BsScriptGUIWidget.h 1.9 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEnginePrerequisites.h"
  5. #include "BsScriptObject.h"
  6. namespace bs
  7. {
  8. /** @addtogroup ScriptInteropEngine
  9. * @{
  10. */
  11. /** Interop class between C++ & CLR for GUIWidget. */
  12. class BS_SCR_BE_EXPORT ScriptGUIWidget : public ScriptObject <ScriptGUIWidget>
  13. {
  14. public:
  15. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "NativeGUIWidget")
  16. /** Gets the wrapped native GUIWidget object. */
  17. SPtr<GUIWidget> getInternal() const { return mGUIWidget; }
  18. private:
  19. ScriptGUIWidget(MonoObject* managedInstance);
  20. ~ScriptGUIWidget();
  21. /** Destroys the internal GUI widget handler object. */
  22. void destroy();
  23. /** @copydoc ScriptObject::_onManagedInstanceDeleted */
  24. void _onManagedInstanceDeleted() override;
  25. SPtr<GUIWidget> mGUIWidget;
  26. ScriptGUILayout* mPanel;
  27. UINT32 mLastUpdateHash;
  28. static MonoField* sGUIPanelField;
  29. /************************************************************************/
  30. /* CLR HOOKS */
  31. /************************************************************************/
  32. static void internal_Create(MonoObject* instance);
  33. static void internal_UpdateTransform(ScriptGUIWidget* instance, ScriptSceneObject* parentSO);
  34. static void internal_UpdateMainCamera(ScriptGUIWidget* instance, ScriptCamera* camera);
  35. static void internal_SetSkin(ScriptGUIWidget* instance, ScriptGUISkin* skin);
  36. static void internal_SetCamera(ScriptGUIWidget* instance, ScriptCamera* camera);
  37. static void internal_SetDepth(ScriptGUIWidget* instance, INT8 value);
  38. static INT8 internal_GetDepth(ScriptGUIWidget* instance);
  39. static void internal_Destroy(ScriptGUIWidget* instance);
  40. };
  41. /** @} */
  42. }