BsPath.cpp 11 KB

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  1. #include "BsPrerequisitesUtil.h"
  2. #include "BsException.h"
  3. namespace BansheeEngine
  4. {
  5. const Path Path::BLANK = Path();
  6. Path::Path()
  7. :mIsAbsolute(false)
  8. { }
  9. Path::Path(const WString& pathStr, PathType type)
  10. {
  11. assign(pathStr, type);
  12. }
  13. Path::Path(const String& pathStr, PathType type)
  14. {
  15. assign(pathStr, type);
  16. }
  17. Path::Path(wchar_t* pathStr, PathType type)
  18. {
  19. assign(pathStr);
  20. }
  21. Path::Path(const char* pathStr, PathType type)
  22. {
  23. assign(pathStr);
  24. }
  25. Path::Path(const Path& other)
  26. {
  27. assign(other);
  28. }
  29. Path& Path::operator= (const Path& path)
  30. {
  31. assign(path);
  32. return *this;
  33. }
  34. Path& Path::operator= (const WString& pathStr)
  35. {
  36. assign(pathStr);
  37. return *this;
  38. }
  39. Path& Path::operator= (const String& pathStr)
  40. {
  41. assign(pathStr);
  42. return *this;
  43. }
  44. Path& Path::operator= (const wchar_t* pathStr)
  45. {
  46. assign(pathStr);
  47. return *this;
  48. }
  49. Path& Path::operator= (const char* pathStr)
  50. {
  51. assign(pathStr);
  52. return *this;
  53. }
  54. void Path::swap(Path& path)
  55. {
  56. std::swap(mDirectories, path.mDirectories);
  57. std::swap(mFilename, path.mFilename);
  58. std::swap(mDevice, path.mDevice);
  59. std::swap(mNode, path.mNode);
  60. std::swap(mIsAbsolute, path.mIsAbsolute);
  61. }
  62. void Path::assign(const Path& path)
  63. {
  64. mDirectories = path.mDirectories;
  65. mFilename = path.mFilename;
  66. mDevice = path.mDevice;
  67. mNode = path.mNode;
  68. mIsAbsolute = path.mIsAbsolute;
  69. }
  70. void Path::assign(const WString& pathStr, PathType type)
  71. {
  72. assign(pathStr.data(), (UINT32)pathStr.length(), type);
  73. }
  74. void Path::assign(const String& pathStr, PathType type)
  75. {
  76. assign(pathStr.data(), (UINT32)pathStr.length(), type);
  77. }
  78. void Path::assign(const wchar_t* pathStr, PathType type)
  79. {
  80. assign(pathStr, (UINT32)wcslen(pathStr), type);
  81. }
  82. void Path::assign(const char* pathStr, PathType type)
  83. {
  84. assign(pathStr, (UINT32)strlen(pathStr), type);
  85. }
  86. void Path::assign(const wchar_t* pathStr, UINT32 numChars, PathType type)
  87. {
  88. switch (type)
  89. {
  90. case PathType::Windows:
  91. parseWindows(pathStr, numChars);
  92. break;
  93. case PathType::Unix:
  94. parseUnix(pathStr, numChars);
  95. break;
  96. default:
  97. #if BS_PLATFORM == BS_PLATFORM_WIN32
  98. parseWindows(pathStr, numChars);
  99. #elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
  100. parseUnix(pathStr, numChars);
  101. #else
  102. static_assert(false, "Unsupported platform for path.");
  103. #endif
  104. break;
  105. }
  106. }
  107. void Path::assign(const char* pathStr, UINT32 numChars, PathType type)
  108. {
  109. switch (type)
  110. {
  111. case PathType::Windows:
  112. parseWindows(pathStr, numChars);
  113. break;
  114. case PathType::Unix:
  115. parseUnix(pathStr, numChars);
  116. break;
  117. default:
  118. #if BS_PLATFORM == BS_PLATFORM_WIN32
  119. parseWindows(pathStr, numChars);
  120. #elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
  121. parseUnix(pathStr, numChars);
  122. #else
  123. static_assert(false, "Unsupported platform for path.");
  124. #endif
  125. break;
  126. }
  127. }
  128. WString Path::toWString(PathType type) const
  129. {
  130. switch (type)
  131. {
  132. case PathType::Windows:
  133. return buildWindows();
  134. case PathType::Unix:
  135. return buildUnix();
  136. default:
  137. #if BS_PLATFORM == BS_PLATFORM_WIN32
  138. return buildWindows();
  139. #elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
  140. return buildUnix();
  141. #else
  142. static_assert(false, "Unsupported platform for path.");
  143. #endif
  144. break;
  145. }
  146. }
  147. String Path::toString(PathType type) const
  148. {
  149. switch (type)
  150. {
  151. case PathType::Windows:
  152. return BansheeEngine::toString(buildWindows());
  153. case PathType::Unix:
  154. return BansheeEngine::toString(buildUnix());
  155. default:
  156. #if BS_PLATFORM == BS_PLATFORM_WIN32
  157. return BansheeEngine::toString(buildWindows());
  158. #elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
  159. return BansheeEngine::toString(buildUnix());
  160. #else
  161. static_assert(false, "Unsupported platform for path.");
  162. #endif
  163. break;
  164. }
  165. }
  166. Path Path::getParent() const
  167. {
  168. Path copy = *this;
  169. copy.makeParent();
  170. return copy;
  171. }
  172. Path Path::getAbsolute(const Path& base) const
  173. {
  174. Path copy = *this;
  175. copy.makeAbsolute(base);
  176. return copy;
  177. }
  178. Path Path::getRelative(const Path& base) const
  179. {
  180. Path copy = *this;
  181. copy.makeRelative(base);
  182. return copy;
  183. }
  184. Path Path::getDirectory() const
  185. {
  186. Path copy = *this;
  187. copy.mFilename.clear();
  188. return copy;
  189. }
  190. Path& Path::makeParent()
  191. {
  192. if (mFilename.empty())
  193. {
  194. if (mDirectories.empty())
  195. {
  196. if (!mIsAbsolute)
  197. mDirectories.push_back(L"..");
  198. }
  199. else
  200. {
  201. if (mDirectories.back() == L"..")
