResources::createWireGizmoMat() const
- {
- return Material::create(mShaderGizmoWire);
- }
- HMaterial BuiltinEditorResources::createSolidGizmoMat() const
- {
- return Material::create(mShaderGizmoSolid);
- }
- HMaterial BuiltinEditorResources::createIconGizmoMat() const
- {
- return Material::create(mShaderGizmoIcon);
- }
- HMaterial BuiltinEditorResources::createGizmoPickingMat() const
- {
- return Material::create(mShaderGizmoPicking);
- }
- HMaterial BuiltinEditorResources::createAlphaGizmoPickingMat() const
- {
- return Material::create(mShaderGizmoAlphaPicking);
- }
- HMaterial BuiltinEditorResources::createWireHandleMat() const
- {
- return Material::create(mShaderHandleWire);
- }
- HMaterial BuiltinEditorResources::createSolidHandleMat() const
- {
- return Material::create(mShaderHandleSolid);
- }
- HMaterial BuiltinEditorResources::createSelectionMat() const
- {
- return Material::create(mShaderSelection);
- }
- HSpriteTexture BuiltinEditorResources::getLibraryIcon(ProjectIcon icon) const
- {
- switch (icon)
- {
- case ProjectIcon::Folder:
- return getGUIIcon(FolderIconTex);
- case ProjectIcon::Font:
- return getGUIIcon(FontIconTex);
- case ProjectIcon::Mesh:
- return getGUIIcon(MeshIconTex);
- case ProjectIcon::Texture:
- return getGUIIcon(TextureIconTex);
- case ProjectIcon::PlainText:
- return getGUIIcon(PlainTextIconTex);
- case ProjectIcon::ScriptCode:
- return getGUIIcon(ScriptCodeIconTex);
- case ProjectIcon::Shader:
- return getGUIIcon(ShaderIconTex);
- case ProjectIcon::ShaderInclude:
- return getGUIIcon(ShaderIncludeIconTex);
- case ProjectIcon::Material:
- return getGUIIcon(MaterialIconTex);
- case ProjectIcon::SpriteTexture:
- return getGUIIcon(SpriteTextureIconTex);
- case ProjectIcon::Prefab:
- return getGUIIcon(PrefabIconTex);
- }
- return HSpriteTexture();
- }
- HSpriteTexture BuiltinEditorResources::getLogMessageIcon(LogMessageIcon icon) const
- {
- switch (icon)
- {
- case LogMessageIcon::Info:
- return getGUIIcon(LogInfoIconTex);
- case LogMessageIcon::Warning:
- return getGUIIcon(LogWarningIconTex);
- case LogMessageIcon::Error:
- return getGUIIcon(LogErrorIconTex);
- }
- return HSpriteTexture();
- }
- }
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