Marko Pintera fb655afe7f Started work on C# camera 11 anni fa
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Win32 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anni fa
BsBlendState.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsCameraProxy.cpp fb655afe7f Started work on C# camera 11 anni fa
BsCommandQueue.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsComponent.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsCoreApplication.cpp d231b89e53 Fixed OpenGL texture binding 11 anni fa
BsCoreObject.cpp 3d1ffd9d09 Update scene view render target size whenever the view size changes 11 anni fa
BsCoreObjectManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 anni fa
BsCoreSceneManager.cpp 0e027b8351 Scene picking WIP (untested) 11 anni fa
BsCoreThread.cpp aa6bcc7ef9 Various thread shutdown fixes: 11 anni fa
BsCoreThreadAccessor.cpp 86f1d09e68 Updating material proxies uses frame allocator 11 anni fa
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsDepthStencilState.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer 11 anni fa
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsFont.cpp d231b89e53 Fixed OpenGL texture binding 11 anni fa
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsGameObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 anni fa
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 anni fa
BsGameObjectManager.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 anni fa
BsGpuBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsGpuBufferView.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsGpuParam.cpp d1881075fa Various fixes to Renderer 11 anni fa
BsGpuParamBlock.cpp 86f1d09e68 Updating material proxies uses frame allocator 11 anni fa
BsGpuParamBlockBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 anni fa
BsGpuParams.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 anni fa
BsGpuProgInclude.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsGpuProgIncludeImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 anni fa
BsGpuProgram.cpp 6fa7ffec97 Various fixes to Renderer 11 anni fa
BsGpuProgramImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsGpuProgramImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 anni fa
BsGpuProgramManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsGpuResource.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsHardwareBufferManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 anni fa
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsIndexBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 anni fa
BsInput.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anni fa
BsMaterial.cpp 0e027b8351 Scene picking WIP (untested) 11 anni fa
BsMaterialManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsMaterialProxy.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 anni fa
BsMaterialRTTI.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsMesh.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 anni fa
BsMeshBase.cpp 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 anni fa
BsMeshData.cpp 8c5ffb497d Various fixes in order to get example model to render 11 anni fa
BsMeshHeap.cpp fb6e14ead4 All wire/solid gizmos render properly 11 anni fa
BsMeshManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 anni fa
BsMeshRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsMultiRenderTexture.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 anni fa
BsOSInputHandler.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsPass.cpp 0e027b8351 Scene picking WIP (untested) 11 anni fa
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsPixelData.cpp aef74705f2 Added texture compression and texture mip map generation 11 anni fa
BsPixelUtil.cpp 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 anni fa
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsProfilerCPU.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 anni fa
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation 11 anni fa
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 anni fa
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 anni fa
BsRasterizerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsRenderStateManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsRenderSystem.cpp 7ee22c56b5 Set up gizmo picking (icons still don't work) 11 anni fa
BsRenderSystemCapabilities.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 anni fa
BsRenderSystemManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsRenderTarget.cpp f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 anni fa
BsRenderTargetManager.cpp f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 anni fa
BsRenderTexture.cpp d231b89e53 Fixed OpenGL texture binding 11 anni fa
BsRenderWindow.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 anni fa
BsRenderWindowManager.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 anni fa
BsRenderer.cpp 486c2e9a0b Fixed handle rendering 11 anni fa
BsRendererManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 anni fa
BsResource.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 anni fa
BsResourceHandle.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 anni fa
BsResourceManifest.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 anni fa
BsResources.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 anni fa
BsSamplerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsSceneObject.cpp cade69ad2c Refactored camera into CameraHandler 11 anni fa
BsShader.cpp c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems 11 anni fa
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsTechnique.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsTextData.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsTexture.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 anni fa
BsTextureImportOptions.cpp 47b7a6fdfe Added documentation to example project 11 anni fa
BsTextureManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsTextureView.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsTransientMesh.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 anni fa
BsUUID.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsVertexBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 anni fa
BsVertexData.cpp 4101088f37 Massive refactor due to work on Renderer 11 anni fa
BsVertexDataDesc.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsVertexDeclaration.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 anni fa
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 anni fa
BsViewport.cpp ff8ed9021c Refactored Renderable into RenderableHandler 11 anni fa