BsMonoArray.cpp 3.7 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsMonoArray.h"
  4. #include "BsMonoManager.h"
  5. #include "BsMonoClass.h"
  6. #include "BsMonoUtil.h"
  7. #include <mono/jit/jit.h>
  8. namespace bs
  9. {
  10. namespace Detail
  11. {
  12. template<>
  13. String ScriptArray_get<String>(MonoArray* array, UINT32 idx)
  14. {
  15. return MonoUtil::monoToString(mono_array_get(array, MonoString*, idx));
  16. }
  17. template<>
  18. WString ScriptArray_get<WString>(MonoArray* array, UINT32 idx)
  19. {
  20. return MonoUtil::monoToWString(mono_array_get(array, MonoString*, idx));
  21. }
  22. template<>
  23. void ScriptArray_set<String>(MonoArray* array, UINT32 idx, const String& value)
  24. {
  25. MonoString* monoString = MonoUtil::stringToMono(value);
  26. mono_array_setref(array, idx, monoString);
  27. }
  28. template<>
  29. void ScriptArray_set<WString>(MonoArray* array, UINT32 idx, const WString& value)
  30. {
  31. MonoString* monoString = MonoUtil::wstringToMono(value);
  32. mono_array_setref(array, idx, monoString);
  33. }
  34. template<>
  35. void ScriptArray_set<nullptr_t>(MonoArray* array, UINT32 idx, const nullptr_t& value)
  36. {
  37. void** item = (void**)ScriptArray::_getArrayAddr(array, sizeof(void*), idx);
  38. *item = nullptr;
  39. }
  40. template String ScriptArray_get(MonoArray* array, UINT32 idx);
  41. template WString ScriptArray_get(MonoArray* array, UINT32 idx);
  42. template void ScriptArray_set(MonoArray* array, UINT32 idx, const String& value);
  43. template void ScriptArray_set(MonoArray* array, UINT32 idx, const WString& value);
  44. }
  45. ScriptArray::ScriptArray(MonoArray* existingArray)
  46. :mInternal(existingArray)
  47. {
  48. }
  49. ScriptArray::ScriptArray(MonoClass& klass, UINT32 size)
  50. : mInternal(nullptr)
  51. {
  52. mInternal = mono_array_new(MonoManager::instance().getDomain(), klass._getInternalClass(), size);
  53. }
  54. ScriptArray::ScriptArray(::MonoClass* klass, UINT32 size)
  55. : mInternal(nullptr)
  56. {
  57. mInternal = mono_array_new(MonoManager::instance().getDomain(), klass, size);
  58. }
  59. UINT32 ScriptArray::size() const
  60. {
  61. return (UINT32)mono_array_length(mInternal);
  62. }
  63. UINT32 ScriptArray::elementSize() const
  64. {
  65. ::MonoClass* arrayClass = mono_object_get_class((MonoObject*)(mInternal));
  66. ::MonoClass* elementClass = mono_class_get_element_class(arrayClass);
  67. return (UINT32)mono_class_array_element_size(elementClass);
  68. }
  69. void ScriptArray::setRaw(UINT32 idx, const UINT8* value, UINT32 size, UINT32 count)
  70. {
  71. _setArrayVal(mInternal, idx, value, size, count);
  72. }
  73. UINT8* ScriptArray::_getArrayAddr(MonoArray* array, UINT32 size, UINT32 idx)
  74. {
  75. return (UINT8*)mono_array_addr_with_size(array, size, idx);
  76. }
  77. void ScriptArray::_setArrayVal(MonoArray* array, UINT32 idx, const UINT8* value, UINT32 size, UINT32 count)
  78. {
  79. ::MonoClass* arrayClass = mono_object_get_class((MonoObject*)(array));
  80. ::MonoClass* elementClass = mono_class_get_element_class(arrayClass);
  81. BS_ASSERT((UINT32)mono_class_array_element_size(elementClass) == size);
  82. BS_ASSERT((idx + count) <= mono_array_length(array));
  83. if(mono_class_is_valuetype(elementClass))
  84. mono_value_copy_array(array, idx, (void*)value, count);
  85. else
  86. {
  87. UINT8* dest = _getArrayAddr(array, size, idx);
  88. mono_gc_wbarrier_arrayref_copy(dest, (void*)value, count);
  89. }
  90. }
  91. ::MonoClass* ScriptArray::getElementClass(::MonoClass* arrayClass)
  92. {
  93. return mono_class_get_element_class(arrayClass);
  94. }
  95. UINT32 ScriptArray::getRank(::MonoClass* arrayClass)
  96. {
  97. return (UINT32)mono_class_get_rank(arrayClass);
  98. }
  99. ::MonoClass* ScriptArray::buildArrayClass(::MonoClass* elementClass, UINT32 rank)
  100. {
  101. return mono_array_class_get(elementClass, rank);
  102. }
  103. }