  202. mDirectories.push_back(L"..");
  203. else
  204. mDirectories.pop_back();
  205. }
  206. }
  207. else
  208. {
  209. mFilename.clear();
  210. }
  211. return *this;
  212. }
  213. Path& Path::makeAbsolute(const Path& base)
  214. {
  215. if (mIsAbsolute)
  216. return *this;
  217. Path absDir = base.getDirectory();
  218. if (base.isFile())
  219. absDir.pushDirectory(base.mFilename);
  220. for (auto& dir : mDirectories)
  221. absDir.pushDirectory(dir);
  222. absDir.setFilename(mFilename);
  223. *this = absDir;
  224. return *this;
  225. }
  226. Path& Path::makeRelative(const Path& base)
  227. {
  228. if (!base.includes(*this))
  229. return *this;
  230. mDirectories.erase(mDirectories.begin(), mDirectories.begin() + base.mDirectories.size());
  231. mDevice = L"";
  232. mNode = L"";
  233. mIsAbsolute = false;
  234. return *this;
  235. }
  236. bool Path::includes(const Path& child) const
  237. {
  238. if (mDevice != child.mDevice)
  239. return false;
  240. if (mNode != child.mNode)
  241. return false;
  242. auto iterParent = mDirectories.begin();
  243. auto iterChild = child.mDirectories.begin();
  244. for (; iterParent != mDirectories.end(); ++iterChild, ++iterParent)
  245. {
  246. if (iterChild == child.mDirectories.end())
  247. return false;
  248. if (!comparePathElem(*iterChild, *iterParent))
  249. return false;
  250. }
  251. if (isFile() && mFilename != child.mFilename)
  252. return false;
  253. return true;
  254. }
  255. bool Path::equals(const Path& other) const
  256. {
  257. if (mIsAbsolute != other.mIsAbsolute)
  258. return false;
  259. if (mIsAbsolute)
  260. {
  261. if (!comparePathElem(mDevice, other.mDevice))
  262. return false;
  263. }
  264. if (mDirectories.size() != other.mDirectories.size())
  265. return false;
  266. if (!comparePathElem(mFilename, other.mFilename))
  267. return false;
  268. if (!comparePathElem(mNode, other.mNode))
  269. return false;
  270. auto iterMe = mDirectories.begin();
  271. auto iterOther = other.mDirectories.begin();
  272. for (; iterMe != mDirectories.end(); ++iterMe, ++iterOther)
  273. {
  274. if (!comparePathElem(*iterMe, *iterOther))
  275. return false;
  276. }
  277. return true;
  278. }
  279. Path& Path::append(const Path& path)
  280. {
  281. if (!mFilename.empty())
  282. pushDirectory(mFilename);
  283. for (auto& dir : path.mDirectories)
  284. pushDirectory(dir);
  285. mFilename = path.mFilename;
  286. return *this;
  287. }
  288. void Path::setBasename(const WString& basename)
  289. {
  290. mFilename = basename + getWExtension();
  291. }
  292. void Path::setBasename(const String& basename)
  293. {
  294. mFilename = BansheeEngine::toWString(basename) + getWExtension();
  295. }
  296. void Path::setExtension(const WString& extension)
  297. {
  298. WStringStream stream;
  299. stream << getWFilename(false);
  300. stream << extension;
  301. mFilename = stream.str();
  302. }
  303. void Path::setExtension(const String& extension)
  304. {
  305. setExtension(BansheeEngine::toWString(extension));
  306. }
  307. WString Path::getWFilename(bool extension) const
  308. {
  309. if (extension)
  310. return mFilename;
  311. else
  312. {
  313. WString::size_type pos = mFilename.rfind(L'.');
  314. if (pos != WString::npos)
  315. return mFilename.substr(0, pos);
  316. else
  317. return mFilename;
  318. }
  319. }
  320. String Path::getFilename(bool extension) const
  321. {
  322. return BansheeEngine::toString(getWFilename(extension));
  323. }
  324. WString Path::getWExtension() const
  325. {
  326. WString::size_type pos = mFilename.rfind(L'.');
  327. if (pos != WString::npos)
  328. return mFilename.substr(pos);
  329. else
  330. return WString();
  331. }
  332. String Path::getExtension() const
  333. {
  334. return BansheeEngine::toString(getWExtension());
