Marko Pintera fbf0e9a5a1 Fixed an issue with OpenGL scissor and viewport coordinates il y a 11 ans
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Win32 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I il y a 11 ans
BsBlendState.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsCameraProxy.cpp 6ed941be49 Camera frustum is valid on first frame il y a 11 ans
BsCommandQueue.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsComponent.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsCoreApplication.cpp 3512c00011 Extended interface for some core-level objects for easier creation il y a 11 ans
BsCoreObject.cpp 3d1ffd9d09 Update scene view render target size whenever the view size changes il y a 11 ans
BsCoreObjectManager.cpp a9bf1fec5f Various fixes to get shutdown work properly il y a 11 ans
BsCoreSceneManager.cpp 0e027b8351 Scene picking WIP (untested) il y a 11 ans
BsCoreThread.cpp aa6bcc7ef9 Various thread shutdown fixes: il y a 11 ans
BsCoreThreadAccessor.cpp 86f1d09e68 Updating material proxies uses frame allocator il y a 11 ans
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsDepthStencilState.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer il y a 11 ans
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsFont.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGameObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) il y a 11 ans
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) il y a 11 ans
BsGameObjectManager.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) il y a 11 ans
BsGpuBuffer.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuBufferView.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuParam.cpp d1881075fa Various fixes to Renderer il y a 11 ans
BsGpuParamBlock.cpp 86f1d09e68 Updating material proxies uses frame allocator il y a 11 ans
BsGpuParamBlockBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation il y a 11 ans
BsGpuParams.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items il y a 11 ans
BsGpuProgInclude.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuProgIncludeImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource il y a 11 ans
BsGpuProgram.cpp 6fa7ffec97 Various fixes to Renderer il y a 11 ans
BsGpuProgramImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuProgramImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource il y a 11 ans
BsGpuProgramManager.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuResource.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsHardwareBufferManager.cpp 4101088f37 Massive refactor due to work on Renderer il y a 11 ans
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsImporter.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsIndexBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation il y a 11 ans
BsInput.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I il y a 11 ans
BsMaterial.cpp 0e027b8351 Scene picking WIP (untested) il y a 11 ans
BsMaterialManager.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsMaterialProxy.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items il y a 11 ans
BsMaterialRTTI.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsMesh.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items il y a 11 ans
BsMeshBase.cpp 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams il y a 11 ans
BsMeshData.cpp 8c5ffb497d Various fixes in order to get example model to render il y a 11 ans
BsMeshHeap.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
BsMeshManager.cpp 4101088f37 Massive refactor due to work on Renderer il y a 11 ans
BsMeshRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsMultiRenderTexture.cpp 3512c00011 Extended interface for some core-level objects for easier creation il y a 11 ans
BsOSInputHandler.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsPass.cpp 0e027b8351 Scene picking WIP (untested) il y a 11 ans
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsPixelData.cpp aef74705f2 Added texture compression and texture mip map generation il y a 11 ans
BsPixelUtil.cpp 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed il y a 11 ans
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsProfilerCPU.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive il y a 11 ans
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation il y a 11 ans
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive il y a 11 ans
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown il y a 11 ans
BsRasterizerState.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsRenderStateManager.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsRenderSystem.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
BsRenderSystemCapabilities.cpp 3512c00011 Extended interface for some core-level objects for easier creation il y a 11 ans
BsRenderSystemManager.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsRenderTarget.cpp f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing il y a 11 ans
BsRenderTargetManager.cpp f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing il y a 11 ans
BsRenderTexture.cpp fbf0e9a5a1 Fixed an issue with OpenGL scissor and viewport coordinates il y a 11 ans
BsRenderWindow.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
BsRenderWindowManager.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
BsRenderer.cpp cfffeaa859 More work on gizmos il y a 11 ans
BsRendererManager.cpp a9bf1fec5f Various fixes to get shutdown work properly il y a 11 ans
BsResource.cpp c449f37a13 Added ability to set up custom meta-data per resource il y a 11 ans
BsResourceHandle.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended il y a 11 ans
BsResourceManifest.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource il y a 11 ans
BsResources.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended il y a 11 ans
BsSamplerState.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsSceneObject.cpp 0e027b8351 Scene picking WIP (untested) il y a 11 ans
BsShader.cpp c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems il y a 11 ans
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsTechnique.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsTextData.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsTexture.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items il y a 11 ans
BsTextureImportOptions.cpp 47b7a6fdfe Added documentation to example project il y a 11 ans
BsTextureManager.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsTextureView.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsTransientMesh.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items il y a 11 ans
BsUUID.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsVertexBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation il y a 11 ans
BsVertexData.cpp 4101088f37 Massive refactor due to work on Renderer il y a 11 ans
BsVertexDataDesc.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsVertexDeclaration.cpp 3512c00011 Extended interface for some core-level objects for easier creation il y a 11 ans
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement il y a 11 ans
BsViewport.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I il y a 11 ans