Marko Pintera c6fa8c1da1 WIP: macOS port 7 lat temu
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Build 8c1384e4bf Bugfix: Built-in shaders are now properly registered in the resource manifest 8 lat temu
CodeEditor eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 lat temu
EditorWindow c01f976534 WIP: macOS port 7 lat temu
GUI c6fa8c1da1 WIP: macOS port 7 lat temu
Handles 45953df966 Refactor: Replacing uses of MeshHeap with normal meshes 7 lat temu
Library ebef43f759 Bugfix: Strip imported subresources from invalid characters in their name to avoid exceptions when parsing paths 7 lat temu
Linux 07c160bb50 WIP: Linux port 8 lat temu
MacOS c5d6bf5f19 WIP: macOS port 7 lat temu
RTTI eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 lat temu
Scene 45953df966 Refactor: Replacing uses of MeshHeap with normal meshes 7 lat temu
SceneView 45953df966 Refactor: Replacing uses of MeshHeap with normal meshes 7 lat temu
Settings 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 lat temu
Testing eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 lat temu
UndoRedo 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 lat temu
Utility 587bef9778 WIP: macOS port 7 lat temu
Win32 eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 lat temu
BsEditorApplication.cpp c01f976534 WIP: macOS port 7 lat temu
BsEditorApplication.h c01f976534 WIP: macOS port 7 lat temu
BsEditorConfig.h 78d5c4096e Feature: Banshee Editor -> Visual Studio integration now supports VS2017 8 lat temu
BsEditorPrerequisites.h c236f47084 WIP: Linux port 8 lat temu
CMakeLists.txt 587bef9778 WIP: macOS port 7 lat temu
CMakeSources.cmake 587bef9778 WIP: macOS port 7 lat temu