  335. }
  336. const WString& Path::getWDirectory(UINT32 idx) const
  337. {
  338. if (idx >= (UINT32)mDirectories.size())
  339. {
  340. BS_EXCEPT(InvalidParametersException, "Index out of range: " + BansheeEngine::toString(idx) +
  341. ". Valid range: [0, " + BansheeEngine::toString((UINT32)mDirectories.size() - 1) + "]");
  342. }
  343. return mDirectories[idx];
  344. }
  345. String Path::getDirectory(UINT32 idx) const
  346. {
  347. return BansheeEngine::toString(getWDirectory(idx));
  348. }
  349. WString Path::getWTail(PathType type) const
  350. {
  351. if (isFile())
  352. return mFilename;
  353. else if (mDirectories.size() > 0)
  354. return mDirectories.back();
  355. else
  356. return StringUtil::WBLANK;
  357. }
  358. String Path::getTail(PathType type) const
  359. {
  360. return BansheeEngine::toString(getWTail(type));
  361. }
  362. void Path::clear()
  363. {
  364. mDirectories.clear();
  365. mDevice.clear();
  366. mFilename.clear();
  367. mNode.clear();
  368. mIsAbsolute = false;
  369. }
  370. void Path::throwInvalidPathException(const WString& path) const
  371. {
  372. BS_EXCEPT(InvalidParametersException, "Incorrectly formatted path provided: " + BansheeEngine::toString(path));
  373. }
  374. void Path::throwInvalidPathException(const String& path) const
  375. {
  376. BS_EXCEPT(InvalidParametersException, "Incorrectly formatted path provided: " + path);
  377. }
  378. WString Path::buildWindows() const
  379. {
  380. WStringStream result;
  381. if (!mNode.empty())
  382. {
  383. result << L"\\\\";
  384. result << mNode;
  385. result << L"\\";
  386. }
  387. else if (!mDevice.empty())
  388. {
  389. result << mDevice;
  390. result << L":\\";
  391. }
  392. else if (mIsAbsolute)
  393. {
  394. result << L"\\";
  395. }
  396. for (auto& dir : mDirectories)
  397. {
  398. result << dir;
  399. result << L"\\";
  400. }
  401. result << mFilename;
  402. return result.str();
  403. }
  404. WString Path::buildUnix() const
  405. {
  406. WStringStream result;
  407. auto dirIter = mDirectories.begin();
  408. if (!mDevice.empty())
  409. {
  410. result << L"/";
  411. result << mDevice;
  412. result << L":/";
  413. }
  414. else if (mIsAbsolute)
  415. {
  416. if (dirIter != mDirectories.end() && *dirIter == L"~")
  417. {
  418. result << L"~";
  419. dirIter++;
  420. }
  421. result << L"/";
  422. }
  423. for (; dirIter != mDirectories.end(); ++dirIter)
  424. {
  425. result << *dirIter;
  426. result << L"/";
  427. }
  428. result << mFilename;
  429. return result.str();
  430. }
  431. Path Path::operator+ (const Path& rhs) const
  432. {
  433. return Path::combine(*this, rhs);
  434. }
  435. Path& Path::operator+= (const Path& rhs)
  436. {
  437. return append(rhs);
  438. }
  439. bool Path::comparePathElem(const WString& left, const WString& right)
  440. {
  441. if (left.size() != right.size())
  442. return false;
  443. // TODO: Case sensitive/insensitive file path actually depends on used file-system but I'm not gonna check that
  444. for (UINT32 i = 0; i < (UINT32)left.size(); i++)
  445. {
  446. if (tolower(left[i]) != tolower(right[i]))
  447. return false;
  448. }
  449. return true;
  450. }
  451. Path Path::combine(const Path& left, const Path& right)
  452. {
  453. Path output = left;
  454. return output.append(right);
  455. }
  456. void Path::pushDirectory(const WString& dir)
  457. {
  458. if (!dir.empty() && dir != L".")
  459. {
  460. if (dir == L"..")
  461. {
  462. if (!mDirectories.empty() && mDirectories.back() != L"..")
  463. mDirectories.pop_back();
  464. else
  465. mDirectories.push_back(dir);
  466. }
  467. else
  468. mDirectories.push_back(dir);
  469. }
  470. }
  471. void Path::pushDirectory(const String& dir)
  472. {
  473. pushDirectory(BansheeEngine::toWString(dir));
  474. }
  475. }