BearishSun 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 anni fa
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Animation 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 anni fa
Audio 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 anni fa
GUI a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 anni fa
Input 05e0207f0f More work on user manuals 9 anni fa
Interop 49a338f456 Area light sources (WIP) 8 anni fa
Math c2218dc008 Animation curve editor zoom, scroll, drag and resize functionality (WIP) 9 anni fa
Physics 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 anni fa
Properties 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
Rendering 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 anni fa
Resources 92321a6b19 Updated manuals 9 anni fa
Scene 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 anni fa
Serialization 87c5aec53e Array and list entries can now also be animated 9 anni fa
Utility 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 anni fa
MBansheeEngine.csproj 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 anni fa
MBansheeEngine.csproj.user 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa