BearishSun 1f31bf9385 Documentation il y a 10 ans
..
BsEngineScriptLibrary.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases il y a 10 ans
BsGameResourceManager.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone il y a 10 ans
BsManagedComponent.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated il y a 10 ans
BsManagedDiff.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsManagedResource.cpp 5e8883741e Fixed an issue where managed resource deserialization was creating a new managed instance instead of populating an existing one il y a 10 ans
BsManagedResourceManager.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases il y a 10 ans
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management il y a 11 ans
BsManagedSerializableArray.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsManagedSerializableDictionary.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsManagedSerializableDiff.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsManagedSerializableField.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support il y a 10 ans
BsManagedSerializableList.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsManagedSerializableObject.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated il y a 10 ans
BsManagedSerializableObjectInfo.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support il y a 10 ans
BsScriptAssemblyManager.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload il y a 10 ans
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method il y a 11 ans
BsScriptBoneWeight.cpp 42f50ced62 Added C# Renderable and Mesh interfaces il y a 10 ans
BsScriptBuiltin.cpp 2b6bfc1cd7 Neater ResourceManagerCode il y a 10 ans
BsScriptCamera.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names il y a 10 ans
BsScriptColor.cpp d5d2171319 Added C# PixelData il y a 11 ans
BsScriptComponent.cpp 598f1785c6 Documentation il y a 10 ans
BsScriptContextMenu.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsScriptCursor.cpp d5d2171319 Added C# PixelData il y a 11 ans
BsScriptDebug.cpp 734411f94d Status bar (untested) il y a 10 ans
BsScriptEnginePlugin.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload il y a 10 ans
BsScriptFont.cpp d75a4d76ab Getting everything to compile after C# ProjectLibrary additions il y a 10 ans
BsScriptGUIButton.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk il y a 10 ans
BsScriptGUIContent.cpp fb10aa71f2 Project Load/Unload (not tested) il y a 10 ans
BsScriptGUIElement.cpp fedd162d57 Various bug fixes relating to new project loading system: il y a 10 ans
BsScriptGUIElementStateStyle.cpp e3d3e734a2 Documentation il y a 10 ans
BsScriptGUIElementStyle.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support il y a 10 ans
BsScriptGUIFixedSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope il y a 10 ans
BsScriptGUIFlexibleSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope il y a 10 ans
BsScriptGUIInputBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk il y a 10 ans
BsScriptGUILabel.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) il y a 10 ans
BsScriptGUILayout.cpp 92f71af102 Fixed an issue where ScriptGUIScrollArea child layout's interop object wasn't being cleaned up il y a 10 ans
BsScriptGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) il y a 10 ans
BsScriptGUIListBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk il y a 10 ans
BsScriptGUIProgressBar.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) il y a 10 ans
BsScriptGUIRenderTexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) il y a 10 ans
BsScriptGUIScrollArea.cpp 92f71af102 Fixed an issue where ScriptGUIScrollArea child layout's interop object wasn't being cleaned up il y a 10 ans
BsScriptGUISkin.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support il y a 10 ans
BsScriptGUISlider.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk il y a 10 ans
BsScriptGUITexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) il y a 10 ans
BsScriptGUIToggle.cpp 200ca8179a WIP project window il y a 10 ans
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsScriptGameObject.cpp 06a238cab0 Update inspector as selection changes il y a 10 ans
BsScriptGameObjectManager.cpp 598f1785c6 Documentation il y a 10 ans
BsScriptHString.cpp fedd162d57 Various bug fixes relating to new project loading system: il y a 10 ans
BsScriptInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk il y a 10 ans
BsScriptInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys il y a 10 ans
BsScriptLight.cpp 0ddc6c09b5 Working on new UI il y a 10 ans
BsScriptManagedResource.cpp 3638a07125 More fixes to assembly refresh il y a 11 ans
BsScriptMaterial.cpp a637a4a168 Added clone() method to material to make it easier to modify individual instances il y a 10 ans
BsScriptMesh.cpp 2b6bfc1cd7 Neater ResourceManagerCode il y a 10 ans
BsScriptMeshData.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation il y a 10 ans
BsScriptObject.cpp 3aa329733b Assembly refresh (WIP - Does not run) il y a 11 ans
BsScriptObjectImpl.cpp b59b26a228 Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window il y a 10 ans
BsScriptObjectManager.cpp fedd162d57 Various bug fixes relating to new project loading system: il y a 10 ans
BsScriptPixelData.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsScriptPixelUtility.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsScriptPlainText.cpp 2b6bfc1cd7 Neater ResourceManagerCode il y a 10 ans
BsScriptPrefab.cpp 1f31bf9385 Documentation il y a 10 ans
BsScriptProfilerOverlayInternal.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore il y a 10 ans
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget il y a 11 ans
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget il y a 11 ans
BsScriptRenderTexture2D.cpp 2b6bfc1cd7 Neater ResourceManagerCode il y a 10 ans
BsScriptRenderable.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names il y a 10 ans
BsScriptResource.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support il y a 10 ans
BsScriptResourceManager.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support il y a 10 ans
BsScriptResources.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone il y a 10 ans
BsScriptScene.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone il y a 10 ans
BsScriptSceneObject.cpp ed523bc01d Scene view movement is now only active while in focus il y a 10 ans
BsScriptScriptCode.cpp 56fada9981 Added support for reading UTF8 & UTF16 files il y a 10 ans
BsScriptSerializableArray.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt il y a 10 ans
BsScriptSerializableDictionary.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt il y a 10 ans
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially il y a 11 ans
BsScriptSerializableList.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt il y a 10 ans
BsScriptSerializableObject.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt il y a 10 ans
BsScriptSerializableProperty.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt il y a 10 ans
BsScriptShader.cpp b938e35a76 Added proper Color parameter type to Shader il y a 10 ans
BsScriptSpriteTexture.cpp 2b6bfc1cd7 Neater ResourceManagerCode il y a 10 ans
BsScriptStringTable.cpp 2b6bfc1cd7 Neater ResourceManagerCode il y a 10 ans
BsScriptStringTableManager.cpp 2b6bfc1cd7 Neater ResourceManagerCode il y a 10 ans
BsScriptTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design il y a 11 ans
BsScriptTexture2D.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsScriptTexture3D.cpp 2b6bfc1cd7 Neater ResourceManagerCode il y a 10 ans
BsScriptTextureCube.cpp 2b6bfc1cd7 Neater ResourceManagerCode il y a 10 ans
BsScriptTime.cpp ddef406ac9 C# profiler overlay il y a 10 ans
BsScriptVector.cpp 42f50ced62 Added C# Renderable and Mesh interfaces il y a 10 ans
BsScriptVector2I.cpp 474830fefa C# input and virtual input work il y a 11 ans
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work il y a 11 ans
BsScriptVirtualInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk il y a 10 ans