BearishSun 3cc7bbaf45 WIP: macOS port před 7 roky
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Extensions c4540199ba Bugfix: Fixing script code crashes related to garbage collection před 8 roky
RTTI e8c7e6fb74 Bugfix: More major fixes to the scripting runtime před 7 roky
Serialization e8c7e6fb74 Bugfix: More major fixes to the scripting runtime před 7 roky
Wrappers 3cc7bbaf45 WIP: macOS port před 7 roky
BsEngineScriptLibrary.cpp 0a6233e4bd Bugfix: Fixing crash on shutdown před 8 roky
BsEngineScriptLibrary.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) před 8 roky
BsManagedComponent.cpp 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete před 7 roky
BsManagedComponent.h 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete před 7 roky
BsManagedResource.cpp 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete před 7 roky
BsManagedResource.h 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete před 7 roky
BsManagedResourceManager.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation před 8 roky
BsManagedResourceManager.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation před 8 roky
BsManagedResourceMetaData.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) před 8 roky
BsManagedResourceMetaData.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) před 8 roky
BsPlayInEditorManager.cpp 3cc7bbaf45 WIP: macOS port před 7 roky
BsPlayInEditorManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) před 8 roky
BsScriptEnginePlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) před 8 roky
BsScriptEnginePrerequisites.h 90f5f648bf WIP: Script bindings před 8 roky
BsScriptGameObjectManager.cpp 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete před 7 roky
BsScriptGameObjectManager.h c175eaf2ce Bugfix: Gizmo rendering for builtin components now works again před 8 roky
BsScriptObject.cpp 0e4ba38c5b Bugfix: Major fixes to the scripting runtime před 7 roky
BsScriptObject.h 0e4ba38c5b Bugfix: Major fixes to the scripting runtime před 7 roky
BsScriptObjectImpl.cpp dcd15a9ad7 WIP: Linux port před 8 roky
BsScriptObjectImpl.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) před 8 roky
BsScriptObjectManager.cpp e8c7e6fb74 Bugfix: More major fixes to the scripting runtime před 7 roky
BsScriptObjectManager.h 0e4ba38c5b Bugfix: Major fixes to the scripting runtime před 7 roky
BsScriptResourceManager.cpp cd721b6019 Bugfix: Selection rendering shader is functional once again před 8 roky
BsScriptResourceManager.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation před 8 roky
CMakeLists.txt 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) před 8 roky
CMakeSources.cmake 1e21488060 WIP: Script bindings před 8 roky