BearishSun c3a61d2d7e Bugfix: Properly create depth-stencil cubemaps when using the OpenGL 4.1 feature-set há 7 anos atrás
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BsCommandBufferManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsCommandBufferManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsGpuProgramManager.cpp ae820eb3c3 Feature: Added a way to specify a feature-set when defining a BSL shader file há 8 anos atrás
BsGpuProgramManager.h ae820eb3c3 Feature: Added a way to specify a feature-set when defining a BSL shader file há 8 anos atrás
BsHardwareBufferManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsHardwareBufferManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsMeshManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsMeshManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsQueryManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsQueryManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsRenderAPIFactory.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsRenderAPIManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsRenderAPIManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsRenderStateManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsRenderStateManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsRenderWindowManager.cpp c74a41586d WIP: macOS port há 7 anos atrás
BsRenderWindowManager.h c74a41586d WIP: macOS port há 7 anos atrás
BsResourceListenerManager.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation há 8 anos atrás
BsResourceListenerManager.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation há 8 anos atrás
BsTextureManager.cpp c3a61d2d7e Bugfix: Properly create depth-stencil cubemaps when using the OpenGL 4.1 feature-set há 7 anos atrás
BsTextureManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás